Eva Hornecker
Orcid: 0000-0001-9406-5064Affiliations:
- Bauhaus University, Computer Science and Media Department, Weimar
- University of Strathclyde, Mobiquitous Lab, Glasgow, UK
According to our database1,
Eva Hornecker
authored at least 180 papers
between 1995 and 2024.
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Bibliography
2024
ACM Trans. Comput. Hum. Interact., February, 2024
IEEE Pervasive Comput., 2024
Frontiers Robotics AI, 2024
pneuCNTRL: a Pneumatic Control System for User Studies on Dynamic, Haptic Inflatables.
Proceedings of the Eighteenth International Conference on Tangible, 2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
Metaphors and 'Tacit' Data: the Role of Metaphors in Data and Physical Data Representations.
Proceedings of the Eighteenth International Conference on Tangible, 2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
Social VR Activities Should Support Ongoing Conversation - Comparing Older and Young Adults Desires and Requirements.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
AI as a Citizen: Eliciting Smart City Future Stories through Human-AI Collaborative Fiction Writing.
Proceedings of the 27th International Academic Mindtrek Conference, 2024
Smart Cities for Bridging the Urban-Rural Divide: Designing Small Town Smart City Visions through Speculative Design Approach Led by Feminist HCI Values.
Proceedings of the 27th International Academic Mindtrek Conference, 2024
Shining a Light on Energy Use: Combining AR and Physicalisation to Represent Household Energy Consumption.
Proceedings of the Mensch und Computer 2024, 2024
User Perceptions and Experiences with Smart Homes - The Smart Home as an Obedient Guard Dog, Disinterested Cat, Ambitious Octopus or Busy Beehive.
Proceedings of Mensch und Computer 2024, 2024
The Urban Future is Now: Uniting Powers for Inclusive and Sustainable Design of Smart Cities.
Proceedings of the Mensch und Computer 2024, 2024
Proceedings of the Mensch und Computer 2024, 2024
TipTopTyping: A Thumb-to-Finger Text Input Method and Character Layout Optimized for Mobile Spatial Computing.
Proceedings of Mensch und Computer 2024, 2024
Futuring Machines: An Interactive Framework for Participative Futuring Through Human-AI Collaborative Speculative Fiction Writing.
Proceedings of the ACM Conversational User Interfaces 2024, 2024
The Secret Life of Data - Uncovering the Diverse, Lived, and More-Than-Human Nature of Personal Data.
Proceedings of the 16th Conference on Creativity & Cognition, 2024
2023
Bibo the Moving Cup for People Affected by Dementia: Design, Ethical Considerations, and First Observations in Use.
SN Comput. Sci., September, 2023
Floor Cleaners as Helper Pets: Projecting Assistive Robots' Agency on Zoomorphic Affordances.
SN Comput. Sci., July, 2023
WireShape - A Hybrid Prototyping Process for Fast & Reliable Manufacturing of Inflatable Interface Props with CNC-Fabricated Heat-Sealing Tools.
Proceedings of the 8th ACM Symposium on Computational Fabrication, 2023
Staying in Touch with Friends, Family and Partners at a Distance through Social Activities in VR - but which Activities are Desired?
Proceedings of the MuM'23 Workshops on Making a Real Connection and Interruptions and Attention Management co-located with 22nd International Conference on Mobile and Ubiquitous Media (MuM 2023), 2023
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Aligning preferences: Co-Designing Wearable Solutions for International Student Well-being.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Proceedings of the 26th International Academic Mindtrek Conference, 2023
Re-contextualizing Built Environments: Critical and Inclusive HCI Approaches for Cultural Heritage.
Proceedings of the Design for Equality and Justice - INTERACT 2023 IFIP TC 13 Workshops, York, UK, August 28, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Workshop on Intervening, 2023
2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Re-Configuring HRI - Part 2: The Mutual Shaping of (Social) Robots and (Social) Institutions.
Proceedings of the Social Robots in Social Institutions, 2022
Can you please cover both the "smart" and the "home"? Exploring expectations on smart homes considering changing needs.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Frankie: Exploring how Self-Tracking Technologies can go from Data-Centred to Human-Centred.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Birdbox: Exploring the User Experience of Crossmodal, Multisensory Data Representations.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Care Stories: Understanding People's Hopes and Fears for Technologies of Care through Story Elicitation.
