Enrico Gobbetti
Orcid: 0000-0003-0831-2458Affiliations:
- CRS4, Visual Computing Group, Italy
According to our database1,
Enrico Gobbetti
authored at least 184 papers
between 1992 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
-
on dl.acm.org
On csauthors.net:
Bibliography
2024
Comput. Vis. Media, October, 2024
Deep synthesis and exploration of omnidirectional stereoscopic environments from a single surround-view panoramic image.
Comput. Graph., 2024
MultiPanoWise: holistic deep architecture for multi-task dense prediction from a single panoramic image.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
2023
IEEE Trans. Vis. Comput. Graph., November, 2023
Comput. Graph. Forum, August, 2023
SPIDER: A framework for processing, editing and presenting immersive high-resolution spherical indoor scenes.
Graph. Model., July, 2023
Exploiting Local Shape and Material Similarity for Effective SV-BRDF Reconstruction from Sparse Multi-Light Image Collections.
ACM Journal on Computing and Cultural Heritage, June, 2023
PanoVerse: automatic generation of stereoscopic environments from single indoor panoramic images for Metaverse applications.
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023
Effective Interactive Visualization of Neural Relightable Images in a Web-based Multi-layered Framework.
Proceedings of the GCH 2023, 2023
PanoStyle: Semantic, Geometry-Aware and Shading Independent Photorealistic Style Transfer for Indoor Panoramic Scenes.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
Comput. Graph., 2022
Volume Puzzle: visual analysis of segmented volume data with multivariate attributes.
Proceedings of the 2022 IEEE Visualization and Visual Analytics (VIS), 2022
HistoContours: a Framework for Visual Annotation of Histopathology Whole Slide Images.
Proceedings of the VCBM 2022: Eurographics Workshop on Visual Computing for Biology and Medicine, Vienna, Austria, September 22, 2022
Ebb & Flow: Uncovering Costantino Nivola's Olivetti Sandcast through 3D Fabrication and Virtual Exploration.
Proceedings of the GCH 2022, 2022
Proceedings of the Eurographics Italian Chapter Conference 2022, 2022
2021
A practical and efficient model for intensity calibration of multi-light image collections.
Vis. Comput., 2021
ACM Trans. Graph., 2021
Deep3DLayout: 3D reconstruction of an indoor layout from a spherical panoramic image.
ACM Trans. Graph., 2021
ACM Journal on Computing and Cultural Heritage, 2021
Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines.
Comput. Graph. Forum, 2021
Comput. Graph. Forum, 2021
InShaDe: Invariant Shape Descriptors for visual 2D and 3D cellular and nuclear shape analysis and classification.
Comput. Graph., 2021
Exploiting Neighboring Pixels Similarity for Effective SV-BRDF Reconstruction from Sparse MLICs.
Proceedings of the GCH 2021, 2021
Proceedings of the Italian Chapter Conference 2021, 2021
SliceNet: Deep Dense Depth Estimation From a Single Indoor Panorama Using a Slice-Based Representation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021
2020
Comput. Graph. Forum, 2020
Interactive spatio-temporal exploration of massive time-Varying rectilinear scalar volumes based on a variable bit-rate sparse representation over learned dictionaries.
Comput. Graph., 2020
InShaDe: Invariant Shape Descriptors for Visual Analysis of Histology 2D Cellular and Nuclear Shapes.
Proceedings of the 10th Eurographics Workshop on Visual Computing for Biology and Medicine, 2020
SynthPS: a Benchmark for Evaluation of Photometric Stereo Algorithms for Cultural Heritage Applications.
Proceedings of the 18th Eurographics Workshop on Graphics and Cultural Heritage, 2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
AtlantaNet: Inferring the 3D Indoor Layout from a Single $360^\circ $ Image Beyond the Manhattan World Assumption.
Proceedings of the Computer Vision - ECCV 2020, 2020
WISH: efficient 3D biological shape classification through Willmore flow and Spherical Harmonics decomposition.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020
2019
Shape analysis of 3D nanoscale reconstructions of brain cell nuclear envelopes by implicit and explicit parametric representations.
