Élise Lavoué
Orcid: 0000-0002-2659-6231
According to our database1,
Élise Lavoué
authored at least 66 papers
between 2006 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
IEEE Trans. Vis. Comput. Graph., September, 2024
Comput. Educ., 2024
Spread the Word! BaLex, A Gamified Lexical Database for Collaborative Vocabulary Learning.
Proceedings of the 16th International Conference on Computer Supported Education, 2024
2023
Investigating the Effects of Tailored Gamification on Learners' Engagement over Time in a Learning Environment.
Proc. ACM Hum. Comput. Interact., 2023
Proceedings of the 34th Conference on l'Interaction Humain-Machine, 2023
2022
The Impact of Game Elements on Learner Motivation: Influence of Initial Motivation and Player Profile.
IEEE Trans. Learn. Technol., 2022
Impact of Viewpoint on Social Presence and Collaborative Processes in a Collaborative Serious Game.
Proceedings of the 14th International Conference on Computer Supported Education, 2022
2021
Analyzing the relationships between learners' motivation and observable engaged behaviors in a gamified learning environment.
Int. J. Hum. Comput. Stud., 2021
Un espace de conception pour explorer la continuité des affordances motivationnelles dans un contexte scolaire hybride.: A design space for the exploration of motivational affordances continuity in hybrid learning environments.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13 - 16, 2021, 2021
Exploration de la physicalisation de données motivationnelles dans l'acquisition de bons comportements liés au sommeil pour les adolescents: Exploring the Physicalization of Motivational Data in the Acquisition of Good Sleep Behaviors for Adolescents.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13 - 16, 2021, 2021
2020
Proceedings of the Encyclopedia of Education and Information Technologies, 2020
Emodash: A dashboard supporting retrospective awareness of emotions in online learning.
Int. J. Hum. Comput. Stud., 2020
Proceedings of the 12th International Conference on Computer Supported Education, 2020
To Tailor or Not to Tailor Gamification? An Analysis of the Impact of Tailored Game Elements on Learners' Behaviours and Motivation.
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020
2019
Adaptive Gamification in Education: A Literature Review of Current Trends and Developments.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019
Proceedings of the Transforming Learning with Meaningful Technologies, 2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Examining the Role of Emotion Awareness and Sharing Emotions during Collaborative Learning.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
Proceedings of the Data Driven Approaches in Digital Education, 2017
2016
Towards Qualitative Insights for Visualizing Student Engagement in Web-based Learning Environments.
Proceedings of the 25th International Conference on World Wide Web, 2016
Proceedings of the Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, 2016
Soutien à l'auto-régulation des apprenants : conception d'environnements informatiques réflexifs et engageants.
, 2016
2015
Reflection-in-action markers for reflection-on-action in Computer-Supported Collaborative Learning settings.
Comput. Educ., 2015
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015
2014
A trace-based approach to identifying users' engagement and qualifying their engaged-behaviours in interactive systems: application to a social game.
User Model. User Adapt. Interact., 2014
A Multiplayer Learning Game based on Mixed Reality to Enhance Awareness on Archaeology.
EAI Endorsed Trans. Serious Games, 2014
Proceedings of the Open Learning and Teaching in Educational Communities, 2014
Proceedings of the 4th Workshop on Awareness and Reflection in Technology-Enhanced Learning In conjunction with the 9th European Conference on Technology Enhanced Learning: Open Learning and Teaching in Educational Communities, 2014
DDART, a Dynamic Dashboard for Collection, Analysis and Visualization of Activity and Reporting Traces.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014
Proceedings of the Computer Supported Education - 6th International Conference, 2014
Proceedings of the CSEDU 2014, 2014
2013
An Architecture to Combine Activity Traces and Reporting Traces to Support Self-Regulation Processes.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Approche qualitative pour identifier et qualifier l'engagement des joueurs à partir de leurs traces d'interaction.
Proceedings of the IC 2013 : 24es Journées francophones d'Ingénierie des Connaissances (Proceedings of the 24th French Knowledge Engineering Conference), 2013
Proceedings of the Scaling up Learning for Sustained Impact, 2013
Identifying Learner's Engagement in Learning Games - A Qualitative Approach based on Learner's Traces of Interaction.
Proceedings of the CSEDU 2013, 2013
How do Students Use Socio-Emotional Markers for Self-Reflection on their Group Work in CSCL Settings? A Study with Visu: A Synchronous and Delayed Reflection Tool.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
2012
Int. J. Learn. Technol., 2012
Development of an assistance environment for tutors based on a co-adaptive design approach.
Behav. Inf. Technol., 2012
Proceedings of the 21st World Wide Web Conference, 2012
Proceedings of the Advances in Web-Based Learning - ICWL 2012, 2012
Proceedings of the 21st Century Learning for 21st Century Skills, 2012
2011
Int. J. Knowl. Manag., 2011
KM and WEB 2.0 methods for project-based learning. MESHAT : a monitoring and experience sharing tool
CoRR, 2011
Proceedings of the Advances in Web-Based Learning - ICWL 2011, 2011
2010
Int. J. Web Based Learn. Teach. Technol., 2010
Combiner suivi de l'activite? et partage d'expe?riences en apprentissage par projet pour les acteurs tuteurs et apprenants
CoRR, 2010
2009
Int. J. Web Based Communities, 2009
Activités collectives et instrumentation. Étude de pratiques dans l'enseignement supérieur
CoRR, 2009
A Knowledge Management System and Social Networking Service to Connect Communities of Practice.
Proceedings of the Knowledge Discovery, Knowlege Engineering and Knowledge Management, 2009
Interconnection of Communities of Practice - A Web Platform for Knowledge Management.
Proceedings of the KMIS 2009 - Proceedings of the International Conference on Knowledge Management and Information Sharing, Funchal, 2009
Proceedings of the IC 2009 : Actes des 20es Journées Francophones d'Ingénierie des Connaissances, 2009
2008
Plate-forme support à l'Interconnexion de Communautés de Pratique. Application au tutorat avec TE-Cap. (Platform supporting Interconnection of Communities of Practice (ICP). Application to tutoring with TE-Cap).
PhD thesis, 2008
2007
Assistance au tuteur. Prototype d'un système pour l'adaptation de situations d'apprentissage aux apprenants.
Tech. Sci. Informatiques, 2007
Situations d'apprentissage collectives instrumentées : étude de pratiques dans l'enseignement supérieur
CoRR, 2007
Instrumented Collective Learning Situations (ICLS): the Gap between Theoretical Research and Observed Practices
CoRR, 2007
Proceedings of the Creating New Learning Experiences on a Global Scale, 2007
2006
A System to Support Tutors in Adapting Distance Learning Situations to Students.
Proceedings of the WEBIST 2006, 2006