Ellen Yi-Luen Do
Orcid: 0000-0002-9948-6375Affiliations:
- University of Colorado Boulder, ATLAS Institute, CO, USA
- Georgia Institute of Technology, Atlanta, USA
According to our database1,
Ellen Yi-Luen Do
authored at least 164 papers
between 1995 and 2024.
Collaborative distances:
Collaborative distances:
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Online presence:
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on colorado.edu
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on orcid.org
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on id.loc.gov
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on dl.acm.org
On csauthors.net:
Bibliography
2024
IEEE Trans. Vis. Comput. Graph., January, 2024
Enhancing Accessibility in Soft Robotics: Exploring Magnet-Embedded Paper-Based Interactions.
CoRR, 2024
Spatial Mobile Memories: Recording and Sharing Everyday Moments using Mobile Augmented Reality.
Proceedings of the ACM International Conference on Interactive Media Experiences, 2024
Wizard of Props: Mixed Reality Prototyping with Physical Props to Design Responsive Environments.
Proceedings of the Eighteenth International Conference on Tangible, 2024
Empowering Non-Technical Users: Building Paper Circuit Boards with Zone-Based Circuit Stickers.
Proceedings of the ACM SIGGRAPH 2024 Labs, 2024
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
2023
IEEE Trans. Vis. Comput. Graph., 2023
Beyond the Session: Centering Teleoperators in Socially Assistive Robot-Child Interactions Reveals the Bigger Picture.
Proc. ACM Hum. Comput. Interact., 2023
Dagstuhl Reports, 2023
How Field of View Affects Awareness of an Avatar During a Musical Task in Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Investigating the Effects of Limited Field of View on Jamming Experience in Extended Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
DualStream: Spatially Sharing Selves and Surroundings using Mobile Devices and Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Creativity and Cognition, 2023
Stringesthesia: Dynamically Shifting Musical Agency Between Audience and Performer Based on Trust in an Interactive and Improvised Performance.
Proceedings of the 18th International Audio Mostly Conference, 2023
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
SoniSpace: Expressive Movement Interaction to Encourage Taking Up Space with the Body.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Frontiers Virtual Real., 2022
How Late is Too Late? Effects of Network Latency on Audio-Visual Perception During AR Remote Musical Collaboration.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the SIGGRAPH Asia 2022 Emerging Technologies, 2022
Studying the Effects of Network Latency on Audio-Visual Perception During an AR Musical Task.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Proceedings of the Short Paper Proceedings of the 5th European Tangible Interaction Studio, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022
2021
The Jam Station: Gamifying Collaborative Musical Experiences Through Algorithmic Assessment.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Exploring the Use of Olfactory Stimuli Towards Reducing Visually Induced Motion Sickness in Virtual Reality.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Int. J. Hum. Comput. Stud., 2019
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Mechamagnets: Designing and Fabricating Haptic and Functional Physical Inputs with Embedded Magnets.
Proceedings of the Thirteenth International Conference on Tangible, 2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019
2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
A Demonstration of Season Traveller: Multisensory Narration for Enhancing the Virtual Reality Experience.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Season Traveller: Multisensory Narration for Enhancing the Virtual Reality Experience.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the 8th Workshop on Semantic Ambient Media Experiences (SAME 2016): Smart Cities for Better Living with HCI and UX (SEACHI), International Series on Information Systems and Management in Creative eMedia (CreMedia).
CoRR, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the 2017 ACM on Multimedia Conference, 2017
The Light Orchard: an immersive display platform for collaborative tangible interaction.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Ambiotherm: Enhancing Sense of Presence in Virtual Reality by Simulating Real-World Environmental Conditions.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Virtual Interactive Human Anatomy: Dissecting the Domain, Navigating the Politics, Creating the Impossible.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
2016
Digital Lollipop: Studying Electrical Stimulation on the Human Tongue to Simulate Taste Sensations.
ACM Trans. Multim. Comput. Commun. Appl., 2016
Virtual ingredients for food and beverages to create immersive taste experiences - The sensation of taste as an electronic media.
Multim. Tools Appl., 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Virtual Sweet: Simulating Sweet Sensation Using Thermal Stimulation on the Tip of the Tongue.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Interactions, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
2014
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the 2nd ACM International Workshop on Immersive Media Experiences, 2014
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014
Effects of mobile AR-enabled interactions on retention and transfer for learning in art museum contexts.
Proceedings of the 2014 IEEE International Symposium on Mixed and Augmented Reality, 2014
Proceedings of the second international conference on Human-agent interaction, 2014
Proceedings of the 36th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Sensorendipity: a real-time web-enabled smartphone sensor platform for idea generation and prototyping.
Proceedings of the Second International Symposium of Chinese CHI, 2014
Using digital game as clinical screening test to detect color deficiency in young children.
Proceedings of the IDC '14, 2014
2013
A Browser-Based Perceptual Experiment Platform for Visual Search Study in Augmented Reality System.
Proceedings of the 2013 IEEE 10th International Conference on Ubiquitous Intelligence and Computing and 2013 IEEE 10th International Conference on Autonomic and Trusted Computing, 2013
The Digital Box and Block Test Automating traditional post-stroke rehabilitation assessment.