Comput. Graph. X, 2019
State-of-the-art in Multi-Light Image Collections for Surface Visualization and Analysis.
Comput. Graph. Forum, 2019
Comput. Graph. Forum, 2019
A framework for GPU-accelerated exploration of massive time-varying rectilinear scalar volumes.
Comput. Graph. Forum, 2019
Interactive Volumetric Visual Analysis of Glycogen-derived Energy Absorption in Nanometric Brain Structures.
Comput. Graph. Forum, 2019
Web-based Multi-layered Exploration of Annotated Image-based Shape and Material Models.
Proceedings of the GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage, 2019
Crack Detection in Single- and Multi-Light Images of Painted Surfaces using Convolutional Neural Networks.
Proceedings of the GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage, 2019
MTV-Player: Interactive Spatio-Temporal Exploration of Compressed Large-Scale Time-Varying Rectilinar Scalar Volumes.
Proceedings of the Italian Chapter Conference 2019, 2019
2018
Data-Driven Analysis of Virtual 3D Exploration of a Large Sculpture Collection in Real-World Museum Exhibitions.
ACM Journal on Computing and Cultural Heritage, 2018
Comput. Vis. Image Underst., 2018
Comput. Graph., 2018
Objective and Subjective Evaluation of Virtual Relighting from Reflectance Transformation Imaging Data.
Proceedings of the GCH 2018, 2018
Proceedings of the GCH 2018, 2018
Proceedings of the 26th Pacific Conference on Computer Graphics and Applications, 2018
Hyperquadrics for Shape Analysis of 3D Nanoscale Reconstructions of Brain Cell Nuclear Envelopes.
Proceedings of the Italian Chapter Conference 2018, 2018
2017
An experimental study on the effects of shading in 3D perception of volumetric models.
Vis. Comput., 2017
ACM Journal on Computing and Cultural Heritage, 2017
Proceedings of the GCH 2017, 2017
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017
A DICOM-Inspired Metadata Architecture for Managing Multimodal Acquisitions in Cultural Heritage.
Proceedings of the Digital Cultural Heritage, 2017
Proceedings of the 38th Annual Conference of the European Association for Computer Graphics, 2017
Guided Robust Matte-Model Fitting for Accelerating Multi-light Reflectance Processing Techniques.
Proceedings of the British Machine Vision Conference 2017, 2017
2016
Digital Mont'e Prama: Exploring Large Collections of Detailed 3D Models of Sculptures.
ACM Journal on Computing and Cultural Heritage, 2016
Omnidirectional image capture on mobile devices for fast automatic generation of 2.5D indoor maps.
Proceedings of the 2016 IEEE Winter Conference on Applications of Computer Vision, 2016
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016
A Practical Reflectance Transformation Imaging Pipeline for Surface Characterization in Cultural Heritage.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016
Interactive 3D Exploration of a Virtual Sculpture Collection: an Analysis of User Behavior in Museum Settings.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016
Mobile reconstruction and exploration of indoor structures exploiting omnidirectional images.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016
Proceedings of the Italian Chapter Conference 2016, 2016
Mobile Mapping and Visualization of Indoor Structures to Simplify Scene Understanding and Location Awareness.
Proceedings of the Computer Vision - ECCV 2016 Workshops, 2016
2015
Real-time adaptive content retargeting for live multi-view capture and light field display.
Vis. Comput., 2015
ACM Journal on Computing and Cultural Heritage, 2015
Adaptive Recommendations for Enhanced Non-linear Exploration of Annotated 3D Objects.
Comput. Graph. Forum, 2015
Proceedings of the 36th Annual Conference of the European Association for Computer Graphics, 2015
Proceedings of the 2nd Digital Heritage International Congress, 2015
Proceedings of the 2nd Digital Heritage International Congress, 2015
Proceedings of the 2nd Digital Heritage International Congress, 2015
2014
A Fast and Robust Framework for Semiautomatic and Automatic Registration of Photographs to 3D Geometry.
