Emmanuel Dubois
Orcid: 0000-0002-0479-1036Affiliations:
- University of Toulouse III, IRIT - Elipse, Toulouse, France
According to our database1,
Emmanuel Dubois
authored at least 100 papers
between 1999 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
2000
2005
2010
2015
2020
0
1
2
3
4
5
6
7
8
9
10
1
2
2
1
2
1
1
1
1
1
1
1
1
1
1
5
7
9
7
4
6
4
3
3
3
3
3
4
4
4
1
4
2
2
2
1
1
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
-
on irit.fr
-
on dl.acm.org
On csauthors.net:
Bibliography
2024
Exploiting Physical Referent Features as Input for Multidimensional Data Selection in Augmented Reality.
ACM Trans. Comput. Hum. Interact., August, 2024
Dual-Thumb pointing and command selection techniques for tablets: Enhancing Distant Interaction with Large Displays using a Two-Handed Tablet.
Int. J. Hum. Comput. Stud., April, 2024
Interaction with Physical Referents In and Around the Field of View of Optical See-Through Augmented-Reality Headsets: Interaction avec des Référents Physiques Dans et Autour du Champ D'Affichage des Casques Semi-Transparents de Réalité Augmentée.
Proceedings of the 35th Conference on l'Interaction Humain-Machine, 2024
2023
Vue Radar: déporter le gestionnaire de fenêtres sur une tablette: RadarView: Unloading the Desktop Window Manager onto a Tablet.
Proceedings of the 34th Conference on l'Interaction Humain-Machine, 2023
2022
Visual Transitions around Tabletops in Mixed Reality: Study on a Visual Acquisition Task between Vertical Virtual Displays and Horizontal Tabletops.
Proc. ACM Hum. Comput. Interact., 2022
Acquisition visuelle en réalité mixte, depuis et vers une table interactive : Analyse de la transition entre un écran virtuel et un écran physique: Visual acquisition in mixed reality, from and to an interactive table: Analysis of the transition between a virtual screen and a physical screen.
Proceedings of the IHM '22: Proceedings of the 33rd Conference on l'Interaction Humain-Machine, 2022
2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
SmartCom: Exploiter un Smartphone pour Interagir avec les Barres d'Outils: SmartCom: Using a Smartphone for Toolbar Interaction.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13, 2021
Extension de KLM au Pointage du Regard et Validation Gestuelle dans HoloLens: Extending KLM to Model Spatial Search, Gaze Pointing and Mid-Air Validation for Hololens.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13, 2021
HoloBar: Rapid Command Execution for Head-Worn AR Exploiting Around the Field-of-View Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
KeyTch: Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2019
On-Body Tangible Interaction: Using the Body to Support Tangible Manipulations for Immersive Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
TouchGlass: Raycasting from a Glass Surface to Point at Physical Objects in Public Exhibits.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Adjunct Proceedings of the 31st Conference on l'Interaction Homme-Machine: 30 ans d'interaction au sommet, 2019
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction, 2019
2018
On-Body tangible interaction: using the body to support tangible manipulations for immersive visualization.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018
DichotoZoom: selection technique in a 3D virtual environment displayed on smartphone.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Rolling-Menu: Rapid Command Selection in Toolbars Using Roll Gestures with a Multi-DoF Mouse.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018
2017
A layered structure for a design space dedicated to rich interactive multimedia content.
Multim. Tools Appl., 2017
Int. J. Virtual Real., 2017
Designing the engaging energy-box: Bridging the gap between energy control systems and users' energy awareness.
Proceedings of the 2017 IEEE SmartWorld, 2017
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017
Taking advantage of rolling gestures on a multidimensionnal mouse for interacting with a menubar.
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016
Proceedings of the Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
J. Multimodal User Interfaces, 2015
Design and Evaluation of an "Around the SmartPhone" Technique for 3D Manipulations on Distant Display.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
Design and evaluation of an interaction technique for volume selection in a 3D point cloud.
