Elisabeth André
Orcid: 0000-0002-2367-162XAffiliations:
- University of Augsburg, Germany
According to our database1,
Elisabeth André
authored at least 543 papers
between 1986 and 2024.
Collaborative distances:
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Bibliography
2024
COLD Fusion: Calibrated and Ordinal Latent Distribution Fusion for Uncertainty-Aware Multimodal Emotion Recognition.
IEEE Trans. Pattern Anal. Mach. Intell., February, 2024
Are 3D Face Shapes Expressive Enough for Recognising Continuous Emotions and Action Unit Intensities?
IEEE Trans. Affect. Comput., 2024
The Deep Method: Towards Computational Modeling of the Social Emotion Shame Driven by Theory, Introspection, and Social Signals.
IEEE Trans. Affect. Comput., 2024
The feeling of being classified: raising empathy and awareness for AI bias through perspective-taking in VR.
Frontiers Virtual Real., 2024
Flow in human-robot collaboration - multimodal analysis and perceived challenge detection in industrial scenarios.
Frontiers Robotics AI, 2024
DISCOVER: A Data-driven Interactive System for Comprehensive Observation, Visualization, and ExploRation of Human Behaviour.
CoRR, 2024
Socially Interactive Agents for Robotic Neurorehabilitation Training: Conceptualization and Proof-of-concept Study.
CoRR, 2024
Faces of Experimental Pain: Transferability of Deep Learned Heat Pain Features to Electrical Pain.
CoRR, 2024
Stressor Type Matters! - Exploring Factors Influencing Cross-Dataset Generalizability of Physiological Stress Detection.
CoRR, 2024
CoRR, 2024
Proceedings of the Robust Argumentation Machines - First International Conference, 2024
Does Difficulty even Matter? Investigating Difficulty Adjustment and Practice Behavior in an Open-Ended Learning Task.
Proceedings of the 14th Learning Analytics and Knowledge Conference, 2024
Enhancing Client Privacy in Physiology-Based Biometric Verification with Differential Privacy and Positive-Label Federated Learning.
Proceedings of the 12th International Workshop on Biometrics and Forensics, 2024
Exploring the Dynamics between Cobot's Production Rhythm, Locus of Control and Emotional State in a Collaborative Assembly Scenario.
Proceedings of the 4th IEEE International Conference on Human-Machine Systems, 2024
Creating a Framework for a User-Friendly Cobot Failure Management in Human-Robot Collaboration.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
Proceedings of the 18th IEEE International Conference on Automatic Face and Gesture Recognition, 2024
From a Social POV: The Impact of Point of View on Player Behavior, Engagement, and Experience in a Serious Social Simulation Game.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
Using Large Language Models for Robot-Assisted Therapeutic Role-Play: Factuality is not enough!
Proceedings of the ACM Conversational User Interfaces 2024, 2024
Proceedings of the ACM Conversational User Interfaces 2024, 2024
Bridging Skills and Scenarios: Initial Steps Towards Using Faded Worked Examples as Personalized Exercises in Vocational Education.
Proceedings of the 16th International Conference on Computer Supported Education, 2024
Explaining It Your Way - Findings from a Co-Creative Design Workshop on Designing XAI Applications with AI End-Users from the Public Sector.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Proc. IEEE, October, 2023
Approaches, Applications, and Challenges in Physiological Emotion Recognition - A Tutorial Overview.
Proc. IEEE, October, 2023
IEEE Trans. Affect. Comput., 2023
Gaze Detection and Analysis for Initiating Joint Activity in Industrial Human-Robot Collaboration.
CoRR, 2023
REACT2023: the first Multi-modal Multiple Appropriate Facial Reaction Generation Challenge.
CoRR, 2023
GANonymization: A GAN-based Face Anonymization Framework for Preserving Emotional Expressions.
CoRR, 2023
ForDigitStress: A multi-modal stress dataset employing a digital job interview scenario.
CoRR, 2023
Nichtverbales Verhalten sozialer Roboter: Bewegungen, deren Bedeutung und die Technik dahinter.
CoRR, 2023
Improving Deep Facial Phenotyping for Ultra-rare Disorder Verification Using Model Ensembles.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2023
Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments, 2023
Integrating Policy Summaries with Reward Decomposition for Explaining Reinforcement Learning Agents.
