Eric D. Ragan
Orcid: 0000-0002-7192-3457Affiliations:
- University of Florida, USA
According to our database1,
Eric D. Ragan
authored at least 97 papers
between 2009 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
IEEE Trans. Vis. Comput. Graph., July, 2024
Examining Effects of Technique Awareness on the Detection of Remapped Hands in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., May, 2024
Empirical Insights into Analytic Provenance Summarization: A Study on Segmenting Data Analysis Workflows.
CoRR, 2024
From Data Dump to Digestible Chunks: Automated Segmentation and Summarization of Provenance Logs for Communication.
CoRR, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Multitasking with Graphical Encoding Visualization of Numerical Values in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Multi-Modal User Modeling for Task Guidance: A Dataset for Real-Time Assistance with Stress and Interruption Dynamics.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the Advances in Neural Information Processing Systems 38: Annual Conference on Neural Information Processing Systems 2024, 2024
2023
IEEE Trans. Vis. Comput. Graph., December, 2023
Explainable Activity Recognition in Videos using Deep Learning and Tractable Probabilistic Models.
ACM Trans. Interact. Intell. Syst., December, 2023
The Influence of Visual Provenance Representations on Strategies in a Collaborative Hand-off Data Analysis Scenario.
IEEE Trans. Vis. Comput. Graph., 2023
CoRR, 2023
2022
On the Importance of User Backgrounds and Impressions: Lessons Learned from Interactive AI Applications.
ACM Trans. Interact. Intell. Syst., December, 2022
Effects of a Block-Based Scaffolded Tool on Students' Introduction to Hierarchical Data Structures.
IEEE Trans. Educ., 2022
StoryFacets: A design study on storytelling with visualizations for collaborative data analysis.
Inf. Vis., 2022
An Empirical Study on the Relationship Between the Number of Coordinated Views and Visual Analysis.
CoRR, 2022
DETOXER: A Visual Debugging Tool With Multiscope Explanations for Temporal Multilabel Classification.
IEEE Computer Graphics and Applications, 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
2021
IEEE Trans. Vis. Comput. Graph., 2021
A Multidisciplinary Survey and Framework for Design and Evaluation of Explainable AI Systems.
ACM Trans. Interact. Intell. Syst., 2021
Identifying and prioritizing benefits and risks of using privacy-enhancing software through participatory design: a nominal group technique study with patients living with chronic conditions.
J. Am. Medical Informatics Assoc., 2021
Anchoring Bias Affects Mental Model Formation and User Reliance in Explainable AI Systems.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
Quantitative Evaluation of Machine Learning Explanations: A Human-Grounded Benchmark.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
The Effects of Virtual Avatar Visibility on Pointing Interpretation by Observers in 3D Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
Proceedings of the Fifteenth International AAAI Conference on Web and Social Media, 2021
2020
Scene Transitions and Teleportation in Virtual Reality and the Implications for Spatial Awareness and Sickness.
IEEE Trans. Vis. Comput. Graph., 2020
Investigating Force-Feedback in Mid-Air Sketching of Multi-Planar Three-Dimensional Curve-Soups.
J. Comput. Inf. Sci. Eng., 2020
Don't Explain without Verifying Veracity: An Evaluation of Explainable AI with Video Activity Recognition.
CoRR, 2020
Review visual attention and spatial memory in building inspection: Toward a cognition-driven information system.
Adv. Eng. Informatics, 2020
Subtle Gaze Direction with Asymmetric Field-of-View Modulation in Headworn Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Detection of Scaled Hand Interactions in Virtual Reality: The Effects of Motion Direction and Task Complexity.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Determining Detection Thresholds for Fixed Positional Offsets for Virtual Hand Remapping in Virtual Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
The Role of Domain Expertise in User Trust and the Impact of First Impressions with Intelligent Systems.
Proceedings of the Eighth AAAI Conference on Human Computation and Crowdsourcing, 2020
Soliciting Human-in-the-Loop User Feedback for Interactive Machine Learning Reduces User Trust and Impressions of Model Accuracy.
Proceedings of the Eighth AAAI Conference on Human Computation and Crowdsourcing, 2020
Investigating the Importance of First Impressions and Explainable AI with Interactive Video Analysis.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Micro-entries: Encouraging Deeper Evaluation of Mental Models Over Time for Interactive Data Systems.