ACM Journal on Computing and Cultural Heritage, 2014
IsoCam: Interactive Visual Exploration of Massive Cultural Heritage Models on Large Projection Setups.
ACM Journal on Computing and Cultural Heritage, 2014
Comput. Graph. Forum, 2014
ExploreMaps: Efficient construction and ubiquitous exploration of panoramic view graphs of complex 3D environments.
Comput. Graph. Forum, 2014
Automatic room detection and reconstruction in cluttered indoor environments with complex room layouts.
Comput. Graph., 2014
Proceedings of the 19th International Conference on Web3D Technology, 2014
Proceedings of the 19th International Workshop on Vision, Modeling, and Visualization, 2014
Proceedings of the 19th International Workshop on Vision, Modeling, and Visualization, 2014
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014
Proceedings of the 2nd International Conference on 3D Vision, 2014
2013
An efficient multi-resolution framework for high quality interactive rendering of massive point clouds using multi-way kd-trees.
Vis. Comput., 2013
Compression-domain seamless multiresolution visualization of gigantic triangle meshes on mobile devices.
Proceedings of the 18th International Conference on Web3D Technology, 2013
Proceedings of the 15th Eurographics Conference on Visualization, 2013
Coarse-grained multiresolution structures for mobile exploration of gigantic surface models.
Proceedings of the SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, 2013
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013
Improving the digitization of shape and color of 3D artworks in a cluttered environment.
Proceedings of the 1st Digital Heritage International Congress, 2013
Robust Reconstruction of Interior Building Structures with Multiple Rooms under Clutter and Occlusions.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013
2012
COVRA: A compression-domain output-sensitive volume rendering architecture based on a sparse representation of voxel blocks.
Comput. Graph. Forum, 2012
Natural exploration of 3D massive models on large-scale light field displays using the FOX proximal navigation technique.
Comput. Graph., 2012
3DNSITE: a networked interactive 3D visualization system to simplify location awareness in crisis management.
Proceedings of the 17th International Symposium on Web3D Technology, 2012
Adaptive quad patches: an adaptive regular structure for web distribution and adaptive rendering of 3D models.
Proceedings of the 17th International Symposium on Web3D Technology, 2012
Proceedings of the 13th International Symposium on Virtual Reality, 2012
Interactive simulation technology for crisis management and training: The INDIGO project.
Proceedings of the 9th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2012
2011
A GPU framework for parallel segmentation of volumetric images using discrete deformable models.
Vis. Comput., 2011
Interactive Multiscale Tensor Reconstruction for Multiresolution Volume Visualization.
IEEE Trans. Vis. Comput. Graph., 2011
Fast low-memory seamless photo blending on massive point clouds using a streaming framework.
ACM Journal on Computing and Cultural Heritage, 2011
FOX: the focus sliding surface metaphor for natural exploration of massive models on large-scale light field displays.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Proceedings of the 12th International Symposium on Virtual Reality, 2011
Real-time Rendering of Massive Unstructured Raw Point Clouds using Screen-space Operators.
Proceedings of the 12th International Symposium on Virtual Reality, 2011
Proceedings of the 12th International Symposium on Virtual Reality, 2011
Proceedings of the 12th International Symposium on Virtual Reality, 2011
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011
Proceedings of the Eurographics Italian Chapter Conference 2011, Salerno, Italy, 2011, 2011
2010
View-dependent exploration of massive volumetric models on large-scale light field displays.
Vis. Comput., 2010
Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering.
Proceedings of the 8th IEEE VGTC / Eurographics International Symposium on Volume Graphics, 2010
Proceedings of the 18th Pacific Conference on Computer Graphics and Applications, 2010
An Application of Multiresolution Massive Surface Representations to the Simulation of Asteroid Missions.
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010
Edge Adaptive and Energy Preserving Volume Upscaling for High Quality Volume Rendering.