Proceedings of the Advances in Practical Applications of Agents, Multi-Agent Systems, and Cognitive Mimetics. The PAAMS Collection, 2023
Proceedings of the 31st ACM International Conference on Multimedia, 2023
MultiMediate '23: Engagement Estimation and Bodily Behaviour Recognition in Social Interactions.
Proceedings of the 31st ACM International Conference on Multimedia, 2023
Proceedings of the Machine Learning for Healthcare Conference, 2023
Proceedings of the Caring is Sharing - Exploiting the Value in Data for Health and Innovation - Proceedings of MIE 2023, Gothenburg, Sweden, 22, 2023
Proceedings of the Caring is Sharing - Exploiting the Value in Data for Health and Innovation - Proceedings of MIE 2023, Gothenburg, Sweden, 22, 2023
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Socially Interactive Agents as Cobot Avatars: Developing a Model to Support Flow Experiences and Weil-Being in the Workplace.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Proceedings of the 25th International Conference on Multimodal Interaction, 2023
ReNeLiB: Real-time Neural Listening Behavior Generation for Socially Interactive Agents.
Proceedings of the 25th International Conference on Multimodal Interaction, 2023
Performance Exploration of RNN Variants for Recognizing Daily Life Stress Levels by Using Multimodal Physiological Signals.
Proceedings of the 25th International Conference on Multimodal Interaction, 2023
Exploring the Effect of Visual-Based Subliminal Persuasion in Public Speeches Using Explainable AI Techniques.
Proceedings of the Artificial Intelligence in HCI, 2023
Proceedings of the International Conference on Human-Agent Interaction, 2023
Fast Dynamic Difficulty Adjustment for Intelligent Tutoring Systems with Small Datasets.
Proceedings of the 16th International Conference on Educational Data Mining, 2023
Proceedings of the Deep Learning Theory and Applications - 4th International Conference, 2023
Proceedings of the 45th Annual Meeting of the Cognitive Science Society, 2023
Wish You Were Here: Mental and Physiological Effects of Remote Music Collaboration in Mixed Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
GANterfactual-RL: Understanding Reinforcement Learning Agents' Strategies through Visual Counterfactual Explanations.
Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems, 2023
Understanding and mapping pleasure, arousal and dominance social signals to robot-avatar behavior.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, ACII 2023, 2023
Investigating Psychological and Physiological Effects of Forest Walking: A Machine Learning Approach.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, ACII 2023, 2023
A Privacy-Preserving Multi-Task Learning Framework For Emotion and Identity Recognition from Multimodal Physiological Signals.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, ACII 2023, 2023
2022
Unraveling ML Models of Emotion With NOVA: Multi-Level Explainable AI for Non-Experts.
IEEE Trans. Affect. Comput., 2022
Editorial: Transactions on Affective Computing - Another Year in the Shade of Covid-19.
IEEE Trans. Affect. Comput., 2022
Intelligent Interaction with Autonomous Assistants in the Wild (NII Shonan Meeting 188).
NII Shonan Meet. Rep., 2022
GANterfactual - Counterfactual Explanations for Medical Non-experts Using Generative Adversarial Learning.
Frontiers Artif. Intell., 2022
Frontiers Artif. Intell., 2022
Do We Need Explainable AI in Companies? Investigation of Challenges, Expectations, and Chances from Employees' Perspective.
CoRR, 2022
What Do End-Users Really Want? Investigation of Human-Centered XAI for Mobile Health Apps.
CoRR, 2022
CoRR, 2022
CoRR, 2022
CoRR, 2022
CoRR, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
We've never been eye to eye: A Pupillometry Pipeline for the Detection of Stress and Negative Affect in Remote Working Scenarios.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022
Towards Automated Sign Language Production: A Pipeline for Creating Inclusive Virtual Humans.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022
Using Explainable AI to Identify Differences Between Clinical and Experimental Pain Detection Models Based on Facial Expressions.
Proceedings of the MultiMedia Modeling - 28th International Conference, 2022
Bridging the Gap: End-to-End Domain Adaptation for Emotional Vocalization Classification using Adversarial Learning.
Proceedings of the MuSe@MM 2022: Proceedings of the 3rd International on Multimodal Sentiment Analysis Workshop and Challenge, 2022
MultiMediate'22: Backchannel Detection and Agreement Estimation in Group Interactions.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022
Proceedings of the 23rd Annual Conference of the International Speech Communication Association, 2022
Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps (Extended Abstract).
