Fernando Moreira
Orcid: 0000-0002-0816-1445
According to our database1,
Fernando Moreira
authored at least 148 papers
between 2008 and 2024.
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Bibliography
2024
Univers. Access Inf. Soc., November, 2024
Sustainable development, usability and accessibility in educational strategies during the global pandemic.
Univers. Access Inf. Soc., August, 2024
Analyzing complex networks: Extracting key characteristics and measuring structural similarities.
Expert Syst. J. Knowl. Eng., January, 2024
Toward Educational Sustainability: An AI System for Identifying and Preventing Student Dropout.
Rev. Iberoam. de Tecnol. del Aprendiz., 2024
Rethinking the Creation of Open Educational Resources: A Model for Virtual Learning Platforms in Higher Education.
Rev. Iberoam. de Tecnol. del Aprendiz., 2024
Intell. Data Anal., 2024
Reliability on the Internet of Things with designing approach for exploratory analysis.
Frontiers Comput. Sci., 2024
Frontiers Comput. Sci., 2024
Optimized Reinforcement Learning for Resource Allocation in Vehicular Ad Hoc Networks.
IEEE Access, 2024
DualRep: Knowledge Graph Completion by Utilizing Dual Representation of Relational Paths and Tail Node Density Insights.
IEEE Access, 2024
Analysis Learning Model With Biometric Devices for Business Simulation Games: Brazilian Case Study.
IEEE Access, 2024
Proceedings of the Good Practices and New Perspectives in Information Systems and Technologies, 2024
Implementation Human-Computer Interaction on the Internet of Things Technologies: A Bibliometric Analysis.
Proceedings of the Good Practices and New Perspectives in Information Systems and Technologies, 2024
Proceedings of the Good Practices and New Perspectives in Information Systems and Technologies, 2024
Target-vs-One and Target-vs-All Classification of Epilepsy Using Deep Learning Technique.
Proceedings of the Good Practices and New Perspectives in Information Systems and Technologies, 2024
Building and Analyzing an Open Educational Resource Repository on the Inovaula Platform.
Proceedings of the Good Practices and New Perspectives in Information Systems and Technologies, 2024
Proceedings of the Learning and Collaboration Technologies, 2024
Proceedings of the Learning and Collaboration Technologies, 2024
Teachers' Perspective on the Implementation of GDPR in Schools - A Design-Oriented Case Study.
Proceedings of the Learning and Collaboration Technologies, 2024
2023
Expert Syst. J. Knowl. Eng., June, 2023
Using Brain -Computer Interface to evaluate the User eXperience in interactive systems.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., May, 2023
Emo-mirror: a proposal to support emotion recognition in children with autism spectrum disorders.
Neural Comput. Appl., April, 2023
Causal Inference Applied to Explaining the Appearance of Shadow Phenomena in an Image.
Informatica, 2023
Expert Syst. J. Knowl. Eng., 2023
Sentence embedding approach using LSTM auto-encoder for discussion threads summarization.
Comput. Sci. Inf. Syst., 2023
Semantic Orientation of Crosslingual Sentiments: Employment of Lexicon and Dictionaries.
IEEE Access, 2023
Proceedings of the Information Systems and Technologies, 2023
Proceedings of the Information Systems and Technologies, 2023
Considerations in the Design of Pervasive Game-Based Systems for the Older Adult Population.
Proceedings of the Information Systems and Technologies, 2023
Proceedings of the 11th International Conference on Model-Based Software and Systems Engineering, 2023
Learning analytics in the design of interactive multimedia experiences for elementary education: a systematic review.
Proceedings of the XXIII International Conference on Human Computer Interaction, 2023
Proceedings of the Learning and Collaboration Technologies, 2023
Proceedings of the Learning and Collaboration Technologies, 2023
Proceedings of the Learning and Collaboration Technologies, 2023
Proceedings of the Human-Computer Interaction - 9th Iberoamerican Workshop, 2023
Interpretable Success Prediction in a Computer Networks Curricular Unit Using Machine Learning.
