Felix Heibeck

According to our database1, Felix Heibeck authored at least 8 papers between 2011 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

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Bibliography

2016
aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction Design.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

TEI 2016 Studio: Inflated Curiosity.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Cilllia: 3D Printed Micro-Pillar Structures for Surface Texture, Actuation and Sensing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
uniMorph: Fabricating Thin Film Composites for Shape-Changing Interfaces.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens.
Proceedings of the Ninth International Conference on Tangible, 2015

2014
Sensory Fiction: A Design Fiction of Emotional Computation.
Proceedings of the 2nd ACM International Workshop on Immersive Media Experiences, 2014

2013
Cuboino: extending physical games. an example.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2011
WILD&TAME - System-Demonstration.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011


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