Emily S. Cramer
According to our database1,
Emily S. Cramer
authored at least 13 papers
between 2015 and 2018.
Collaborative distances:
Collaborative distances:
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2018
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On csauthors.net:
Bibliography
2018
East meets west: a mobile brain-computer system that helps children living in poverty learn to self-regulate.
Pers. Ubiquitous Comput., 2018
2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Why Tangibility Matters: A Design Case Study of At-Risk Children Learning to Read and Spell.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
"MyEyes": The Design and Evaluation of First Person View Video Streaming for Long-Distance Couples.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Exploring the Design Space of Tangible Systems Supported for Early Reading Acquisition in Children with Dyslexia.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Embodying Alternate Attitudes: Design Opportunities for Physical Interfaces in Persuasive Gaming Experiences.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Design Rationale: Opportunities and Recommendations for Tangible Reading Systems for Children.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
The Code of Many Colours: Evaluating the Effects of a Dynamic Colour-Coding Scheme on Children's Spelling in a Tangible Software System.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
Button Matrix: How Tangible Interfaces can Structure Physical Experiences for Learning.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Colouring the path from instruction to practice: perspectives on software for struggling readers.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015