Proceedings of the 2013 IEEE International Conference on Pervasive Computing and Communications Workshops, 2013
Proceedings of the 2013 ACM international workshop on Immersive media experiences, 2013
Don't mind me touching my wrist: a case study of interacting with on-body technology in public.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Creativity and Cognition 2013, 2013
Proceedings of the Creativity and Cognition 2013, 2013
2012
J. Ambient Intell. Smart Environ., 2012
Artif. Intell. Eng. Des. Anal. Manuf., 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
The Role of Information and Computer Technology for Children with Autism Spectrum Disorder and the Facial Expression Wonderland (FEW).
Int. J. Comput. Model. Algorithms Medicine, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Hard to access the information in the healthcare system? I See! - an innovative touch-screen information board for pediatric hospitals.
Proceedings of the Ninth Annual IEEE International Conference on Pervasive Computing and Communications, 2011
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011
Helping Hands versus ERSP Vision: Comparing Object Recognition Technologies for the Visually Impaired.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
Dra<i>Wii</i>ng Together: Exploring Collaborative User Engagement in Art Exhibitions.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011
Proceedings of the Human-Computer Interaction. Users and Applications, 2011
Tactile Hand Gesture Recognition through Haptic Feedback for Affective Online Communication.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011
What you see is what you design: exploring the influence of inspiration images in designers' ideation.
Proceedings of the Procedings of the Second Conference on Creativity and Innovation in Design, 2011
mediPuppet: an interactive comforting companion for children while visiting a doctor.
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
Proceedings of the Collaborative Design in Virtual Environments., 2011
2010
Res. Pract. Technol. Enhanc. Learn., 2010
Distance-based Multiple Paths Quantization of Vocabulary Tree for Object and Scene Retrieval.
IPSJ Trans. Comput. Vis. Appl., 2010
Move, Beam, and Check! Imagineering Tangible Optical Chess on An Interactive Tabletop Display.
Comput. Entertain., 2010
Artif. Intell. Eng. Des. Anal. Manuf., 2010
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Proceedings of the First International Conference on Intelligent Interactive Technologies and Multimedia, 2010
Curved-straight lines-analysis (CSLA) algorithm for handwritten digit recognition enhancement.
Proceedings of the First International Conference on Intelligent Interactive Technologies and Multimedia, 2010
Facial expression wonderland (FEW): a novel design prototype of information and computer technology (ICT) for children with autism spectrum disorder (ASD).
Proceedings of the ACM International Health Informatics Symposium, 2010
Proceedings of the Aging Friendly Technology for Health and Independence, 2010
Automated Clock Drawing Test through Machine Learning and Geometric Analysis.
Proceedings of the 16th International Conference on Distributed Multimedia Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Context-Bounded Refinement Filter Algorithm: Improving Recognizer Accuracy of Handwriting in Clock Drawing Test.
Proceedings of the Visual Representations and Reasoning, 2010
Re-Examining the Mental Imagery Debate with Neuropsychological Data from the Clock Drawing Test.
Proceedings of the Visual Representations and Reasoning, 2010
2009
Found. Trends Hum. Comput. Interact., 2009
ArchiDNA: An interactive system for creating 2D and 3D conceptual drawings in architectural design.
Comput. Aided Des., 2009
Artif. Intell. Eng. Des. Anal. Manuf., 2009
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Designing Together While Apart: The Role of Computer-Mediated Communication and Collaborative Virtual Environments on Design Collaboration.
Proceedings of the IEEE International Conference on Systems, 2009
Proceedings of the 6th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2009
An optocoupled poseable ball and socket joint for computationally enhanced construction kits.
Proceedings of the 2nd International ICST Conference on Robot Communication and Coordination, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
Locomotion storytelling: kinesthetic intelligence and tangible objects in storytelling creativity.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
The effects of computing technology in creative design tasks: a case study of design collaboration.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
State machines are child's play: observing children ages 9 to 11 playing Escape Machine.
Proceedings of the Interaction Design and Children, 2009
Proceedings of the Interaction Design and Children, 2009
Proceedings of the Interaction Design and Children, 2009
Proceedings of the Agents that Learn from Human Teachers, 2009
2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
PianoTouch: A wearable haptic piano instruction system for passive learning of piano skills.
Proceedings of the 12th IEEE International Symposium on Wearable Computers (ISWC 2008), September 28, 2008
Proceedings of the 7th International Conference on Interaction Design and Children, 2008
2007
On context of content: a comparative methodology review of how HCI and mass communication analyze blogs and social media.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Proceedings of the 6th Conference on Creativity & Cognition, 2007
2006
Artif. Intell. Eng. Des. Anal. Manuf., 2006
Proceedings of the working conference on Advanced visual interfaces, 2006
2005
2004
Proceedings of the Making Pen-Based Interaction Intelligent and Natural, 2004
As If You Were Here - Intelligent Annotation in Space: 3D Sketching as an Interface to Knowledge-Based Design Systems.
Proceedings of the Making Pen-Based Interaction Intelligent and Natural, 2004
2003
Proceedings of the 9th IEEE Symposium on Information Visualization (InfoVis 2003), 2003
2002
Drawing marks, acts, and reacts: Toward a computational sketching interface for architectural design.
Artif. Intell. Eng. Des. Anal. Manuf., 2002
Proceedings of the 7th International Conference on Intelligent User Interfaces, 2002
Proceedings of the 7th International Conference on Intelligent User Interfaces, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
2001
2000
Drawing on the Back of an Envelope: a framework for interacting with application programs by freehand drawing.
Comput. Graph., 2000
1996
Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, 1996
Demonstrating the Electronic Cocktail Napkin: A Paper-Like Interface for Early Design.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996
1995
Proceedings of the Proceedings 1995 International Conference on Image Processing, 1995