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022
Proceedings of the 21st IEEE International Conference on Machine Learning and Applications, 2022
Flow with the Beat! Human-Centered Design of Virtual Environments for Musical Creativity Support in VR.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022
Generating Personalized Behavioral Feedback for a Virtual Job Interview Training System Through Adversarial Learning.
Proceedings of the Artificial Intelligence in Education - 23rd International Conference, 2022
Challenge Discussion on Socially Interactive Agents: Considerations on Social Interaction, Computational Architectures, Evaluation, and Ethics.
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022
2021
IEEE Trans. Affect. Comput., 2021
Editorial: Transactions on Affective Computing - Affective Computing in the Times of Pandemics.
IEEE Trans. Affect. Comput., 2021
IEEE Signal Process. Mag., 2021
IEEE Signal Process. Mag., 2021
IEEE Pervasive Comput., 2021
"Let me explain!": exploring the potential of virtual agents in explainable AI interaction design.
J. Multimodal User Interfaces, 2021
it Inf. Technol., 2021
Do Deep Neural Networks Forget Facial Action Units? - Exploring the Effects of Transfer Learning in Health Related Facial Expression Recognition.
CoRR, 2021
Benchmarking Perturbation-based Saliency Maps for Explaining Deep Reinforcement Learning Agents.
CoRR, 2021
Computer, 2021
Local and global explanations of agent behavior: Integrating strategy summaries with saliency maps.
Artif. Intell., 2021
"Can you help me move this over there?": training children with ASD to joint action through tangible interaction and virtual agent.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2021
To Move or Not to Move? Social Acceptability of Robot Proxemics Behavior Depending on User Emotion.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021
Do You Mind if I Pass Through? Studying the Appropriate Robot Behavior when Traversing two Conversing People in a Hallway Setting.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021
A human-driven control architecture for promoting good mental health in collaborative robot scenarios.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021
Proceedings of the 1st International Workshop on Automatic Translation for Signed and Spoken Languages, 2021
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021
Demystifying Artificial Intelligence for End-Users: Findings from a Participatory Machine Learning Show.
Proceedings of the KI 2021: Advances in Artificial Intelligence - 44th German Conference on AI, Virtual Event, September 27, 2021
Analysis by Synthesis: Using an Expressive TTS Model as Feature Extractor for Paralinguistic Speech Classification.
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021
Conception d'interactions virtuelles et tangibles pour apprendre la collaboration motrice à des enfants avec Trouble du Spectre de l'Autisme: Design of virtual and tangible interaction to learn motor collaboration to children with ASD.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13, 2021
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021
"An Error Occurred!" - Trust Repair With Virtual Robot Using Levels of Mistake Explanation.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021
Intercategorical Label Interpolation for Emotional Face Generation with Conditional Generative Adversarial Networks.
Proceedings of the Deep Learning Theory and Applications, 2021
Proceedings of the Deep Learning Theory and Applications, 2021
Continuous Emotions: Exploring Label Interpolation in Conditional Generative Adversarial Networks for Face Generation.
Proceedings of the 2nd International Conference on Deep Learning Theory and Applications, 2021
Leveraging Deep Learning for Mental Health Promotion.
Proceedings of the 2nd International Conference on Deep Learning Theory and Applications, 2021
"It's our fault!": Insights Into Users' Understanding and Interaction With an Explanatory Collaborative Dialog System.
Proceedings of the 25th Conference on Computational Natural Language Learning, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Taming the Chaos: Exploring Graphical Input Vector Manipulation User Interfaces for GANs in a Musical Context.
Proceedings of the AM '21: Audio Mostly 2021, 2021
Proceedings of the 9th International Conference on Affective Computing and Intelligent Interaction, 2021
Implementing Parallel and Independent Movements for a Social Robot's Affective Expressions.
Proceedings of the 2021 9th International Conference on Affective Computing and Intelligent Interaction, 2021
Proceedings of the 2021 9th International Conference on Affective Computing and Intelligent Interaction, 2021
Proceedings of the 2021 9th International Conference on Affective Computing and Intelligent Interaction, 2021
2020
IEEE Trans. Cybern., 2020
IEEE Trans. Affect. Comput., 2020
Relevance-Based Data Masking: A Model-Agnostic Transfer Learning Approach for Facial Expression Recognition.
Frontiers Comput. Sci., 2020
This is not the Texture you are looking for! Introducing Novel Counterfactual Explanations for Non-Experts using Generative Adversarial Learning.
CoRR, 2020
Towards Somaesthetics Inspired Games: Exploring the Influence of a Mirror Effect on Self-Presentation in a Public Setting.