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010
2009
Vis. Comput., 2009
Proceedings of the 10th International Symposium on Virtual Reality, 2009
Proceedings of the 10th International Symposium on Virtual Reality, 2009
Proceedings of the Graphics Interface 2009 Conference, 2009
Proceedings of the Modelling the Physiological Human, 3D Physiological Human Workshop, 2009
2008
Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers, ISBN: 978-3-031-79531-2, 2008
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets.
Vis. Comput., 2008
Comput. Graph. Forum, 2008
Comput. Graph., 2008
Proceedings of the 9th International Symposium on Virtual Reality, 2008
Proceedings of the 2008 ACM Symposium on Solid and Physical Modeling, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the Eurographics Italian Chapter Conference 2008, Salerno, Italy, 2008, 2008
2007
Vis. Comput., 2007
Comput. Graph. Forum, 2007
IEEE Computer Graphics and Applications, 2007
Proceedings of the Proceeding of the Twelfth International Conference on 3D Web Technology, 2007
GPU-friendly accelerated mesh-based and mesh-less techniques for the output-sensitive rendering of huge complex 3D models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the 7th Eurographics Symposium on Parallel Graphics and Visualization, 2007
A Practical Vision Based Approach to Unencumbered Direct Spatial Manipulation in Virtual Worlds.
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007
2006
Comput. Graph. Forum, 2006
Proceedings of the Third Workshop on Virtual Reality Interactions and Physical Simulations, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006
2005
Far voxels: a multiresolution framework for interactive rendering of huge complex 3D models on commodity graphics platforms.
ACM Trans. Graph., 2005
Proceedings of the 16th IEEE Visualization Conference, 2005
3D Functional Models of Monkey Brain Through Elastic Registration of Histological Sections.
Proceedings of the Image Analysis and Processing, 2005
A Scalable Hardware and Software System for the Holographic Display of Interactive Graphics Applications.
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005
2004
Adaptive tetrapuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models.
ACM Trans. Graph., 2004
Layered point clouds: a simple and efficient multiresolution structure for distributing and rendering gigantic point-sampled models.
Comput. Graph., 2004
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004
2003
Presence Teleoperators Virtual Environ., 2003
Hierarchical Higher Order sFace Cluster Radiosity for Global Illumination Walkthroughs of Complex Non-Diffuse Environments.
Comput. Graph. Forum, 2003
Comput. Graph. Forum, 2003
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003
Proceedings of the 14th IEEE Visualization Conference, 2003
Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform.
Proceedings of the Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, 2003
Tracking the Movement of Surgical Tools in a Virtual Temporal Bone Dissection Simulator.
Proceedings of the Surgery Simulation and Soft Tissue Modeling, International Symposium, 2003
2001
J. Inf. Technol. Constr., 2001
TOM: Totally Ordered Mesh a Multiresolution Structure for Time Critical Graphics Applications.
Int. J. Image Graph., 2001
Three-dimensional Reconstruction and Visualization of the Cerebral Cortex in Primates.
Proceedings of the 3rd Joint Eurographics - IEEE TCVG Symposium on Visualization, 2001
2000
Comput. Aided Des., 2000
Proceedings of the 6th Eurographics Workshop on Virtual Environments, 2000
1999
Comput. Graph. Forum, 1999
Proceedings of the 10th IEEE Visualization Conference, 1999
1998
Comput. Graph. Forum, 1998
Proceedings of the 9th IEEE Visualization Conference, 1998
1997
Proceedings of the Intelligent Hypertext: Advanced Techniques for the World Wide Web, 1997
1996
Comput. Networks, 1996
Head-Tracked Stereo Viewing with Two-Handed 3D Interactionfor Animated Character Construction.
Comput. Graph. Forum, 1996
1995
Proceedings of the Procedings of the 1995 Symposium on Virtual Reality Modeling Language, 1995
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995
Proceedings of the Programming Paradigms in Graphics: Proceedings of the Eurographics Workshop, 1995
1993
Proceedings of the Sixth ACM Symposium on User Interface Software and Technology, 1993
A Multimedia Testbed for Facial Animation Control.
Proceedings of the 1st International Conference on Multi-Media Modeling, 1993
1992
Proceedings of the Object-Oriented Programming for Graphics, 1992