Fabian Hemmert
Orcid: 0000-0002-4770-6735
According to our database1,
Fabian Hemmert
authored at least 41 papers
between 2008 and 2023.
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Bibliography
2023
Designing XR Games that Bring us Closer: A Workshop to Combine Game Design and Psychological Determinants of Closeness.
Proceedings of the MuM'23 Workshops on Making a Real Connection and Interruptions and Attention Management co-located with 22nd International Conference on Mobile and Ubiquitous Media (MuM 2023), 2023
2022
Designing Universal and Intuitive Pictograms (UIPP) - A Detailed Process for More Suitable Visual Representations.
Int. J. Hum. Comput. Stud., 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
To Go or not to Go? A Participatory Approach to Digitally Augmenting Museum Experiences.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
2020
Feeling scarcity: augmenting human feelings through physicalizations of energy consumption, attention depletion and animal murder.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
2019
Envisioning Future Challenges and Possibilities for Shape-Changing Interfaces through Speculative Scenarios.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
aicracy: Everyday Objects from a Future Society Governed by an Artifical Intelligence.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
2018
Embedded Computation versus Embodied Interaction: Connected Objects for Connected Thinking.
i-com, 2018
2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Everything Changes, 2017
2016
On the Other Hand: Embodied Metaphors for Interactions with Mnemonic Objects in Live Presentations.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
2014
Behav. Inf. Technol., 2014
2013
Animate mobiles: proxemically reactive posture actuation as a means of relational interaction with mobile phones.
Proceedings of the Seventh International Conference on Tangible, 2013
2011
Int. J. Hum. Comput. Stud., 2011
Intimate mobiles: grasping, kissing and whispering as a means of telecommunication in mobile phones.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011
2010
Reflective haptics: haptic augmentation of GUIs through frictional actuation of stylus-based interactions.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010
Shape-changing mobiles: tapering in one-dimensional deformational displays in mobile phones.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Take me by the hand: haptic compasses in mobile devices through shape change and weight shift.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Reflective Haptics: Resistive Force Feedback for Musical Performances with Stylus-Controlled Instruments.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Shape-changing mobiles: tapering in two-dimensional deformational displays in mobile phones.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Co-designing with children: a comparison of embodied and disembodied sketching techniques in the design of child age communication devices.
Proceedings of the Interaction Design and Children, 2010
2009
Life in the Pocket--The Ambient Life Project: Life-Like Movements in Tactile Ambient.
Int. J. Ambient Comput. Intell., 2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Tactful calling: urgency-augmented phone calls through high-resolution pressure input on mobile phones.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Perspective change: a system for switching between on-screen views by closing one eye.
Proceedings of the working conference on Advanced Visual Interfaces, 2008