Erwin Wu
Orcid: 0000-0002-6723-2864
According to our database1,
Erwin Wu
authored at least 37 papers
between 2018 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
2023
Marker-removal Networks to Collect Precise 3D Hand Data for RGB-based Estimation and its Application in Piano.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2023
Proceedings of the IEEE International Conference on Teaching, 2023
SkiTech: An Alpine Skiing and Snowboarding Dataset of 3D Body Pose, Sole Pressure, and Electromyography.
Proceedings of the 6th International Workshop on Multimedia Content Analysis in Sports, 2023
PianoSyncAR: Enhancing Piano Learning through Visualizing Synchronized Hand Pose Discrepancies in Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
OmniSense: Exploring Novel Input Sensing and Interaction Techniques on Mobile Device with an Omni-Directional Camera.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
PianoHandSync: An Alignment-based Hand Pose Discrepancy Visualization System for Piano Learning.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Exploration of Sonification Feedback for People with Visual Impairment to Use Ski Simulator.
Proceedings of the Augmented Humans International Conference 2023, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
2022
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
A Study on Sonification Method of Simulator-Based Ski Training for People with Visual Impairment.
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
SkiSim: A comprehensive Study on Full Body Motion Capture and Real-Time Feedback in VR Ski Training.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
SPinPong - Virtual Reality Table Tennis Skill Acquisition using Visual, Haptic and Temporal Cues.
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
2020
Back-Hand-Pose: 3D Hand Pose Estimation for a Wrist-worn Camera via Dorsum Deformation Network.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Actuated Club: Modification of Golf-Club Posture with force feedback and motion prediction in VR environment.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020
FuturePong: Real-time Table Tennis Trajectory Forecasting using Pose Prediction Network.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
FuturePose - Mixed Reality Martial Arts Training Using Real-Time 3D Human Pose Forecasting With a RGB Camera.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2019
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Opisthenar: Hand Poses and Finger Tapping Recognition by Observing Back of Hand Using Embedded Wrist Camera.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Real-time Table Tennis Forecasting System based on Long Short-term Pose Prediction Network.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018