Proceedings of the 25th International Academic Mindtrek conference, 2022
Pop-Up Probes: Using Pop-up Paper Elements for Cultural Probes to Understand Domestic Routines.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the 17th International Joint Conference on Computer Vision, 2022
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Pet-Robot or Appliance? Care Home Residents with Dementia Respond to a Zoomorphic Floor Washing Robot.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Carpet Tiles: Interactive and Modular Carpets to support International Students in Shared Dorms to Feel at Home.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Proceedings of the ICT for Health, Accessibility and Wellbeing, 2021
Proceedings of the ICT for Health, Accessibility and Wellbeing, 2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Fighting Fires and Powering Steam Locomotives: Distribution of Control and Its Role in Social Interaction at Tangible Interactive Museum Exhibits.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Hospital Beds, Robot Priests and Huggables: : A (Fictional) Review of Commercially Available Care Robots.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
The Interactive Enactment of Care Technologies and its Implications for Human-Robot-Interaction in Care.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
A Dynamic Representation of Physical Exercises on Inflatable Membranes: Making Walking Fun Again!
Proceedings of the 4th European Tangible Interaction Studio, 2020
Investigating Expectations for Voice-based and Conversational Argument Search on the Web.
Proceedings of the CHIIR '20: Conference on Human Information Interaction and Retrieval, 2020
"I am just terrified of my future" - Epistemic Violence in Disability Related Technology Research.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, ISBN: 978-3-031-02225-8, 2019
ACM Journal on Computing and Cultural Heritage, 2019
IEEE Computer Graphics and Applications, 2019
Interactive Soft Toys for Infants and Toddlers - Design Recommendations for Age-appropriate Play.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Creating Performance-Oriented Multimedia Projects as Part of an Interdisciplinary Teaching Practice.
IEEE Multim., 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
A Stretch-Flexible Textile Multitouch Sensor for User Input on Inflatable Membrane Structures & Non-Planar Surfaces.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Reinterpreting Schlemmer's Triadic Ballet: Interactive Costume for Unthinkable Movements.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Internet of Tangible Things: Workshop on Tangible Interaction with the Internet of Things.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Interact. Comput., 2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the Mensch und Computer 2017, 2017
When Empathy Is Not Enough: Assessing the Experiences of Autistic Children with Technologies.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Pedagogy & Physicalization: Designing Learning Activities around Physical Data Representations.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
The Visual and Beyond: Characterizing Experiences with Auditory, Haptic and Visual Data Representations.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
The Elicitation Interview Technique: Capturing People's Experiences of Data Representations.
IEEE Trans. Vis. Comput. Graph., 2016
ACM Trans. Comput. Hum. Interact., 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Modifying Gesture Elicitation: Do Kinaesthetic Priming and Increased Production Reduce Legacy Bias?
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Pneumatibles: Exploring Soft Robotic Actuators for the Design of User Interfaces with Pneumotactile Feedback.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Blurring boundaries between everyday life and pervasive gaming: an interview study of ingress.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016
Proceedings of the Mensch und Computer 2016, 2016
In-situ versus simulation-based experience evaluation of media augmented urban environments.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
2015
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 7th International Conference on Communities and Technologies, 2015
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015
Social activities with offline tangibles at an interactive painting exhibit in a children's cultural centre.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015
2014
Interaktion in öffentlichen Räumen - Interaktive Installationen in Stadtraum und Museen.
Inform. Spektrum, 2014
Movable, Kick-/Flickable Light Fragments Eliciting Ad-hoc Interaction in Public Space.
Proceedings of The International Symposium on Pervasive Displays, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
2013
Let's jam the reactable: Peer learning during musical improvisation with a tabletop tangible interface.
ACM Trans. Comput. Hum. Interact., 2013
Interactions, 2013
IEEE Computer Graphics and Applications, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Blending the repertory grid technique with focus groups to reveal rich design relevant insight.
Proceedings of the Designing Pleasurable Products and Interfaces, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Experience, engagement and social interaction at a steam locomotive multimodal interactive museum exhibit.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Assessing the effectiveness of direct gesture interaction for a safety critical maritime application.
Int. J. Hum. Comput. Stud., 2012
Book Review - Divining a Digital Future: Mess and Mythology in Ubiquitous Computing, Paul Dourish & Genevieve Bell 2011. MIT Press. (pp. 264). ISBN 978-0262015554.
Comput. Support. Cooperative Work., 2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the Haptic and Audio Interaction Design - 7th International Conference, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
What do lab-based user studies tell us about in-the-wild behavior?: insights from a study of museum interactives.