CoRR, 2020
Drawing with AI - Exploring Collaborative Inking Experiences Based on Mid-air Pointing and Reinforcement Learning.
CoRR, 2020
Embedded Emotions - A Data Driven Approach to Learn Transferable Feature Representations from Raw Speech Input for Emotion Recognition.
CoRR, 2020
CoRR, 2020
Proceedings of the Text, Speech, and Dialogue, 2020
Multimodal Joke Generation and Paralinguistic Personalization for a Socially-Aware Robot.
Proceedings of the Advances in Practical Applications of Agents, Multi-Agent Systems, and Trustworthiness. The PAAMS Collection, 2020
Proceedings of the 22nd IEEE International Workshop on Multimedia Signal Processing, 2020
NOVA: A Tool for Explanatory Multimodal Behavior Analysis and Its Application to Psychotherapy.
Proceedings of the MultiMedia Modeling - 26th International Conference, 2020
PiHearts: Resonating Experiences of Self and Others Enabled by a Tangible Somaesthetic Design.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020
Gender Differences in Simulation Sickness in Static vs. Moving Platform VR Automated Driving Simulation.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems. Automated Driving and In-Vehicle Experience Design, 2020
Development of a Privacy-By-Design Speech Assistant Providing Nutrient Information for German Seniors.
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020
Interactive Machine Learning and Explainability in Mobile Classification of Forest-Aesthetics.
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020
A Transparent Framework towards the Context-Sensitive Recognition of Conversational Engagement.
Proceedings of the Eleventh International Workshop Modelling and Reasoning in Context co-located with the 24th European Conference on Artificial Intelligence, 2020
Data Augmentation for Semantic Segmentation in the Context of Carbon Fiber Defect Detection using Adversarial Learning.
Proceedings of the 1st International Conference on Deep Learning Theory and Applications, 2020
Towards Demystifying Subliminal Persuasiveness: Using XAI-Techniques to Highlight Persuasive Markers of Public Speeches.
Proceedings of the Explainable, Transparent Autonomous Agents and Multi-Agent Systems, 2020
Predicting Persuasive Effectiveness for Multimodal Behavior Adaptation using Bipolar Weighted Argument Graphs.
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020
2019
IEEE Trans. Affect. Comput., 2019
Dagstuhl Reports, 2019
Proceedings of the Theory and Practice of Natural Computing - 8th International Conference, 2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Let Me Show You Your New Home: Studying the Effect of Proxemic-awareness of Robots on Users' First Impressions.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019
Stress Annotations from Older Adults - Exploring the Foundations for Mobile ML-Based Health Assistance.
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019
Adaptive linguistic style for an assistive robotic health companion based on explicit human feedback.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019
Insights on usability and user feedback for an assistive robotic health companion with adaptive linguistic style.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops, 2019
Mouse, touch, or fich: comparing traditional input modalities to a novel pre-touch technique.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Proceedings of the 27th ACM International Conference on Multimedia, 2019
Enhancing Explainability of Deep Reinforcement Learning Through Selective Layer-Wise Relevance Propagation.
Proceedings of the KI 2019: Advances in Artificial Intelligence, 2019
"Do you trust me?": Increasing User-Trust by Integrating Virtual Agents in Explainable AI Interaction Design.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019
Designing a Mobile Social and Vocational Reintegration Assistant for Burn-out Outpatient Treatment.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
Proceedings of the 9th International Conference on the Internet of Things, 2019
Towards Somaesthetic Smarthome Designs: Exploring Potentials and Limitations of an Affective Mirror.
Proceedings of the 9th International Conference on the Internet of Things, 2019
Put that Hologram there - Probing Mobile Interaction Experiences for a Vision of Mixed Material Public Spaces.
Proceedings of the 9th International Conference on the Internet of Things, 2019
Relevance-Based Feature Masking: Improving Neural Network Based Whale Classification Through Explainable Artificial Intelligence.
Proceedings of the 20th Annual Conference of the International Speech Communication Association, 2019
Proceedings of the International Conference on Multimodal Interaction, 2019
Proceedings of the International Conference on Multimodal Interaction, 2019
Exploration of Physiological Signals Using Different Locomotion Techniques in a VR Adventure Game.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019
Proceedings of the 5th EAI International Conference on Smart Objects and Technologies for Social Good, 2019
Irony Man: Augmenting a Social Robot with the Ability to Use Irony in Multimodal Communication with Humans.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019
What If I Speak Now?: A Decision-Theoretic Approach to Personality-Based Turn-Taking.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019
Indoor Air Quality and Wellbeing - Enabling Awareness and Sensitivity with Ambient IoT Displays.
