Erica Volta

Orcid: 0000-0001-5755-6104

According to our database1, Erica Volta authored at least 21 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Using Wearable Sensors to Study Musical Experience: A Systematic Review.
Sensors, September, 2024

2022
Automatic Detection of Reflective Thinking in Mathematical Problem Solving Based on Unconstrained Bodily Exploration.
IEEE Trans. Affect. Comput., 2022

Multisensory Technologies to Support Teaching: an Ongoing Project.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
Accuracy and Intrusiveness in Data-Driven Violin Players Skill Levels Prediction: MOCAP Against MYO Against KINECT.
Proceedings of the Advances in Computational Intelligence, 2021

Sensorimotor Synchronization in Blind Musicians: Does Lack of Vision Influencenon-verbal Musical Communication?
Proceedings of the ICMI '21 Companion: Companion Publication of the 2021 International Conference on Multimodal Interaction, Montreal, QC, Canada, October 18, 2021

Embodied multisensory training for learning in primary school children.
Proceedings of the IEEE International Conference on Development and Learning, 2021

2020
Multisensory learning in adaptive interactive systems.
PhD thesis, 2020

Understanding Violin Players' Skill Level Based on Motion Capture: a Data-Driven Perspective.
Cogn. Comput., 2020

2019
A VR Game-based System for Multimodal Emotion Data Collection.
Proceedings of the Motion, Interaction and Games, 2019

Analysis of cognitive states during bodily exploration of mathematical concepts in visually impaired children.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

How unitizing affects annotation of cohesion.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

2018
Exploiting multimodal integration in adaptive interactive systems and game-based learning interfaces.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Automatically measuring biomechanical skills of violin performance: an exploratory study.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Enhancing children understanding of mathematics with multisensory technology.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Enhancing Music Learning with Smart Technologies.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Designing a Multisensory Social Serious-Game for Primary School Mathematics Learning.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

2017
MIE 2017: 1st international workshop on multimodal interaction for education (workshop summary).
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

What cognitive and affective states should technology monitor to support learning?
Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education, 2017

An open platform for full-body multisensory serious-games to teach geometry in primary school.
Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education, 2017

A multimodal serious-game to teach fractions in primary school.
Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education, 2017

A multimodal corpus for technology-enhanced learning of violin playing.
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017


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