Eric Maisel

According to our database1, Eric Maisel authored at least 21 papers between 1993 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
What Killed the Cat? Towards a Logical Formalization of Curiosity (And Suspense, and Surprise) in Narratives.
Proceedings of the 31st International Symposium on Temporal Representation and Reasoning, 2024

2019
An evolving museum metaphor applied to cultural heritage for personalized content delivery.
User Model. User Adapt. Interact., 2019

3DPlasticToolkit: Plasticity for 3D User Interfaces.
Proceedings of the Virtual Reality and Augmented Reality, 2019

Machine Learning Based Interaction Technique Selection for 3D User Interfaces.
Proceedings of the Virtual Reality and Augmented Reality, 2019

2017
Providing plasticity and redistribution for 3D user interfaces using the D3PART model.
J. Multimodal User Interfaces, 2017

Inline Co-Evolution between Users and Information Presentation for Data Exploration.
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017

2016
An Enactive Based Realtime 3D Self-Organization System for the Exploration of a Cultural Heritage Data Base.
Proceedings of the 20th International Conference Information Visualisation, 2016

D3PART: A new model for redistribution and plasticity of 3D user interfaces.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Plasticity for 3D user interfaces: new models for devices and interaction techniques.
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015

Dealing with frame cancellation for stereoscopic displays in 3D user interfaces.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
A survey of plasticity in 3D user interfaces.
Proceedings of the 7th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2014

2011
Get Involved in an Interactive Virtual Tour of Brest Harbour: Follow the Guide and Participate.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

2009
Guide virtuel autonome immergé dans un environnement réel dynamique. Architecture générale et application à la visite guidée d'un aquarium marin.
Tech. Sci. Informatiques, 2009

2008
Agent Architecture for a Real World Autonomous Virtual Guide: Interaction between the Decision and Perception Processes and Environment Representation.
Int. J. Virtual Real., 2008

2005
AReViRoad : a traffic road simulator to learn how to behave.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

2003
Interactive Distributed Guided Tours of Historical Sites.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2000
Using vanishing points for camera calibration and coarse 3D reconstruction from a single image.
Vis. Comput., 2000

1998
A new partitioning method for architectural environments.
Comput. Animat. Virtual Worlds, 1998

Memory Management Schemes for Radiosity Computation in Complex Environments.
Proceedings of the Computer Graphics International Conference, 1998

1993
Exploiting spatial coherence to accelerate radiosity.
Vis. Comput., 1993

Faster Image Rendering in Animation through Motion Compensated Interpolation.
Proceedings of the Graphics, Design and Visualization, Proceedings of the IFIP TC5/WG5.2/WG5.10 CSI International Conference on Computer Graphics, 1993


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