Felix Kistler

According to our database1, Felix Kistler authored at least 19 papers between 2010 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

2010
2011
2012
2013
2014
2015
2016
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Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Full Body Interaction: Design, Implementation, and User Support.
PhD thesis, 2016

How would you gesture navigate a drone?: a user-centered approach to control a drone.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

2015
How Can I Interact?: Comparing Full Body Gesture Visualizations.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2014
A Framework for User-Defined Body Gestures to Control a Humanoid Robot.
Int. J. Soc. Robotics, 2014

Full Body Interaction with Virtual Characters in an Interactive Storytelling Scenario.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

Effects of Language Variety on Personality Perception in Embodied Conversational Agents.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

2013
The social signal interpretation (SSI) framework: multimodal signal processing and recognition in real-time.
Proceedings of the ACM Multimedia Conference, 2013

Motion capturing empowered interaction with a virtual agent in an Augmented Reality environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

Traveller: An Interactive Cultural Training System Controlled by User-Defined Body Gestures.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

User-Defined Body Gestures for an Interactive Storytelling Scenario.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Traveller: Interacting with agents to deal with misunderstandings due to culture.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

Augmented reality using a 3D motion capturing suit.
Proceedings of the 4th Augmented Human International Conference, 2013

Traveller: an intercultural training system with intelligent agents.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

2012
Natural interaction with culturally adaptive virtual characters.
J. Multimodal User Interfaces, 2012

User-Defined Body Gestures for Navigational Control of a Humanoid Robot.
Proceedings of the Social Robotics - 4th International Conference, 2012

Cultural Behaviors of Virtual Agents in an Augmented Reality Environment.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

2011
Full Body Gestures Enhancing a Game Book for Interactive Story Telling.
Proceedings of the Interactive Storytelling, 2011

2010
Level of Detail AI for Virtual Characters in Games and Simulation.
Proceedings of the Motion in Games - Third International Conference, 2010

Level of Detail Based Behavior Control for Virtual Characters.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010


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