Flávia de Souza Santos

Orcid: 0000-0002-9649-9648

According to our database1, Flávia de Souza Santos authored at least 12 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2023
SANE - A Journey for Health: Prototype Game Design and a Cognitive Walkthrough Evaluation.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023

2022
An automatic approach to detect problems in Android builds through screenshot analysis.
Proceedings of the SAC '22: The 37th ACM/SIGAPP Symposium on Applied Computing, Virtual Event, April 25, 2022

Automated Bug Triaging in a Global Software Development Environment: An Industry Experience.
Proceedings of the Natural Language Processing and Information Systems, 2022

Towards the Network Test Automation on Android Devices using ALAF Architecture An Experience Report.
Proceedings of the 2022 International Conference on Management Engineering, 2022

A Framework to Semi-automated Usability Evaluations Processing Considering Users' Emotional Aspects.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022

A specialized cognitive walkthrough to evaluate digital games for the elderly.
Proceedings of the 10th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2022

Design Process adoption: A Survey in the Brazilian Software Industry.
Proceedings of the XLVIII Latin American Computer Conference, 2022

2021
A Preliminary Analysis of Communication Preferences in a Global Software Development Environment.
Proceedings of the SIGDOC '21: The 39th ACM International Conference on Design of Communication, 2021

Automatically Deciding on the Integration of Commits Based on Their Descriptions.
Proceedings of the 36th IEEE/ACM International Conference on Automated Software Engineering, 2021

2019
A specialized cognitive walkthrough to evaluate digital games for elderly users.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

2018
Um Mapeamento Sistemático sobre Acessibilidade e Usabilidade no Desenvolvimento de Jogos Digitais para Idosos.
Braz. J. Inf. Syst., 2018

2017
Game Accessibility Evaluation Methods: A Literature Survey.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Approaches and Methods, 2017


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