Fabio Buttussi
Orcid: 0000-0003-0868-3638
According to our database1,
Fabio Buttussi
authored at least 26 papers
between 2006 and 2024.
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Bibliography
2024
Introducing Virtual Reality in a STEMI Coronary Syndrome Course: Qualitative Evaluation with Nurses and Doctors.
Cyberpsychology Behav. Soc. Netw., 2024
2023
Acquisition and retention of spatial knowledge through virtual reality experiences: Effects of VR setup and locomotion technique.
Int. J. Hum. Comput. Stud., September, 2023
Virtual Reality for Object Location Spatial Memory: A Comparison of Handheld Controllers and Force Feedback Gloves.
Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 2023
2022
Learning Safety Through Public Serious Games: A Study of "Prepare for Impact" on a Very Large, International Sample of Players.
IEEE Trans. Vis. Comput. Graph., 2022
2021
Locomotion in Place in Virtual Reality: A Comparative Evaluation of Joystick, Teleport, and Leaning.
IEEE Trans. Vis. Comput. Graph., 2021
A Comparison of Procedural Safety Training in Three Conditions: Virtual Reality Headset, Smartphone, and Printed Materials.
IEEE Trans. Learn. Technol., 2021
2020
Humor and Fear Appeals in Animated Pedagogical Agents: An Evaluation in Aviation Safety Education.
IEEE Trans. Learn. Technol., 2020
A virtual reality methodology for cardiopulmonary resuscitation training with and without a physical mannequin.
J. Biomed. Informatics, 2020
Corrigendum to "Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain" [International Journal of Human-Computer Studies 127 (2019) 112-123].
Int. J. Hum. Comput. Stud., 2020
2019
Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain.
Int. J. Hum. Comput. Stud., 2019
2018
Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario.
IEEE Trans. Vis. Comput. Graph., 2018
2015
Assessing Knowledge Retention of an Immersive Serious Game vs. a Traditional Education Method in Aviation Safety.
IEEE Trans. Vis. Comput. Graph., 2015
Automatic camera control meets emergency simulations: An application to aviation safety.
Comput. Graph., 2015
2014
Desktop virtual reality for emergency preparedness: user evaluation of an aircraft ditching experience under different fear arousal conditions.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
2013
Int. J. Medical Informatics, 2013
2010
IEEE Pervasive Comput., 2010
Using mobile devices to support communication between emergency medical responders and deaf people.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
2009
Proceedings of the User Modeling, 2009
2008
Artif. Intell. Medicine, 2008
A user-adaptive and context-aware architecture for mobile and desktop training applications.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
2007
Using Web3D technologies for visualization and search of signs in an international sign language dictionary.
Proceedings of the Proceeding of the Twelfth International Conference on 3D Web Technology, 2007
Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors.
Proceedings of the Smart Graphics, 7th International Symposium, 2007
2006
Proceedings of the Proceeding of the Eleventh International Conference on 3D Web Technology, 2006
H-animator: a visual tool for modeling, reuse and sharing of X3D humanoid animations.
Proceedings of the Proceeding of the Eleventh International Conference on 3D Web Technology, 2006
Bringing mobile guides and fitness activities together: a solution based on an embodied virtual trainer.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006
MAge-AniM: a system for visual modeling of embodied agent animations and their replay on mobile devices.
Proceedings of the working conference on Advanced visual interfaces, 2006