Eric Brangier

Orcid: 0000-0001-6987-8602

According to our database1, Eric Brangier authored at least 30 papers between 1998 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2021
Définition et validité de critères de « partageabilité » : premiers résultats.
Proceedings of the Ergo'IA 2021: 17ème Conférence en Ergonomie et Informatique Avancée, Biarritz, France, October 6, 2021

2019
Measure of the Lived and Functional Effects of Gamification: An Experimental Study in a Professional Context.
Proceedings of the Advances in Ergonomics in Design, 2019

2018
Methods triangulation for designing a high-fidelity prototype for heart surgery: advantages and limitations.
Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée" Conference, 2018

An interview process to produce expertise on future needs.
Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée" Conference, 2018

2017
Is a Holistic Criteria-Based Approach Possible in User Experience? - Study of the Classification of 58 Criteria Linked to UX.
Proceedings of the Design, User Experience, and Usability: Theory, Methodology, and Management, 2017

How Can Emails from Different Types of Leaders Influence Employees?
Proceedings of the HCI in Business, Government and Organizations. Interacting with Information Systems, 2017

How Design the Future Hydrogen Users' Needs? A Contribution of Prospective Ergonomics.
Proceedings of the Advances in Ergonomics in Design, 2017

Beyond "Usability and User Experience", Towards an Integrative Heuristic Inspection: From Accessibility to Persuasiveness in the UX Evaluation - A Case Study on an Insurance Prospecting Tablet Application.
Proceedings of the Advances in Usability and User Experience, 2017

2016
The Ten Characteristics of the Critical Task - Ergonomic Analysis of Vitality Requirements in Aortic Valve Surgery.
Proceedings of the Digital Human Modeling: Applications in Health, Safety, Ergonomics and Risk Management, 2016

Validation of a Gamification Design Guide: Does a Gamification Booklet Help UX Designers to Be More Creative?
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016

Analysis of a critical task in cardiac surgery: ergonomic perspectives for endovalve implantation.
Proceedings of the 15th Ergo'IA "Ergonomie Et Informatique Avancée" Conference, 2016

2014
Ergonomic Principles to Improve the Use of Cognitive Stimulation Systems for the Elderly: A Comparative Study of Two Software Tools.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014

Heuristic Inspection to Assess Persuasiveness: A Case Study of a Mathematics E-learning Program.
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014

2013
The Design and Evaluation of the Persuasiveness of e-Learning Interfaces.
Int. J. Concept. Struct. Smart Appl., 2013

Perception of Gamification: Between Graphical Design and Persuasive Design.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013

Design for Adapted Devices: An Evaluation Tool of Smart Things for Seniors.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services for Quality of Life, 2013

2012
Utilisabilité d'un système de stimulation cognitive.
Proceedings of the Ergonomie et Interaction Homme-Machine, 2012

2011
First Validation of Persuasive Criteria for Designing and Evaluating the Social Influence of User Interfaces: Justification of a Guideline.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011

Towards Future Methods to Take into Account Cross-Cultural Differences in Design: An Example with the "Expert Community Staff" (ECS).
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011

Beyond the Technology Acceptance Model: Elements to Validate the Human-Technology Symbiosis Model.
Proceedings of the Ergonomics and Health Aspects of Work with Computers, 2011

2010
Proposition d'une grille de critères d'analyse ergonomiques des formes de persuasion interactive.
Proceedings of the Conference Internationale Francophone sur I'Interaction Homme-Machine, 2010

Manifeste pour l'ergonomie prospective: anticiper de futures activités humaines en vue de concevoir de nouveaux artéfacts.
Proceedings of the Conference Internationale Francophone sur I'Interaction Homme-Machine, 2010

2009
La méthode des staffs d'experts de communautés Orientation théorique, démarche méthodologique et application pratique.
Document Numérique, 2009

Y a-t-il de l'ergonomie dans les ordinateurs de vote français?: evaluation ergonomique des ordinateurs de vote français.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009

What Is Prospective Ergonomics? A Reflection and a Position on the Future of Ergonomics.
Proceedings of the Ergonomics and Health Aspects of Work with Computers, 2009

The 7 Basic Functions of a Digital Library - Analysis of Focus Groups about the Usefulness of a Thematic Digital Library on the History of European Integration.
Proceedings of the Human Interface and the Management of Information. Designing Information Environments, 2009

2007
Older People as Information Seekers: Exploratory Studies About Their Needs and Strategies.
Proceedings of the Universal Access in Human Computer Interaction. Coping with Diversity, 2007

2006
La soumission et la domination culturelle dans les interfaces: analyse lexicale comparative de 100 sites web personnel français et québécois.
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006

2000
Digital remote-action environment for disabled persons: automatic adaptation of the scrolling time to the user's characteristics and intentions.
Proceedings of the Fourth International Conference on Knowledge-Based Intelligent Information Engineering Systems & Allied Technologies, 2000

1998
A more efficient man/machine interface: fusion of the interacting telethesis and smart wheelchair projects.
Proceedings of the Knowledge-Based Intelligent Electronic Systems, 1998


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