Proceedings of the IEEE Workshop on Evaluation and Beyond, 2020
Empirical Study of Focus-Plus-Context and Aggregation Techniques for the Visualization of Streaming Data.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020
Preserving Contextual Awareness during Selection of Moving Targets in Animated Stream Visualizations.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020
2019
IEEE Trans. Vis. Comput. Graph., 2019
Analytic Provenance in Practice: The Role of Provenance in Real-World Visualization and Data Analysis Environments.
IEEE Computer Graphics and Applications, 2019
Proceedings of the World Wide Web Conference, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Design and evaluation of a scaffolded block-based learning environment for hierarchical data structures.
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019
Enhancing Privacy through an Interactive On-demand Incremental Information Disclosure Interface: Applying Privacy-by-Design to Record Linkage.
Proceedings of the Fifteenth Symposium on Usable Privacy and Security, 2019
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019
Detecting Changes in User Behavior to Understand Interaction Provenance during Visual Data Analysis.
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019
The Effects of Meaningful and Meaningless Explanations on Trust and Perceived System Accuracy in Intelligent Systems.
Proceedings of the Seventh AAAI Conference on Human Computation and Crowdsourcing, 2019
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019
Designing Educational Virtual Environments for Construction Safety: A Case Study in Contextualizing Incident Reports and Engaging Learners.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications and Case Studies, 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
Evaluating Remapped Physical Reach for Hand Interactions with Passive Haptics in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2018
CoRR, 2018
Analytic Provenance Datasets: A Data Repository of Human Analysis Activity and Interaction Logs.
CoRR, 2018
CoRR, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Evaluating joystick control for view rotation in virtual reality with continuous turning, discrete turning, and field-of-view reduction.
Proceedings of the 3rd International Workshop on Interactive and Spatial Computing, 2018
Physical hand interaction for controlling multiple virtual objects in virtual reality.
Proceedings of the 3rd International Workshop on Interactive and Spatial Computing, 2018
Balancing Privacy and Information Disclosure in Interactive Record Linkage with Visual Masking.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation.
IEEE Trans. Vis. Comput. Graph., 2017
Guided head rotation and amplified head rotation: Evaluating semi-natural travel and viewing techniques in virtual reality.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Contextualizing construction accident reports in virtual environments for safety education.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Towards understanding scene transition techniques in immersive 360 movies and cinematic experiences.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Simulating anthropomorphic upper body actions in virtual reality using head and hand motion data.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Subjective Evaluation of Tactile Fidelity for Single-Finger and Whole-Hand Touch Gestures.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017
Redirected reach in virtual reality: Enabling natural hand interaction at multiple virtual locations with passive haptics.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Characterizing Provenance in Visualization and Data Analysis: An Organizational Framework of Provenance Types and Purposes.
IEEE Trans. Vis. Comput. Graph., 2016
2015
Effects of Field of View and Visual Complexity on Virtual Reality Training Effectiveness for a Visual Scanning Task.
IEEE Trans. Vis. Comput. Graph., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 3rd Workshop on Visualisation in Environmental Sciences, 2015
CI-Spy: Designing A Mobile Augmented Reality System for Scaffolding Historical Inquiry Learning.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Proceedings of the 2014 IEEE International Symposium on Mixed and Augmented Reality, 2014
Evaluation methodology for comparing memory and communication of analytic processes in visual analytics.
Proceedings of the Fifth Workshop on Beyond Time and Errors: Novel Evaluation Methods for Visualization, 2014
2013
Supporting Learning through Spatial Information Presentations in Virtual Environments.
PhD thesis, 2013
Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task.
IEEE Trans. Vis. Comput. Graph., 2013
The effects of display fidelity, visual complexity, and task scope on spatial understanding of 3D graphs.
Proceedings of the Graphics Interface 2013, 2013
2012
Supporting cognitive processing with spatial information presentations in virtual environments.
Virtual Real., 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
The effects of navigational control and environmental detail on learning in 3D virtual environments.
Proceedings of the 2012 IEEE Virtual Reality, 2012
Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments.
Proceedings of the JVRC12: Joint Virtual Reality Conference of ICAT - EGVE, 2012
How spatial layout, interactivity, and persistent visibility affect learning with large displays.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Entertain. Comput., 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
The Effects of Higher Levels of Immersion on Procedure Memorization Performance and Implications for Educational Virtual Environments.
Presence Teleoperators Virtual Environ., 2010
2009
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009
Proceedings of the 2009 Agile Conference, Chicago, IL, USA, 24-28 August 2009, 2009