Proceedings of the Ambient Intelligence - 15th European Conference, 2019
Proceedings of the Joint Proceeding of the Poster and Workshop Sessions of AmI-2019, 2019
Viewing Experience of Augmented Reality Objects as Ambient Media - A Comparison of Multimedia Devices.
Proceedings of the Ambient Intelligence - 15th European Conference, 2019
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2019
Personalized Synthesis of Intentional and Emotional Non-Verbal Sounds for Social Robots.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2019
Proceedings of the Handbook of Multimodal-Multisensor Interfaces: Language Processing, Software, Commercialization, and Emerging Directions, 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
Asynchronous and Event-Based Fusion Systems for Affect Recognition on Naturalistic Data in Comparison to Conventional Approaches.
IEEE Trans. Affect. Comput., 2018
Multimodal Agents for Ageing and Multicultural Societies (NII Shonan Meeting 2018-15).
NII Shonan Meet. Rep., 2018
A Survey on Simulation Sickness in Driving Applications with Virtual Reality Head-Mounted Displays.
Presence Teleoperators Virtual Environ., 2018
The SSJ Framework: Augmenting Social Interactions Using Mobile Signal Processing and Live Feedback.
Frontiers ICT, 2018
Applying Cooperative Machine Learning to Speed Up the Annotation of Social Signals in Large Multi-modal Corpora.
CoRR, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Exploring the User Experience of Proxemic Hand and Pen Input Above and Aside a Drawing Screen.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the 5th international Workshop on Sensor-based Activity Recognition and Interaction, 2018
Proceedings of the Entertainment Computing - ICEC 2018, 2018
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018
Deep Learning in Paralinguistic Recognition Tasks: Are Hand-crafted Features Still Relevant?
Proceedings of the 19th Annual Conference of the International Speech Communication Association, 2018
Proceedings of the 1st IEEE/ACM International Workshop on Software Engineering for AI in Autonomous Systems, 2018
How to Shape the Humor of a Robot - Social Behavior Adaptation Based on Reinforcement Learning.
Proceedings of the 2018 on International Conference on Multimodal Interaction, 2018
Proceedings of the 3rd International Workshop on Multisensory Approaches to Human-Food Interaction, 2018
Proceedings of the 2018 on International Conference on Multimodal Interaction, 2018
Proceedings of the 2018 on International Conference on Multimodal Interaction, 2018
Gazeover - Exploring the UX of Gaze-triggered Affordance Communication for GUI Elements.
Proceedings of the 2018 on International Conference on Multimodal Interaction, 2018
Proceedings of the Computers Helping People with Special Needs, 2018
Simulation Sickness Evaluation While Using a Fully Autonomous Car in a Head Mounted Display Virtual Environment.
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018
Enabling Privacy with Transfer Learning for Image Classification DNNs on Mobile Devices.
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018
DrinkWatch: A Mobile Wellbeing Application Based on Interactive and Cooperative Machine Learning.
Proceedings of the 2018 International Conference on Digital Health, 2018
Using an evolutionary approach to explore convolutional neural networks for acoustic scene classification.
Proceedings of the Workshop on Detection and Classification of Acoustic Scenes and Events, 2018
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
Multiplex Network Structure Enhances the Role of Generalized Reciprocity in Promoting Cooperation.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
Real-time sensing of affect and social signals in a multimodal framework: a practical approach.
Proceedings of the Handbook of Multimodal-Multisensor Interfaces: Foundations, User Modeling, and Common Modality Combinations, 2018
2017
Proceedings of the Emotions and Personality in Personalized Services, 2017
Automatic Detection of Visual Search for the Elderly using Eye and Head Tracking Data.
Künstliche Intell., 2017
Artificial and Computational Intelligence in Games: AI-Driven Game Design (Dagstuhl Seminar 17471).
Dagstuhl Reports, 2017
'What I see is not what you get': why culture-specific behaviours for virtual characters should be user-tested across cultures.
AI Soc., 2017
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017
Proceedings of the Advances in Practical Applications of Cyber-Physical Multi-Agent Systems: The PAAMS Collection, 2017
Proceedings of the 21st International Conference Information Visualisation, 2017
Proceedings of the 18th Annual Conference of the International Speech Communication Association, 2017
Exploring Opportunistic Ambient Notifications in the Smart Home to Enhance Quality of Live.
