Fabien Tencé
According to our database1,
Fabien Tencé
authored at least 7 papers
between 2008 and 2013.
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Bibliography
2013
Chameleon: online learning for believable behaviors based on humans imitation in computer games.
Comput. Animat. Virtual Worlds, 2013
Stable growing neural gas: A topology learning algorithm based on player tracking in video games.
Appl. Soft Comput., 2013
Proceedings of the Twenty-Sixth International Florida Artificial Intelligence Research Society Conference, 2013
2011
Probabilistic Behaviour Model and Imitation Learning Algorithm for Believable Characters in Video Games. (Modèle probabiliste de comportement et algorithme d'apprentissage par imitation pour les personnages crédibles dans les jeux vidéo).
PhD thesis, 2011
2010
Learning a Representation of a Believable Virtual Character's Environment with an Imitation Algorithm
CoRR, 2010
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
CoRR, 2010
2008
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games.
Proceedings of the GAMEON'2008, 2008