Proceedings of the Designing Interactive Systems Conference 2012, 2012
2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011
The design of t-vote: a tangible tabletop application supporting children's decision making.
Proceedings of the Interaction Design and Children, 2011
2010
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Creative idea exploration within the structure of a guiding framework: the card brainstorming game.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
VR/Urban: Spread.gun - design process and challenges in developing a shared encounter for media façades.
Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, 2010
2009
Of pages and paddles: Children's expectations and mistaken interactions with physical-digital tools.
Interact. Comput., 2009
Found. Trends Hum. Comput. Interact., 2009
Enhancing Navigation Information with Tactile Output Embedded into the Steering Wheel.
Proceedings of the Pervasive Computing, 7th International Conference, 2009
Fighting for control: children's embodied interactions when using physical and digital representations.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
IEEE Pervasive Comput., 2008
When the fingers do the talking: A study of group participation with varying constraints to a tabletop interface.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
"I don't understand it either, but it is cool" - visitor interactions with a multi-touch table in a museum.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Proceedings of the Workshop Proceedings der Tagungen Mensch & Computer 2008, 2008
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008
2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the 37. Jahrestagung der Gesellschaft für Informatik, 2007
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study.
Proceedings of the 37. Jahrestagung der Gesellschaft für Informatik, 2007
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007
Sun Seeking: Interactive Story-Reading Through Different Media.
Proceedings of the Artificial Intelligence in Education, 2007
2006
Proceedings of the 4th IEEE Conference on Pervasive Computing and Communications Workshops (PerCom 2006 Workshops), 2006
Proceedings of the Ninth Conference on Participatory Design: Expanding boundaries in design, 2006
Learning from interactive museum installations about interaction design for public settings.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006
Proceedings of the 7th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction: Design Centered HCI, 2006
Getting a grip on tangible interaction: a framework on physical space and social interaction.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the Interaction Design and Children, 2006
Proceedings of the Conference on Designing Interactive Systems, 2006
2005
Interaktion im Sensoric Garden - eine Design-Reflexion (Interaction in a Sensoric Garden - a Design Reflection).
i-com, 2005
Using ARToolKit Markers to Build Tangible Prototypes and Simulate Other Technologies.
Proceedings of the Human-Computer Interaction, 2005
Proceedings of the Ninth European Conference on Computer Supported Cooperative Work, 2005
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005
2004
Analogies from didactics and moderation/ facilitation methods: designing spaces for interaction and experience.
Digit. Creativity, 2004
Proceedings of the Mensch & Computer 2004: Allgegenwärtige Interaktion, 2004
Proceedings of the Mensch & Computer 2004: Allgegenwärtige Interaktion, 2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
Selbst organisierte Szenarien.
Proceedings of the CSCL-Kompendium. Lehr- und Handbuch zum computerunterstützten kooperativen Lernen, 2004
2003
Proceedings of the 33. Jahrestagung der Gesellschaft für Informatik, Innovative Informatikanwendungen, INFORMATIK 2003, Frankfurt am Main, Germany, September 29, 2003
Proceedings of the 33. Jahrestagung der Gesellschaft für Informatik, Innovative Informatikanwendungen, INFORMATIK 2003, Frankfurt am Main, Germany, September 29, 2003
2002
Responsibility and the Work of IT-Professionals: From Academia to Practice.
Proceedings of the Human Choice and Computers: Issues of Choice and Quality of Life in the Information Society, IFIP 17<sup>th</sup> World Computer Congress, 2002
Proceedings of the Cooperative Systems Design, 2002
Multilevel design and role play: experiences in assessing support for neighborhood participation in design.
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002
2001
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001
2000
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000
1999
Proceedings of the Software-Ergonomie '99, 1999
Vocational training with combined real/virtual environments.
Proceedings of the Human-Computer Interaction: Communication, 1999
1998
Gegenständliche Modelle mit dem Datenhandschuh begreifen - Eine Lernumgebung für den Technikunterricht.
Proceedings of the Informatik und Ausbildung, GI-Fachtagung 98, 1998
Proceedings of the Informatik und Ausbildung, GI-Fachtagung 98, 1998
1995
Teamtraining und Präsentationstechniken für das Software-Engineering-Pratikum - Beispiele für die Förderung von Teamarbeit im Informatikstudium.
Proceedings of the Software Engineering im Unterricht der Hochschulen SEUH '95, 1995