Eric Zhi-Feng Liu
Orcid: 0000-0001-7157-7809
According to our database1,
Eric Zhi-Feng Liu
authored at least 44 papers
between 2001 and 2021.
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Legend:
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Bibliography
2021
Learning Chinese in a Role as News Broadcaster: Is This a Worth-Trying Teaching Method?
Int. J. Online Pedagog. Course Des., 2021
2020
Educational Board Game and Flashcard: Which one is better for learners at beginner level of Chinese language?
Int. J. Serious Games, 2020
2019
Integrating Educational Board Game in Chinese Learning Environment to Enhance Students' Learning Performance and Flow Experience.
Int. J. Online Pedagog. Course Des., 2019
2017
Developing and Validating a High School Version of the Robotics Motivated Strategies for Learning Questionnaire.
Int. J. Online Pedagog. Course Des., 2017
2016
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016
2015
Multim. Tools Appl., 2015
The Learning Satisfaction, Attitudes, and Grades of E-Tutees Receiving Online English Tutoring.
Int. J. Online Pedagog. Course Des., 2015
Int. J. Online Pedagog. Course Des., 2015
2013
J. Educ. Technol. Soc., 2013
Game-Based Remedial Instruction in Mastery Learning for Upper-Primary School Students.
J. Educ. Technol. Soc., 2013
2012
Exploring parents' perceptions towards educational robots: Gender and socio-economic differences.
Br. J. Educ. Technol., 2012
Discussion Models in Seamless Online Learning Integrated Discussion (SOLID) Environment: Selection vs. Performance.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
The Effect of Reflective Strategies on Students' Problem Solving in Robotics Learning.
Proceedings of the 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, 2012
A Development and Evaluation of Educational Board Game Design Course: An Example of Pre-service Teacher.
Proceedings of the 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, 2012
Proceedings of the 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, 2012
2011
Int. J. Online Pedagog. Course Des., 2011
Int. J. Online Pedagog. Course Des., 2011
Br. J. Educ. Technol., 2011
Br. J. Educ. Technol., 2011
A Pilot Study of Taiwan Elementary School Students Learning Motivation and Strategies in Robotics Learning.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
Using Game-Based Learning and Interactive Peer Assessment to Improve Career Goals and Objectives for College Students.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
Using Web 2.0 Social Networking to Enhance Collaborative Learning in Preparing Graduation Events.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
2010
Gender differences in usage, satisfaction, self-efficacy and performance of blogging.
Br. J. Educ. Technol., 2010
Br. J. Educ. Technol., 2010
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010
2009
Trans. Edutainment, 2009
Br. J. Educ. Technol., 2009
A Case Analysis of Creative Spiral Instruction Model and Students' Creative Problem Solving Performance in a LEGO<sup>®</sup> Robotics Course.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
Do Improve Typing Skill But No Significant Difference between Drill-Based and Game-Based Typing Software.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
2008
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008
2007
Relationship between peer feedback, cognitive and metacognitive strategies and achievement in networked peer assessment.
Br. J. Educ. Technol., 2007
Br. J. Educ. Technol., 2007
2004
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004
2002
Proceedings of the International Conference on Computers in Education, 2002
A Pilot Study of Students' Attitudes Toward and Desired System Requirements of Networks Peer Assessment System.
Proceedings of the International Conference on Computers in Education, 2002
2001
IEEE Trans. Educ., 2001
J. Comput. Assist. Learn., 2001
Proceedings of the Web Intelligence: Research and Development, 2001
Proceedings of the Web Intelligence: Research and Development, 2001