Proceedings of the Enhanced Quality of Life and Smart Living, 2017
Proceedings of the 2nd ACM SIGCHI International Workshop on Multisensory Approaches to Human-Food Interaction, 2017
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017
Pre-touch proxemics: moving the design space of touch targets from still graphics towards proxemic behaviors.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017
Real-Time Robot Personality Adaptation based on Reinforcement Learning and Social Signals.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Touch or Talk?: Comparing Social Robots and Tablet PCs for an Elderly Assistant Recommender System.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Proceedings of the 2017 International Conference on Digital Health, 2017
Proceedings of the 2017 International Conference on Digital Health, 2017
Proceedings of the HCI 2017, 2017
2016
The Geneva Minimalistic Acoustic Parameter Set (GeMAPS) for Voice Research and Affective Computing.
IEEE Trans. Affect. Comput., 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant.
Proceedings of the Persuasive Technology - 11th International Conference, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Pen + Mid-Air: An Exploration of Mid-Air Gestures to Complement Pen Input on Tablets.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
The SenseEmotion Database: A Multimodal Database for the Development and Systematic Validation of an Automatic Pain- and Emotion-Recognition System.
Proceedings of the Multimodal Pattern Recognition of Social Signals in Human-Computer-Interaction, 2016
Towards a Multimedia Knowledge-Based Agent with Social Competence and Human Interaction Capabilities.
Proceedings of the 1st International Workshop on Multimedia Analysis and Retrieval for Multimodal Interaction, 2016
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016
MobileSSI - A Multi-modal Framework for Social Signal Interpretation on Mobile Devices.
Proceedings of the 12th International Conference on Intelligent Environments, 2016
Proceedings of the 12th International Conference on Intelligent Environments, 2016
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
Laughter detection in the wild: demonstrating a tool for mobile social signal processing and visualization.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
Measuring the impact of multimodal behavioural feedback loops on social interactions.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
A User Trust Model for Automatic Decision-Making in Ubiquitous and Self-Adaptive Environments.
Proceedings of the Trustworthy Open Self-Organising Systems, 2016
The Social Concept of Trust as Enabler for Robustness in Open Self-Organising Systems.
Proceedings of the Trustworthy Open Self-Organising Systems, 2016
2015
User Model. User Adapt. Interact., 2015
ACM Trans. Interact. Intell. Syst., 2015
Open Challenges in Modelling, Analysis and Synthesis of Human Behaviour in Human-Human and Human-Machine Interactions.
Cogn. Comput., 2015
Learning to Overcome Cultural Conflict through Engaging with Intelligent Agents in Synthetic Cultures.
Int. J. Artif. Intell. Educ., 2015
CARE - extending a digital picture frame with a recommender mode to enhance well-being of elderly people.
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015
Design of a lifestyle recommender system for the elderly: requirement gatherings in Germany and Greece.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2015
Proceedings of the 19th International Conference on Information Visualisation, 2015
Combining hierarchical classification with frequency weighting for the recognition of eating conditions.
Proceedings of the 16th Annual Conference of the International Speech Communication Association, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Exploring Digital Image Frames for Lifestyle Intervention to Improve Well-being of Older Adults.
Proceedings of the 5th International Conference on Digital Health 2015, 2015
Proceedings of the 2015 International Conference on Culture and Computing, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Augmenting Social Interactions: Realtime Behavioural Feedback using Social Signal Processing Techniques.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Games are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015
The Belfast storytelling database: A spontaneous social interaction database with laughter focused annotation.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015
2014
Designing User-Character Dialog in Interactive Narratives: An Exploratory Experiment.
IEEE Trans. Comput. Intell. AI Games, 2014
Int. J. Soc. Robotics, 2014
Keep an Eye on the Task! How Gender Typicality of Tasks Influence Human-Robot Interactions.
Int. J. Soc. Robotics, 2014
Computational Models of Cultural Behavior for Human-Agent Interaction (Dagstuhl Seminar 14131).
Dagstuhl Reports, 2014
Interpreting social cues to generate credible affective reactions of virtual job interviewers.
CoRR, 2014
XIM-engine: a software framework to support the development of interactive applications that uses conscious and unconscious reactions in immersive mixed reality.
