Eric J. Gonzalez

Orcid: 0000-0002-2846-7687

Affiliations:
  • Google, USA
  • Stanford University, CA, USA


According to our database1, Eric J. Gonzalez authored at least 24 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
EmBARDiment: an Embodied AI Agent for Productivity in XR.
CoRR, 2024

PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videos.
CoRR, 2024

Hovering Over the Key to Text Input in XR.
CoRR, 2024

Augmented Object Intelligence: Making the Analog World Interactable with XR-Objects.
CoRR, 2024

XDTK: A Cross-Device Toolkit for Input & Interaction in XR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

WindowMirror: An Opensource Toolkit to Bring Interactive Multi-Window Views into XR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Hands-on, Hands-off: Gaze-Assisted Bimanual 3D Interaction.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Demonstrating XDTK: Prototyping Multi-Device Interaction and Arbitration in XR.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Augmented Object Intelligence with XR-Objects.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Virtual Games, Real Interactions: A Look at Cross-reality Asymmetrical Co-located Social Games.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Intent-driven input device arbitration for XR.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
From AI to AR: Spotlight on UIST 2023: Celebrating 36 Years of History.
XRDS, 2023

Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
A Model Predictive Control Approach for Reach Redirection in Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Augmenting Perceived Softness of Haptic Proxy Objects Through Transient Vibration and Visuo-Haptic Illusion in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2021

Hybrid Actuation With Unidirectional Clutches for Handheld Haptic Controllers.
IEEE Robotics Autom. Lett., 2021

X-Rings: A Hand-mounted 360° Shape Display for Grasping in Virtual Reality.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
REACH+: Extending the Reachability of Encountered-type Haptics Devices through Dynamic Redirection in VR.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

PantoGuide: A Haptic and Audio Guidance System To Support Tactile Graphics Exploration.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2019
Design and Analysis of High-Resolution Electrostatic Adhesive Brakes Towards Static Refreshable 2.5D Tactile Shape Display.
IEEE Trans. Haptics, 2019

Investigating the Detection of Bimanual Haptic Retargeting in Virtual Reality.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Evaluating the Minimum Jerk Motion Model for Redirected Reach in Virtual Reality.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

2018
shapeShift: 2D Spatial Manipulation and Self-Actuation of Tabletop Shape Displays for Tangible and Haptic Interaction.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
shapeShift: A Mobile Tabletop Shape Display for Tangible and Haptic Interaction.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017


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