Erik Champion
Orcid: 0000-0002-5362-6176Affiliations:
- University of South Australia, Adelaide, SA, Australia
- Curtin University, Perth, WA, Australia (former)
- Massey University, Auckland, New Zealand (former)
- University of New South Wales, Sydney, NSW, Australia (former)
- University of Queensland, Ipswich, QLD, Australia (former)
- University of Melbourne, VIC, Australia (PhD 2004)
According to our database1,
Erik Champion
authored at least 34 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on scopus.com
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on twitter.com
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on orkg.org
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on orcid.org
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On csauthors.net:
Bibliography
2024
Towards a National Data Architecture for Cultural Collections: Designing the Australian Cultural Data Engine.
Digit. Humanit. Q., 2024
2023
ISPRS Int. J. Geo Inf., 2023
2022
Game Design Prototyping Workshop: Brainstorming and Designing Collaborative and Creative Game Prototypes with Immersive Surfaces.
Proceedings of the Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces, 2022
Human-Computer Interaction Series, Springer, ISBN: 978-3-031-10931-7, 2022
2021
The Influence of Collaborative and Multi-Modal Mixed Reality: Cultural Learning in Virtual Heritage.
Multimodal Technol. Interact., 2021
A Web GIS-Based Integration of 3D Digital Models with Linked Open Data for Cultural Heritage Exploration.
ISPRS Int. J. Geo Inf., 2021
2020
ACM Journal on Computing and Cultural Heritage, 2020
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2020
Proceedings of the Digital Humanities in the Nordic Countries 5th Conference, 2020
2019
A Comparison of Immersive Realities and Interaction Methods: Cultural Learning in Virtual Heritage.
Frontiers Robotics AI, 2019
From photo to 3D to mixed reality: A complete workflow for cultural heritage visualisation and experience.
Digit. Appl. Archaeol. Cult. Heritage, 2019
2017
Digit. Scholarsh. Humanit., 2017
2016
Trans. Digit. Games Res. Assoc., 2016
Special issue title: Entertainment in serious games and entertaining serious purposes.
Entertain. Comput., 2016
Entertaining the similarities and distinctions between serious games and virtual heritage projects.
Entertain. Comput., 2016
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016
2015
Presence Teleoperators Virtual Environ., 2015
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, 2015
2014
Proceedings of the Semantic Web - ISWC 2014, 2014
Are we there yet? Functionalities, synergies and pitfalls of major digital humanities infrastructures.
Proceedings of the 9th Annual International Conference of the Alliance of Digital Humanities Organizations, 2014
2013
Proceedings of the 8th Annual International Conference of the Alliance of Digital Humanities Organizations, 2013
2012
Virtual Real., 2012
Chinese culture approached through touch: Chinese cultural heritage learnt via touch-based games.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
2011
Human-Computer Interaction Series, Springer, ISBN: 978-1-84996-500-2, 2011
Proceedings of the 12th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2011
2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the Entertainment Computing, 2008
2007
Please Biofeed the Zombies: Enhancing the Gameplay and Display of a Horror Game Using Biofeedback.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
2005
Proceedings of the Digital Games Research Conference 2005, 2005
Proceedings of the 3rd Conference on Creating, 2005
2003
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003