Proceedings of the 2014 Virtual Reality International Conference, 2014
Proceedings of the User Modeling, Adaptation, and Personalization, 2014
Proceedings of the User Modeling, Adaptation, and Personalization, 2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014
Full Body Interaction with Virtual Characters in an Interactive Storytelling Scenario.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014
Exploring social augmentation concepts for public speaking using peripheral feedback and real-time behavior analysis.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
Proceedings of the 16th International Conference on Multimodal Interaction, 2014
Proceedings of the 2014 Workshop on Roadmapping the Future of Multimodal Interaction Research including Business Opportunities and Challenges, 2014
Would you like to play with me?: how robots' group membership and task features influence human-robot interaction.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014
Effects of Language Variety on Personality Perception in Embodied Conversational Agents.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014
A Pictorial Interaction Language for Children to Communicate with Cultural Virtual Characters.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014
A framework for the development of multi-display environment applications supporting interactive real-time portals.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014
Exploring interaction strategies for virtual characters to induce stress in simulated job interviews.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014
Proceedings of the Natural Language Generation in Interactive Systems, 2014
2013
ACM Trans. Multim. Comput. Commun. Appl., 2013
ACM Trans. Interact. Intell. Syst., 2013
J. Multimodal User Interfaces, 2013
Auton. Agents Multi Agent Syst., 2013
Proceedings of the User Modeling, Adaptation, and Personalization, 2013
Proceedings of the Late-Breaking Results, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013
Advanced interfaces to stem the data deluge in mixed reality: placing human (un)consciousness in the loop.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013
Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication, 2013
Trust-based decision-making for the adaptation of public displays in changing social contexts.
Proceedings of the Eleventh Annual International Conference on Privacy, Security and Trust, 2013
The social signal interpretation (SSI) framework: multimodal signal processing and recognition in real-time.
Proceedings of the ACM Multimedia Conference, 2013
Time-Pie visualization: Providing Contextual Information for Energy Consumption Data.
Proceedings of the 17th International Conference on Information Visualisation, 2013
Motion capturing empowered interaction with a virtual agent in an Augmented Reality environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the 14th Annual Conference of the International Speech Communication Association, 2013
Traveller: An Interactive Cultural Training System Controlled by User-Defined Body Gestures.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human Behavior Understanding - 4th International Workshop, 2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Proceedings of the Artificial and Computational Intelligence in Games, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013
Question Generation and Adaptation Using a Bayesian Network of the Learner's Achievements.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013
The TARDIS Framework: Intelligent Virtual Agents for Social Coaching in Job Interviews.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Proceedings of the Ubiquitous Display Environments, 2012
Introduction to the special issue on eye gaze in intelligent human-machine interaction.
ACM Trans. Interact. Intell. Syst., 2012
J. Multimodal User Interfaces, 2012
Proceedings of the Social Robotics - 4th International Conference, 2012
Proceedings of the Social Robotics - 4th International Conference, 2012
Direct, bodily or mobile interaction?: comparing interaction techniques for personalized public displays.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012
Mobile augmented reality and adaptive art: a game-based motivation for energy saving.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012
Proceedings of the 13th Annual Conference of the International Speech Communication Association, 2012
Proceedings of the International Conference on Multimodal Interaction, 2012
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Personalization of Content on Public Displays Driven by the Recognition of Group Context.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
IEEE Trans. Affect. Comput., 2011
Social Signal Interpretation (SSI) - A Framework for Real-time Sensing of Affective and Social Signals.
Künstliche Intell., 2011
An Evaluation of Emotion Units and Feature Types for Real-Time Speech Emotion Recognition.
Künstliche Intell., 2011
Int. J. Handheld Comput. Res., 2011
Comput. Speech Lang., 2011
Proceedings of the Smart Graphics - 11th International Symposium, 2011
Proceedings of the Eleventh Scandinavian Conference on Artificial Intelligence, 2011
Proceedings of the Fifth IEEE Conference on Self-Adaptive and Self-Organizing Systems, 2011
Creation and Evaluation of emotion expression with body movement, sound and eye color for humanoid robots.
Proceedings of the 20th IEEE International Symposium on Robot and Human Interactive Communication, 2011
Proceedings of the Motion in Games - 4th International Conference, 2011
Culture-Related Topic Selection in Small Talk Conversations across Germany and Japan.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011
Proceedings of the 4th International Symposium on Applied Sciences in Biomedical and Communication Technologies, 2011
The Social Signal Interpretation Framework (SSI) for Real Time Signal Processing and Recognition.
