Federico Fontana

Orcid: 0000-0002-1692-2603

According to our database1, Federico Fontana authored at least 75 papers between 1998 and 2024.

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Bibliography

2024
Distilled Gradual Pruning With Pruned Fine-Tuning.
IEEE Trans. Artif. Intell., August, 2024

The Role of Haptics in Training and Games for Hearing-Impaired Individuals: A Systematic Review.
Multimodal Technol. Interact., 2024

CycleBNN: Cyclic Precision Training in Binary Neural Networks.
CoRR, 2024

NT-ViT: Neural Transcoding Vision Transformers for EEG-to-fMRI Synthesis.
CoRR, 2024

Machine Learning in Space: Surveying the Robustness of on-board ML models to Radiation.
CoRR, 2024

UAV Geo-Localization for Navigation: A Survey.
IEEE Access, 2024

Semantically Guided Representation Learning For Action Anticipation.
Proceedings of the Computer Vision - ECCV 2024, 2024

Faster Than Lies: Real-time Deepfake Detection using Binary Neural Networks.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Effects of Vibration Direction and Pressing Force on Finger Vibrotactile Perception and Force Control.
IEEE Trans. Haptics, 2023

Extended Fixed-Point Methods for the Computation of Virtual Analog Models.
IEEE Signal Process. Lett., 2023

Training binary neural networks without floating point precision.
CoRR, 2023

Hand Gesture Recognition Exploiting Handcrafted Features and LSTM.
Proceedings of the Image Analysis and Processing - ICIAP 2023, 2023

On the Effect of User Tracking on Perceived Source Positions in Mobile Audio Augmented Reality.
Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 2023

2022
Importance of force feedback for following uneven virtual paths with a stylus.
J. Multimodal User Interfaces, 2022

Evaluation of rotation gestures in rotary vs. motionless knobs.
Proceedings of the 2022 IEEE Haptics Symposium, 2022

2021
An Open-Source Robotic Tool for the Simulation of Quasi-Static Finger Pressing on Stationary and Vibrating Surfaces.
IEEE Trans. Haptics, 2021

A Wave Digital Newton-Raphson Method for Virtual Analog Modeling of Audio Circuits with Multiple One-Port Nonlinearities.
IEEE ACM Trans. Audio Speech Lang. Process., 2021

Endless Knob with Programmable Resistive Force Feedback.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Interacting with Digital Audio Effects Through a Haptic Knob with Programmable Resistance.
Proceedings of the 24th International Conference on Digital Audio Effects, 2021

2020
Does It Ping or Pong? Auditory and Tactile Classification of Materials by Bouncing Events.
ACM Trans. Appl. Percept., 2020

Tactile discrimination of material properties: application to virtual buttons for professional appliances.
J. Multimodal User Interfaces, 2020

2019
Interactions in Mobile Sound and Music Computing.
Wirel. Commun. Mob. Comput., 2019

Newton-Raphson Solution of Nonlinear Delay-Free Loop Filter Networks.
IEEE ACM Trans. Audio Speech Lang. Process., 2019

No Strings Attached: Force and Vibrotactile Feedback in a Virtual Guitar Simulation.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
Explicit Fixed-Point Computation of Nonlinear Delay-Free Loop Filter Networks.
IEEE ACM Trans. Audio Speech Lang. Process., 2018

2016
Auditory navigation with a tubular acoustic model for interactive distance cues and personalized head-related transfer functions.
J. Multimodal User Interfaces, 2016

2015
Decimation in Time and Space of Finite-Difference Time-Domain Schemes: Standard Isotropic Lossless Model.
IEEE Trans. Signal Process., 2015

Use of personalized binaural audio and interactive distance cues in an auditory goal-reaching task.
Proceedings of the 21st International Conference on Auditory Display, 2015

Parallel digital signal processing for efficient piano synthesis.
Proceedings of the 23rd European Signal Processing Conference, 2015

2014
Rate Switching Filters: Model and Efficient Approximation.
IEEE Trans. Signal Process., 2014

Infrared vs. Ultrasonic Finger Detection on a Virtual Piano Keyboard.
Proceedings of the Music Technology meets Philosophy, 2014

Perception of Interactive Vibrotactile Cues on the Acoustic Grand and Upright Piano.
Proceedings of the Music Technology meets Philosophy, 2014

Decimation of finite-difference time-domain schemes in 1D and 2D boundary-absorbing acoustic model simulations.
Proceedings of the IEEE International Conference on Acoustics, 2014

2013
The Safeguard of Audio Collections: A Computer Science Based Approach to Quality Control - The Case of the Sound Archive of the Arena di Verona.
Adv. Multim., 2013

Association of Haptic Trajectories to Takete and Maluma.
Proceedings of the Haptic and Audio Interaction Design - 8th International Workshop, 2013

2011
Use of the Nyquist Stability Criterion in the Design of Interactive Audio Digital Filters.
IEEE Signal Process. Lett., 2011

Recent Advances in Real-Time Musical Effects, Synthesis, and Virtual Analog Models.
EURASIP J. Adv. Signal Process., 2011

