Erin Ottmar
Orcid: 0000-0002-9487-7967
According to our database1,
Erin Ottmar
authored at least 23 papers
between 2012 and 2024.
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Bibliography
2024
Student profiles based on in-game performance and help-seeking behaviours in an online mathematics game.
Br. J. Educ. Technol., November, 2024
Proceedings of the 14th Learning Analytics and Knowledge Conference, 2024
2023
The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play.
Technol. Knowl. Learn., December, 2023
Keep DRAGging ON: Is solving more problems in DragonBox 12+ associated with higher mathematical performance during the COVID-19 pandemic?
Br. J. Educ. Technol., July, 2023
The effects of operator position and superfluous brackets on student performance in simple arithmetic.
J. Numer. Cogn., March, 2023
Toward Automated Classroom Observation: Multimodal Machine Learning to Estimate CLASS Positive Climate and Negative Climate.
IEEE Trans. Affect. Comput., 2023
Examining shifts in conceptual knowledge, procedural knowledge and procedural flexibility in the context of two game-based technologies.
J. Comput. Assist. Learn., 2023
Benefit of Gamification for Persistent Learners: Propensity to Replay Problems Moderates Algebra-Game Effectiveness.
Proceedings of the Tenth ACM Conference on Learning @ Scale, 2023
2022
Perceptual and number effects on students' initial solution strategies in an interactive online mathematics game.
J. Numer. Cogn., 2022
2021
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021
State vs. Trait: Examining Gaming the System in the Context of Math Perception Tasks.
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021
2020
Spacing Out! Manipulating Spatial Features in Mathematical Expressions Affects Performance.
J. Numer. Cogn., 2020
Equivalence Tasks in a Digital Algebraic Notation System Promotes Performance in Middle School Mathematics.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
For Good Measure: Identifying Student Measurement Estimation Strategies Through Actions, Language, and Gesture.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
2019
Proceedings of the 14th IEEE International Conference on Automatic Face & Gesture Recognition, 2019
2018
The Wearable Learning Cloud Platform for the Creation of Embodied Multiplayer Math Games.
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018
2017
Book Review of "Development of Mathematical Cognition: Neural Substrates and Genetic Influences" (2016) Edited by D. B. Berch, D. C. Geary, & K. M. Koepke.
J. Numer. Cogn., 2017
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
2015
Getting From Here to There! : Testing the Effectiveness of an Interactive Mathematics Intervention Embedding Perceptual Learning.
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015
2014
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014
2012
Teaching the Perceptual Structure of Algebraic Expressions: Preliminary Findings from the Pushing Symbols Intervention.
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012