Proceedings of the CENTERIS 2023 - International Conference on ENTERprise Information Systems / ProjMAN - International Conference on Project MANagement / HCist, 2023
2022
Using geolympus to create a pervasive game experience in the higher education context.
Univers. Access Inf. Soc., 2022
An Exploratory Study on the Validation of THUNDERS: A Process to Achieve Shared Understanding in Problem-Solving Activities.
Informatics, 2022
Applying a process for the shared understanding construction in computer-supported collaborative work: an experiment.
Comput. Math. Organ. Theory, 2022
Proceedings of the Information Systems and Technologies, 2022
Older Adults and Games from a Perspective of Playability, Game Experience and Pervasive Environments: A Systematics Literature Review.
Proceedings of the Information Systems and Technologies, 2022
Designing a Visualization Model to Represent Emotional Changes Through Low-Cost Physiological Sensors with Genre Perspective.
Proceedings of the Information Systems and Technologies, 2022
Proceedings of the Learning and Collaboration Technologies. Designing the Learner and Teacher Experience, 2022
Proceedings of the 13th International Conference on Ambient Systems, 2022
2021
Optimal Clustering in Wireless Sensor Networks for the Internet of Things Based on Memetic Algorithm: memeWSN.
Wirel. Commun. Mob. Comput., 2021
Analyzing effectiveness and fun through metrics applied to pervasive gaming experiences.
Univers. Access Inf. Soc., 2021
Univers. Access Inf. Soc., 2021
Univers. Access Inf. Soc., 2021
Mixed Assessment of Virtual Serious Games Applied in Architectural and Urban Design Education.
Sensors, 2021
The journal of knowledge engineering special issue on WorldCist'19 - Seventh World Conference on Information Systems and Technologies.
Expert Syst. J. Knowl. Eng., 2021
Expert Syst. J. Knowl. Eng., 2021
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2021
How Does Learning Analytics Contribute to Prevent Students' Dropout in Higher Education: A Systematic Literature Review.
Big Data Cogn. Comput., 2021
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Emotion Recognition in Children with Autism Spectrum Disorder Using Convolutional Neural Networks.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Higher Education Teachers Training (HET<sup>2</sup>) Model: Active Learning in Higher Education Environment.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Digitally Monitoring Thermalism Health and Wellness Effects - A Conceptual Model Proposal.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Electroencephalography as an Alternative for Evaluating User eXperience in Interactive Systems.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Towards a Computer-Supported Collaborative Learning Approach for an Object-Oriented Programming Course.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021
Considerations on the development of critical thinking in learning virtual environment.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2021, 2021
A portrait of adopted programming languages of Portuguese Higher Education Institutions.
Proceedings of the IEEE Global Engineering Education Conference, 2021
The influence of technological innovations on international business strategy before and during COVID-19 pandemic.
Proceedings of the CENTERIS 2021 - International Conference on ENTERprise Information Systems / ProjMAN 2021 - International Conference on Project MANagement / HCist 2021, 2021
2020
J. Inf. Technol. Res., 2020
A Methodology for Creating a Macro Action Plan to Improve IT Use and Its Governance in Organizations.
Inf., 2020
Qualitative analysis of virtual reality adoption by tourism operators in low-density regions.
IET Softw., 2020
Evaluation of an interactive educational system in urban knowledge acquisition and representation based on students' profiles.
Expert Syst. J. Knowl. Eng., 2020
A proposal for a 360° information system model for private health care organizations.
Expert Syst. J. Knowl. Eng., 2020
Expert Syst. J. Knowl. Eng., 2020
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020
Validating the Shared Understanding Construction in Computer Supported Collaborative Work in a Problem-Solving Activity.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020
Effective Non-invasive Runway Monitoring System Development Using Dual Sensor Devices.
Proceedings of the Intelligent Transport Systems, From Research and Development to the Market Uptake, 2020
Proceedings of the CENTERIS 2020 - International Conference on ENTERprise Information Systems / ProjMAN 2020 - International Conference on Project MANagement / HCist 2020, 2020
2019
Univers. Access Inf. Soc., 2019
A Special Issue on Digital Transformation: a new challenge for education and training.
