Fernando Kleiman
Orcid: 0000-0003-3336-3484
According to our database1,
Fernando Kleiman
authored at least 15 papers
between 2018 and 2024.
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Bibliography
2024
Do personality traits influence the user's behavioral intention to adopt and use Open Government Data (OGD)? An empirical investigation.
Telematics Informatics, 2024
Understanding civil servants' intentions to open data: factors influencing behavior to disclose data.
Inf. Technol. People, 2024
Proceedings of Ongoing Research, 2024
2023
How do personality traits influence Open Government Data (OGD) adoption and usage? Investigating the indirect and moderating effects.
Proceedings of the 24th Annual International Conference on Digital Government Research, 2023
New ways for monitoring the public workforce after the pandemic: The management and performance program in the Brazilian Federal Government.
Proceedings of the 24th Annual International Conference on Digital Government Research, 2023
2022
Reducept VR: The Importance of a Design Rationale for the Immersiveness of a Virtual Reality Game to Support Chronic Pain Treatment Effectively.
Proceedings of the Simulation and Gaming for Social Impact: 53rd International Simulation and Gaming Association Conference, 2022
2021
Proceedings of the Electronic Government - 20th IFIP WG 8.5 International Conference, 2021
Changing Civil Servants' Awareness about Open Data Using a Collaborative Digital Game.
Proceedings of the DG.O'21: The 22nd Annual International Conference on Digital Government Research, 2021
2020
A Systematic Literature Review on the Use of Games for Attitude Change: Searching for Factors Influencing Civil Servants' Attitudes.
Int. J. Electron. Gov. Res., 2020
Gaming for Meaningful Interactions in Teleworking Lessons Learned during the COVID-19 Pandemic from Integrating Gaming in Virtual Meetings.
Digit. Gov. Res. Pract., 2020
Behavioral factors influencing the opening of government data by civil servants: initial findings from the literature.
Proceedings of the ICEGOV 2020: 13th International Conference on Theory and Practice of Electronic Governance, 2020
2019
Evaluation of a Pilot Game to Change Civil Servants' Willingness Towards Open Data Policy Making.
Proceedings of the Simulation Gaming Through Times and Disciplines, 2019
Proceedings of the ICEGOV 2019: 12th International Conference on Theory and Practice of Electronic Governance, 2019
2018
Proceedings of the 11th International Conference on Theory and Practice of Electronic Governance, 2018
Gaming to improve public policies by engaging local governments in open data policy-making.
Proceedings of the 19th Annual International Conference on Digital Government Research: Governance in the Data Age, 2018