Felipe Breyer
According to our database1,
Felipe Breyer
authored at least 15 papers
between 2012 and 2018.
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Bibliography
2018
Int. J. Hum. Comput. Interact., 2018
Proceedings of the Interactive Storytelling, 2018
My Best Shirt with the Right Pants: Improving the Outfits of Visually Impaired People with QR Codes and NFC Tags.
Proceedings of the Design, User Experience, and Usability: Designing Interactions, 2018
2017
Proceedings of the Design, User Experience, and Usability: Designing Pleasurable Experiences, 2017
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2017
2016
Proceedings of the Design, User Experience, and Usability: Technological Contexts, 2016
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016
2014
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014
Isomorphic Game Interaction Technique Patterns for Single Button: Definition and Evaluation.
Proceedings of the 2014 DiGRA International Conference: <Active Noun> the <Verb> of game <Plural Noun>, 2014
2013
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013
Proceedings of the Design, User Experience, and Usability. User Experience in Novel Technological Environments, 2013
2012
Increasing kinect application development productivity by an enhanced hardware abstraction.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2012