Telematics Informatics, 2019
Digital transformation to support literacy teaching to deaf Children: From storytelling to digital interactive storytelling.
Telematics Informatics, 2019
CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students.
Telematics Informatics, 2019
Higher Education Students Perspective on Education Management Information Systems: An Initial Success Model Proposal.
Int. J. Technol. Hum. Interact., 2019
Cross-company customer churn prediction in telecommunication: A comparison of data transformation methods.
Int. J. Inf. Manag., 2019
Compromised user credentials detection in a digital enterprise using behavioral analytics.
Future Gener. Comput. Syst., 2019
Effectiveness and Fun Metrics in a Pervasive Game Experience: A Systematic Literature Review.
Proceedings of the New Knowledge in Information Systems and Technologies - Volume 3, 2019
Proceedings of the New Knowledge in Information Systems and Technologies, 2019
The Gamification in the Design of Computational Applications to Support the Autism Treatments: An Advance in the State of the Art.
Proceedings of the New Knowledge in Information Systems and Technologies - Volume 3, 2019
Geolympus - Cloud Platform for Supporting Location-Based Applications: A Pervasive Game Experience.
Proceedings of the New Knowledge in Information Systems and Technologies - Volume 3, 2019
Conceptual Approach for an Extension to a Mushroom Farm Distributed Process Control System: IoT and Blockchain.
Proceedings of the New Knowledge in Information Systems and Technologies, 2019
The Role of AI and Automation on the Future of Jobs and the Opportunity to Change Society.
Proceedings of the New Knowledge in Information Systems and Technologies - Volume 3, 2019
Features Weight Estimation Using a Genetic Algorithm for Customer Churn Prediction in the Telecom Sector.
Proceedings of the New Knowledge in Information Systems and Technologies, 2019
The Adoption of Learning Experience Design Tools in Classroom Planning Activity: A Systematic Literature Review.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019
Context Analysis of Teachers' Learning Design Practice Through Activity Theory, Distributed Cognition, and Situated Cognition.
Proceedings of the Learning Technology for Education Challenges, 2019
Proceedings of the Learning Technology for Education Challenges, 2019
Proceedings of the Learning and Collaboration Technologies. Designing Learning Experiences, 2019
Collaborative Design of Urban Spaces Uses: From the Citizen Idea to the Educational Virtual Development.
Proceedings of the Human-Computer Interaction. Design Practice in Contemporary Societies, 2019
Proceedings of the Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration, 2019
Distributed Trust & Reputation Models using Blockchain Technologies for Tourism Crowdsourcing Platforms.
Proceedings of the 10th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2019) / The 9th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH-2019) / Affiliated Workshops, 2019
Proceedings of the CENTERIS 2019 - International Conference on ENTERprise Information Systems / ProjMAN 2019 - International Conference on Project MANagement / HCist 2019, 2019
2018
Univers. Access Inf. Soc., 2018
All-Learning: The state of the art of the models and the methodologies educational with ICT.
Telematics Informatics, 2018
Telematics Informatics, 2018
A comparative study about mobile learning in Iberian Peninsula Universities: Are professors ready?
Telematics Informatics, 2018
Towards a methodology for user experience assessment of serious games with children with cochlear implants.
Telematics Informatics, 2018
Using pervasive games as learning tools in educational contexts: a systematic review.
Int. J. Learn. Technol., 2018
Are University Professors of the South American Countries Preparing Students for Digital Transformation?