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015
Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter, 2015
The Roly-Poly Mouse: Designing a Rolling Input Device Unifying 2D and 3D Interaction.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Sci. Comput. Program., 2014
Exploring smartphone-based interaction with overview+detail interfaces on 3D public displays.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014
Proceedings of the 6th International Conference on Intelligent Human Computer Interaction, 2014
Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Devices.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014
2013
Vers une unification de l'évaluation de la tâche de pointage en environnement virtuel 3D.
Tech. Sci. Informatiques, 2013
Proceedings of the Human Factors in Computing and Informatics, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Model Assisted Creativity Sessions for the Design of Mixed Interactive Systems: A Protocol Analysis.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
2012
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
Poster: A composite approach to evaluate two interaction techniques for a 3D pointing task.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Taking Advantage of Model-Driven Engineering Foundations for Mixed Interaction Design.
Proceedings of the Model-Driven Development of Advanced User Interfaces, 2011
Int. J. Arts Technol., 2011
Scenarchitectures: The Use of Domain-Specific Architectures to Bridge Design and Implementation.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the 23th French speaking Conference on Human-Computer Interaction, 2011
MACS: combination of a formal mixed interaction model with an informal creative session.
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011
2010
Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions.
Proceedings of the Engineering of Mixed Reality Systems, 2010
Tactile camera vs. tangible camera: taking advantage of small physical artefacts to navigate into large data collection.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Designing and evaluating advanced interactive experiences to increase visitor's stimulation in a museum.
Proceedings of the 1st Augmented Human International Conference, 2010
2009
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
Conception de systèmes interactifs mixtes: articulation d'une méthode informelle et d'un modèle d'interaction.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009
Proceedings of the 1st ACM SIGCHI symposium on Engineering Interactive Computing System , 2009
2008
SIMBA: méthodologie et plateforme de prototypage moyenne fidélité pour les systèmes interactifs mixtes.
Proceedings of the Actes des quatrièmes journées francophones Mobilité et Ubiquité 2008, 2008
Proceedings of the International Symposium on Ubiquitous Virtual Reality, 2008
Identification et prise en compte de propriétés ergonomiques pour la modélisation et la conception de SIM.
Proceedings of the 20th international conference on Association Francophone d'Interaction Homme-Machine, 2008
Proceedings of the Interactive Systems. Design, 2008
2007
Articulating Interaction and Task Models for the Design of Advanced Interactive Systems.
Proceedings of the Task Models and Diagrams for User Interface Design, 2007
Proceedings of the MoDELS 2007 Workshop on Model Driven Development of Advanced User Interfaces, 2007
Proceedings of the Engineering Interactive Systems - EIS 2007 Joint Working Conferences, 2007
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007
2006
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006
Proceedings of the Computer-Aided Design Of User Interfaces V, 2006
2005
Atelier de conception et d'evaluation de systèmes interactifs adaptables et/ou mixtes en evolution: CESAME.
Proceedings of the Actes des 2èmes journées francophones Mobilité et Ubiquité 2005, 2005
2004
Beyond user experimentation: notational-based systematic evaluation of interaction techniques in virtual reality environments.
Virtual Real., 2004
GUIDE-ME: graphical user interface for the design of mixed interactive environment based on the ASUR notation.
Proceedings of the Actes des 1ères journées francophones Mobilité et Ubiquité 2004, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine, 2004
Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine, 2004
2003
2002
Univers. Access Inf. Soc., 2002
Proceedings of the Mobile Human-Computer Interaction, 4th International Symposium, 2002
Proceedings of the Interactive Systems. Design, 2002
2001
Chirurgie augmentée : un cas de réalité augmentée ; Conception et réalisation centrées sur l'utilisateur. (Augmented Surgery : an Augmented Reality Case Study ; User-Centred Design and Realization).
PhD thesis, 2001
Proceedings of the Engineering for Human-Computer Interaction, 2001
Proceedings of the People and Computers XV, 2001
2000
Proceedings of DARE 2000, Designing Augmented Reality Environments, Elsinore, 2000
A Dimension Space for the Design of Interactive Systems within their Physical Environments.
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, 2000
1999
Classification Space for Augmented Surgery, an Augmented Reality Case Study.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999