Musical applications of real-time signal processing.
EURASIP J. Adv. Signal Process., 2011

Rhythm'n'Shoes: a Wearable Foot Tapping Interface with Audio-Tactile Feedback.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

Vibrotactile Recognition by Western and Indian Population Groups of Traditional Musical Scales Played with the Harmonium.
Proceedings of the Haptic and Audio Interaction Design - 6th International Workshop, 2011

2010
Introduction to the Special Issue on Virtual Analog Audio Effects and Musical Instruments.
IEEE Trans. Speech Audio Process., 2010

Modeling of the EMS VCS3 Voltage-Controlled Filter as a Nonlinear Filter Network.
IEEE Trans. Speech Audio Process., 2010

A Modal-Based Real-Time Piano Synthesizer.
IEEE Trans. Speech Audio Process., 2010

Audio-tactile Display of Ground Properties Using Interactive Shoes.
Proceedings of the Haptic and Audio Interaction Design - 5th International Workshop, 2010

Efficient Acquisition of Force Data in Interactive Shoe Designs.
Proceedings of the Haptic and Audio Interaction Design - 5th International Workshop, 2010

2009
Sound design and perception in walking interactions.
Int. J. Hum. Comput. Stud., 2009

2008
Computation of Delay-Free Nonlinear Digital Filter Networks: Application to Chaotic Circuits and Intracellular Signal Transduction.
IEEE Trans. Signal Process., 2008

Auditory distance perception in an acoustic pipe.
ACM Trans. Appl. Percept., 2008

Predator-prey dynamics in P systems ruled by metabolic algorithm.
Biosyst., 2008

An audio-haptic interface based on auditory depth cues.
Proceedings of the 10th International Conference on Multimodal Interfaces, 2008

A Vibrotactile Device for Display of Virtual Ground Materials in Walking.
Proceedings of the Haptics: Perception, 2008

An Audio-Haptic Interface Concept Based on Depth Information.
Proceedings of the Haptic and Audio Interaction Design, Third International Workshop, 2008

2007
Discrete solutions to differential equations by metabolic P systems.
Theor. Comput. Sci., 2007

Preserving the Structure of the Moog VCF in the Digital Domain.
Proceedings of the 2007 International Computer Music Conference, 2007

2006
P systems with reaction maps.
Int. J. Found. Comput. Sci., 2006

P Systems for Biological Dynamics.
Proceedings of the Applications of Membrane Computing, 2006

Towards a Hybrid Metabolic Algorithm.
Proceedings of the Membrane Computing, 7th International Workshop, 2006

2005
P Systems and the Modeling of Biochemical Oscillations.
Proceedings of the Membrane Computing, 6th International Workshop, 2005

Reaction-Driven Membrane Systems.
Proceedings of the Advances in Natural Computation, First International Conference, 2005

Voice transformation algorithms with real time DSP rapid prototyping tools.
Proceedings of the 13th European Signal Processing Conference, 2005

A symbolic approach to the simulation of biochemical models: application to circadian rhythms.
Proceedings of the Fourth International IEEE Computer Society Computational Systems Bioinformatics Conference Workshops & Poster Abstracts, 2005

2004
Finding the Maximum Element Using P Systems.
J. Univers. Comput. Sci., 2004

Evolution and Oscillation in P Systems: Applications to Biological Phenomena.
Proceedings of the Membrane Computing, 5th International Workshop, 2004

2003
Physics-based models for the acoustic representation of space in virtual environments.
PhD thesis, 2003

Computation of linear filter networks containing delay-free loops, with an application to the waveguide mesh.
IEEE Trans. Speech Audio Process., 2003

A digital bandpass/bandstop complementary equalization filter with independent tuning characteristics.
IEEE Signal Process. Lett., 2003

Physically Informed Signal Processing Methods for Piano Sound Synthesis: A Research Overview.
EURASIP J. Adv. Signal Process., 2003

2002
A Cross-Modal Electronic Travel Aid Device.
Proceedings of the Mobile Human-Computer Interaction, 4th International Symposium, 2002

A Multimodal Electronic Travel Aid Device.
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces (ICMI 2002), 2002

A Structural Approach to Distance Rendering in Personal Auditory Displays.
Proceedings of the 4th IEEE International Conference on Multimodal Interfaces (ICMI 2002), 2002

2001
Signal-theoretic characterization of waveguide mesh geometries for models of two-dimensional wave propagation in elastic media.
IEEE Trans. Speech Audio Process., 2001

A Modified Rectangular Waveguide Mesh Structure with Interpolated Input and Output Points.
Proceedings of the 2001 International Computer Music Conference, 2001

Acoustic Cues from Shapes between Spheres and Cubes.
Proceedings of the 2001 International Computer Music Conference, 2001

2000
Online Correction of Dispersion Error in 2D Waveguide Meshes.
Proceedings of the 2000 International Computer Music Conference, 2000

1998
Signal-theoretic Characterization of Wavelength Mesh Geometries for Membrane Simulation.
Proceedings of the 1998 International Computer Music Conference, 1998


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