Elizabeth M. Bonsignore
Orcid: 0000-0002-1509-2804Affiliations:
- University of Maryland, College Park, MD, USA
According to our database1,
Elizabeth M. Bonsignore
authored at least 79 papers
between 2009 and 2024.
Collaborative distances:
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Bibliography
2024
Int. J. Hum. Comput. Interact., September, 2024
Sustaining the Usefulness and Appeal of an Older Adult-led Makerspace through Developing and Adapting Resources.
Proc. ACM Hum. Comput. Interact., 2024
Evaluating the Use of Hypothetical 'Would You Rather' Scenarios to Discuss Privacy and Security Concepts with Children.
Proc. ACM Hum. Comput. Interact., 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Computational Empowerment and children: Expanding empowerment, agency and participation in computation.
Int. J. Child Comput. Interact., December, 2023
Exploring Challenges to Inclusion in Participatory Design From the Perspectives of Global North Practitioners.
Proc. ACM Hum. Comput. Interact., April, 2023
Teen as research-apprentice: A restorative justice approach for centering adolescents as the authority of their own online safety.
Int. J. Child Comput. Interact., March, 2023
Revitalizing Endangered Languages: AI-powered language learning as a catalyst for language appreciation.
CoRR, 2023
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023
Personal Objects as Design Materials: A Case Study of Co-Designing Safe Spaces With Young Adults.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023
Developing Participatory Methods to Consider the Ethics of Emerging Technologies for Children.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Pushing boundaries of co-design by going online: Lessons learned and reflections from three perspectives.
Int. J. Child Comput. Interact., 2022
2021
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2021
Simulating Municipal Cybersecurity Incidents: Recommendations from Expert Interviews.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021
2020
Reframing Playful Participation in Museums: Identity, Collaboration, Inclusion, and Joy.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Designing for children's values: conceptualizing value-sensitive technologies with children.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
"It's just too much": exploring children's views of boredom and strategies to manage feelings of boredom.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Connecting children's scientific funds of knowledge shared on social media to science concepts.
Int. J. Child Comput. Interact., 2019
Designing Authentic Cybersecurity Learning Experiences: Lessons from the Cybermatics Playable Case Study.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
Theory of Experiential Career Exploration Technology (TECET): Increasing cybersecurity career interest through playable case studies.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
Social Media in the Science Classroom: Bridging Funds of Knowledge to Scientific Concepts.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
PrototypAR: Prototyping and Simulating Complex Systems with Paper Craft and Augmented Reality.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
Timeless Homes: Exploring Genealogy and Family Histories through Co-Design with Children.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
Stranger Danger!: Social Media App Features Co-designed with Children to Keep Them Safe Online.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
"It was Colonel Mustard in the Study with the Candlestick": Using Artifacts to Create An Alternate Reality Game-The Unworkshop.
CoRR, 2018
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018
Science Everywhere: Designing Public, Tangible Displays to Connect Youth Learning Across Settings.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Designing to illuminate children's scientific funds of knowledge through social media sharing.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Live Physiological Sensing and Visualization Ecosystems: An Activity Theory Analysis.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016
Roles People Play: Key Roles Designed to Promote Participation and Learning in Alternate Reality Games.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
Traversing Transmedia Together: Co-designing an Educational Alternate Reality Game For Teens, With Teens.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
2014
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
Capturing Personal and Social Science: Technology for Integrating the Building Blocks of Disposition.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
I Want to be a Game Designer or Scientist: Connected Learning and Developing Identities with Urban, African-American Youth.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
Proceedings of the Computer Supported Cooperative Work, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Design tactics for authentic interactive fiction: insights from alternate reality game designers.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
"It helped me do my science.": a case of designing social media technologies for children in science learning.
Proceedings of the IDC '14, 2014
Proceedings of the IDC '14, 2014
2013
ACM Trans. Comput. Hum. Interact., 2013
When Face-to-Face Fails: Opportunities for Social Media to Foster Collaborative Learning.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
Embedding Participatory Design into Designs for Learning: An Untapped Interdisciplinary Resource?
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Playing for real: designing alternate reality games for teenagers in learning contexts.
Proceedings of the Interaction Design and Children 2013, 2013
Using social media and learning analytics to understand how children engage in scientific inquiry.
Proceedings of the Interaction Design and Children 2013, 2013
2012
Do You Know the Way to SNA?: A Process Model for Analyzing and Visualizing Social Media Network Data.
Proceedings of the 2012 International Conference on Social Informatics (SocialInformatics), 2012
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
DisCo: a co-design online tool for asynchronous distributed child and adult design partners.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Technology for promoting scientific practice and personal meaning in life-relevant learning.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
2011
Proceedings of the 6th Annual International Conference of the Alliance of Digital Humanities Organizations, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Int. J. Mob. Hum. Comput. Interact., 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the Conference on Designing Interactive Systems, 2010
2009
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009