Ella Dagan

Orcid: 0000-0003-1032-7018

According to our database1, Ella Dagan authored at least 24 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Now That's What I Call A Robot(ics Education Kit)!
Proceedings of the Eighteenth International Conference on Tangible, 2024

Identity in New Realities: Future Trajectories for Forming Identities and Social Lives in Extended Realities.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

"That's Not Good Science!": An Argument for the Thoughtful Use of Formative Situations in Research Through Design.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Encouraging Social Connection With Wearable Technology Design
PhD thesis, 2023

Building and Sustaining Ethnically, Racially, and Gender Diverse Software Engineering Teams: A Study at Google.
Proceedings of the 31st ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering, 2023

The Cuteness Factor: An Interpretive Framework for Artists, Designers and Engineers.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Design (Not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive "Robot" for Emotion Regulation.
ACM Trans. Comput. Hum. Interact., 2022

Project IRL: Playful Co-Located Interactions with Mobile Augmented Reality.
Proc. ACM Hum. Comput. Interact., 2022

Anywear Academy: A Larp-based Camp to Inspire Computational Interest in Middle School Girls.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Design not Lost in Translation: A Case Study of an Intimate-Space Socially Assistive Robot for Emotion Regulation.
CoRR, 2021

Social Media as a Design and Research Site in HCI: Mapping Out Opportunities and Envisioning Future Uses.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Drawing From Social Media to Inspire Increasingly Playful and Social Drone Futures.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

Synergistic Social Technology: Designing Systems with 'Needs' that Encourage and Support Social Interaction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Flippo the Robo-Shoe-Fly: A Foot Dwelling Social Wearable Companion.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Chasing Play with Instagram: How Can We Capture Mundane Play Potentials to Inspire Interaction Design?
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Co-located Social Engineering Through Novel Technology Design.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Workshop presentation of a social wearable that affords vulnerability.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

A social wearable that affords vulnerability.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Designing 'True Colors': A Social Wearable that Affords Vulnerability.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Design Framework for Social Wearables.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
"I just let him cry...: Designing Socio-Technical Interventions in Families to Prevent Mental Health Disorders.
Proc. ACM Hum. Comput. Interact., 2018

The Cloakroom: Documentary Narratives in Embodied Installation.
Proceedings of the Twelfth International Conference on Tangible, 2018

Designing Future Social Wearables with Live Action Role Play (Larp) Designers.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

'Not Too Much, Not Too Little' Wearables For Group Discussions.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018


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