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018
The Use of Technology in Portuguese Higher Education: Building Bridges Between Teachers and Students.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018
Designing Collaborative Strategies Supporting Literacy Skills in Children with Cochlear Implants Using Serious Games.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018
Proposal of a BI/SSBI System for Knowledge Management of the Traffic of a Network Infrastructure - A University of Trás-os-Montes e Alto Douro Case Study.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018
Modeling and Defining the Pervasive Games and Its Components from a Perspective of the Player Experience.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018
Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2018
Proceedings of the 16th International Conference on Intelligent Transportation Systems Telecommunications, 2018
Proceedings of the CENTERIS 2018 - International Conference on ENTERprise Information Systems / ProjMAN 2018 - International Conference on Project MANagement / HCist 2018, 2018
2017
Telematics Informatics, 2017
Evolution and use of mobile devices in higher education: A case study in Portuguese Higher Education Institutions between 2009/2010 and 2014/2015.
Telematics Informatics, 2017
Teaching and Learning Modelling and Specification Based on Mobile Devices and Cloud: A Case Study.
Int. J. Technol. Hum. Interact., 2017
The Customized xLearning Environment Model: Meeting the Needs and Expectations of Students.
Int. J. Online Pedagog. Course Des., 2017
A Systematic Mapping Review of All-Learning Model of Integration of Educational Methodologies in the ICT.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017
Proceedings of the Recent Advances in Information Systems and Technologies, 2017
The Future of Higher Education - Students' Views About Challenges Promoted by Technologies.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017
An Initial Proposal for a Web 2.0 Information System that Supports a 360º Customer Loyalty Assurance Process in Private Healthcare Organizations.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017
Assessing User Experience for Serious Games in Auditory-Verbal Therapy for Children with Cochlear Implant.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017
Learning Analytics as a Core Component for Higher Education Disruption: Governance Stakeholder.
Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality, 2017
Storage Scheme for Analysis of Academic Data and Interaction of Students With Virtual Education Platforms.
Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality, 2017
Tools and Methods Applied in Interactive Systems to Evaluate the User Experience With Deaf/Hard of Hearing Children.
Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality, 2017
Relation between u-learning, connective learning, and standard xAPI: a systematic review.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
Proceedings of the ICEIS 2017, 2017
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017
Augmentative and Alternative Communication in the Literacy Teaching for Deaf Children.
Proceedings of the Learning and Collaboration Technologies. Technology in Education, 2017
Proceedings of the CENTERIS 2017 - International Conference on ENTERprise Information Systems / ProjMAN 2017 - International Conference on Project MANagement / HCist 2017, 2017
2016
Collaborative Learning Supported by Mobile Devices: A Case Study in Portuguese High Education Institutions.
Proceedings of the New Advances in Information Systems and Technologies, 2016
Proceedings of the ICEIS 2016, 2016
2015
Int. J. Inf. Syst. Model. Des., 2015
Proceedings of the New Contributions in Information Systems and Technologies, 2015
Proceedings of the Conference on ENTERprise Information Systems/International Conference on Project MANagement/Conference on Health and Social Care Information Systems and Technologies, 2015
2014
Proceedings of the New Perspectives in Information Systems and Technologies, 2014
Social Business - A New Dimension for Education and Training in Organizations - The EToW Model.
Proceedings of the ICEIS 2014, 2014
2013
Proceedings of the 21st Mediterranean Conference on Control and Automation, 2013
IT applied to Public Lighting Management - How IT Can Improve Public Lighting Management?.
Proceedings of the ICEIS 2013, 2013
A Blended Mobile Learning Context Oriented Model in a Cloud Environment applied to a RE Course.
Proceedings of the ICEIS 2013, 2013
2011
Proceedings of the Computational Science and Its Applications - ICCSA 2011, 2011
Work in progress - A Blended Mobile Learning context oriented model applied to an information systems undergraduate degree curriculum.
Proceedings of the 2011 Frontiers in Education Conference, 2011
2010
Rev. Iberoam. de Tecnol. del Aprendiz., 2010
Proceedings of the Knowledge Management, Information Systems, E-Learning, and Sustainability Research, 2010
Best Practices of Blended Learning with Screencasts.
Proceedings of the 2010 International Conference on Frontiers in Education: Computer Science & Computer Engineering, 2010
2008
E-Skills Are Really Critical To E-Learning Success?
Proceedings of the IADIS International Conference e-Learning 2008, 2008