Elise van den Hoven
Orcid: 0000-0002-0888-1426Affiliations:
- University of Technology Sydney, Australia
According to our database1,
Elise van den Hoven
authored at least 124 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday Life.
Proceedings of the Eighteenth International Conference on Tangible, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality.
Proceedings of the Augmented Humans International Conference 2024, 2024
PneuExtensio: Designing Pneumatic-based Bodily Extensions to Facilitate Embodiment across Everyday Life Experiences.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024
Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social Play.
Proceedings of the Designing Interactive Systems Conference, 2024
"This is the kind of experience I want to have": Supporting the experiences of queer young men on social platforms through design.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Proc. ACM Hum. Comput. Interact., 2023
Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player's Physical Body and the Virtual World.
Proc. ACM Hum. Comput. Interact., 2023
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Proc. ACM Hum. Comput. Interact., 2022
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the HCI and Design in the Context of Dementia, 2020
Embodying Meaningful Digital Media: A Strategy to Design for Product Attachment in the Digital Age.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Learning-centred translucence: an approach to understand how teachers talk about classroom data.
Proceedings of the LAK '20: 10th International Conference on Learning Analytics and Knowledge, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Designing Meaningful Products in the Digital Age: How Users Value Their Technological Possessions.
ACM Trans. Comput. Hum. Interact., 2019
Proceedings of the Empowering Digital Transformation, 2019
Proceedings of the 2019 Conference on Human Information Interaction and Retrieval, 2019
2018
Interactions, 2018
Proceedings of the Twelfth International Conference on Tangible, 2018
The Body as Starting Point: Exploring Inside and Around Body Boundaries for Body-Centric Computing Design.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Behav. Inf. Technol., 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Exploring in-hospital rehabilitation exercises for stroke patients: informing interaction design.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Facilitating peripheral interaction: design and evaluation of peripheral interaction for a gesture-based lighting control with multimodal feedback.
Pers. Ubiquitous Comput., 2016
IEEE Pervasive Comput., 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Understanding Changes in the Motivation of Stroke Patients Undergoing Rehabilitation in Hospital.
Proceedings of the Persuasive Technology - 11th International Conference, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
"I wouldn't choose that key ring; it's not me": a design study of cherished possessions and the self.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the European Conference on Cognitive Ergonomics, 2016
Proceedings of the European Conference on Cognitive Ergonomics, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Pers. Ubiquitous Comput., 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Understanding Persuasion and Motivation in Interactive Stroke Rehabilitation - A Physiotherapists' Perspective on Patient Motivation.
Proceedings of the Persuasive Technology - 10th International Conference, 2015
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
Proceedings of the 15th New Zealand Conference on Human-Computer Interaction, 2015
Things That Make Us Reminisce: Everyday Memory Cues as Opportunities for Interaction Design.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Pers. Ubiquitous Comput., 2014
Hybrid crafting: towards an integrated practice of crafting with physical and digital components.
Pers. Ubiquitous Comput., 2014
Designing interaction in digital tabletop games to support collaborative learning in children.
Int. J. Learn. Technol., 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Introduction to the special issue on the theory and practice of embodied interaction in HCI and interaction design.
ACM Trans. Comput. Hum. Interact., 2013
ACM Trans. Interact. Intell. Syst., 2013
Pers. Ubiquitous Comput., 2013
Pers. Ubiquitous Comput., 2013
Physical games or digital games?: comparing support for mental projection in tangible and virtual representations of a problem-solving task.
Proceedings of the Seventh International Conference on Tangible, 2013
FireFlies: physical peripheral interaction design for the everyday routine of primary school teachers.
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Persuasive Technology - 8th International Conference, 2013
Proceedings of the 2013 International Conference on Culture and Computing, 2013
Crossing the bridge over norman's gulf of execution: revealing feedforward's true identity.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Pers. Ubiquitous Comput., 2012
J. Multimodal User Interfaces, 2012
Acting by hand: Informing interaction design for the periphery of people's attention.
Interact. Comput., 2012
Hum. Comput. Interact., 2012
Introduction to this Special Issue on Designing for Personal Memories: Past, Present, and Future.
Hum. Comput. Interact., 2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the Designing Interactive Systems Conference 2012, 2012
2011
Pers. Ubiquitous Comput., 2011
Artif. Intell. Eng. Des. Anal. Manuf., 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Procedings of the Second Conference on Creativity and Innovation in Design, 2011
Proceedings of the Procedings of the Second Conference on Creativity and Innovation in Design, 2011
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the Haptic and Audio Interaction Design - 5th International Workshop, 2010
2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
Proceedings of the Interaction Design and Children, 2009
2008
Pers. Ubiquitous Comput., 2008
IEEE Pervasive Comput., 2008
Proceedings of the Persuasive Technology, Third International Conference, 2008
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008
2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007
Stimulating children's physical play through interactive games: two exploratory case studies.
Proceedings of the Interaction Design and Children, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Proceedings of the Persuasive Technology, 2006
2005
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence, 2005
2004
Tangible Computing in Everyday Life: Extending Current Frameworks for Tangible User Interfaces with Personal Objects.
Proceedings of the Ambient Intelligence: Second European Symposium, 2004
2003
Digital Photo Browsing with Souvenirs.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003