Federica Gini

Orcid: 0000-0003-3427-3747

According to our database1, Federica Gini authored at least 11 papers between 2023 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2024
Lost in Gamification Design: A Scientometric Analysis.
Proceedings of the HCI in Games, 2024

Untitled Bee Game: Be(e)ing mean to learn more about eco-sustainability.
Proceedings of the 8th International GamiFIN Conference, Ruka, Finland, April 2-5, 2024., 2024

Promoting green mobility through gamified transportation campaigns.
Proceedings of the 8th International GamiFIN Conference, Ruka, Finland, April 2-5, 2024., 2024

Tackling Gender-Based Violence Through Gamification: a Preliminary Evaluation.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

Gamified Tangible IoT for Education: Exploring Usability in SmartGame.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

RuleCraft: an End-User Development Hub for Education.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

2023
Gamifying model-based engineering: the PapyGame experience.
Softw. Syst. Model., August, 2023

Enhance Gamification Design Through End-User Development: a Proposal.
Proceedings of the Joint Proceedings of the Workshops, 2023

The role of game modality in the outcomes of gamification: A research agenda.
Proceedings of the 7th International GamiFIN Conference, 2023

StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

The SmartGame: mixing digital and tangible to foster math education and social interaction.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023


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