Federico Manuri
Orcid: 0000-0002-6599-9949
According to our database1,
Federico Manuri
authored at least 31 papers
between 2011 and 2024.
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Bibliography
2024
Supporting Human-Robot Interaction by Projected Augmented Reality and a Brain Interface.
IEEE Trans. Hum. Mach. Syst., October, 2024
2023
Virtual Real., December, 2023
A Comparison of Two Interaction Paradigms for Training Low Cost Automation Assembly in Virtual Environments.
Inf., 2023
Storytelling in the Metaverse: From Desktop to Immersive Virtual Reality Storyboarding.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2023
2022
IEEE Trans. Learn. Technol., 2022
BARI: An Affordable Brain-Augmented Reality Interface to Support Human-Robot Collaboration in Assembly Tasks.
Inf., 2022
Prototyping industrial workstation in the Metaverse: a Low Cost Automation assembly use case.
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022
2021
Snap2cad: 3D indoor environment reconstruction for AR/VR applications using a smartphone device.
Comput. Graph., 2021
Assessing the Effectiveness of Augmented Reality Handheld Interfaces for Robot Path Programming.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2021
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021
2020
A systematic review of Augmented Reality interfaces for collaborative industrial robots.
Comput. Ind. Eng., 2020
2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Corrigendum: A Comparison Between Two Different Approaches for a Collaborative Mixed-Virtual Environment in Industrial Maintenance.
Frontiers Robotics AI, 2019
A Comparison Between Two Different Approaches for a Collaborative Mixed-Virtual Environment in Industrial Maintenance.
Frontiers Robotics AI, 2019
An Augmented Reality System to Support Fault Visualization in Industrial Robotic Tasks.
IEEE Access, 2019
2018
Virtual and Augmented Reality Interfaces in Shared Game Environments: A Novel Approach.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2018
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
2017
Using Semantics to Automatically Generate Speech Interfaces for Wearable Virtual and Augmented Reality Applications.
IEEE Trans. Hum. Mach. Syst., 2017
2016
Vocal One Switch (VOS) Selection Interfaces for Virtual and Augmented Reality Hands-free Tasks.
Proceedings of the Italian Chapter Conference 2016, 2016
2015
Proceedings of the 7th International Conference on Intelligent Technologies for Interactive Entertainment, 2015
Using handheld devices to sup port augmented reality-based maintenance and assembly tasks.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015
2014
Challenges, Opportunities, and Future Trends of Emerging Techniques for Augmented Reality-Based Maintenance.
IEEE Trans. Emerg. Top. Comput., 2014
Proceedings of the Augmented and Virtual Reality - First International Conference, 2014
2013
2011
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011