Proceedings of the 12th Annual Conference of the International Speech Communication Association, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Physiological Measurement of Trust-Related Behavior in Trust-Neutral and Trust-Critical Situations.
Proceedings of the Trust Management V, 5th IFIP WG 11.11 International Conference, 2011
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011
A systematic discussion of fusion techniques for multi-modal affect recognition tasks.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the Interactive Storytelling, 2011
Proceedings of the 12th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2011
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011
Culture-related differences in aspects of behavior for virtual characters across Germany and Japan.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011
Proceedings of the Ambient Intelligence, 2011
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011
Increasing Learners' Motivation through Pedagogical Agents: The Cast of Virtual Characters in the DynaLearn ILE.
Proceedings of the Agents for Educational Games and Simulations - International Workshop, 2011
2010
Int. J. Comput., 2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the 2010 ACM Conference on Recommender Systems, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the MoMM'2010, 2010
Proceedings of the MoMM'2010, 2010
Proceedings of the Motion in Games - Third International Conference, 2010
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
Bossy or Wimpy: Expressing Social Dominance by Combining Gaze and Linguistic Behaviors.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010
Age and gender classification from speech using decision level fusion and ensemble based techniques.
Proceedings of the 11th Annual Conference of the International Speech Communication Association, 2010
Discovering eye gaze behavior during human-agent conversation in an interactive storytelling application.
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010
Using the mobile application EDDY for gathering user information in the requirement analysis.
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010
The Smart Sensor Integration Framework and its Application in EU Projects.
Proceedings of the B-Interface 2010, 2010
Proceedings of the Autonomic and Trusted Computing - 7th International Conference, 2010
A data-driven approach to model culture-specific communication management styles for virtual agents.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
2009
Proceedings of the Multimodal Corpora, 2009
Emotional Sensitivity in Human-Computer Interaction (Emotionale Sensitivität in der Mensch-Maschine Interaktion).
it Inf. Technol., 2009
From observation to simulation: generating culture-specific behavior for interactive systems.
AI Soc., 2009
AI Soc., 2009
Introduction to the special issue on the Fourth German Conference on Multiagent System Technologies (MATES).
Auton. Agents Multi Agent Syst., 2009
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
To See and to Be Seen in the Virtual Beer Garden - A Gaze Behavior System for Intelligent Virtual Agents in a 3D Environment.
Proceedings of the KI 2009: Advances in Artificial Intelligence, 2009
Breaking the Ice in Human-Agent Communication: Eye-Gaze Based Initiation of Contact with an Embodied Conversational Agent.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009
Simplified facial animation control utilizing novel input devices: a comparative study.
Proceedings of the 14th International Conference on Intelligent User Interfaces, 2009
Exploring the benefits of discretization of acoustic features for speech emotion recognition.
Proceedings of the 10th Annual Conference of the International Speech Communication Association, 2009
Introducing Multiple Interaction Devices to Interactive Storytelling: Experiences from Practice.
Proceedings of the Interactive Storytelling, 2009
What Would You Do in Their Shoes? Experiencing Different Perspectives in an Interactive Drama for Multiple Users.
Proceedings of the Interactive Storytelling, 2009
Proceedings of the Human-Computer Interaction. Ambient, 2009
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009
Proceedings of the Ambient Intelligence, 2009
Smart sensor integration: A framework for multimodal emotion recognition in real-time.
Proceedings of the Affective Computing and Intelligent Interaction, 2009
Real-time vocal emotion recognition in artistic installations and interactive storytelling: Experiences and lessons learnt from CALLAS and IRIS.
Proceedings of the Affective Computing and Intelligent Interaction, 2009
Proceedings of the Affective Computing and Intelligent Interaction, 2009
Proceedings of the Affective Computing and Intelligent Interaction, 2009
Proceedings of the Affective Computing and Intelligent Interaction, 2009
Proceedings of the Affective Computing and Intelligent Interaction, 2009
Relations between facial display, eye gaze and head tilt: Dominance perception variations of virtual agents.
Proceedings of the Affective Computing and Intelligent Interaction, 2009
Proceedings of the Cognitive and Metacognitive Educational Systems, 2009
2008
Automatic Recognition of Emotions from Speech: A Review of the Literature and Recommendations for Practical Realisation.
Proceedings of the Affect and Emotion in Human-Computer Interaction, 2008
IEEE Trans. Pattern Anal. Mach. Intell., 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the Perception in Multimodal Dialogue Systems, 2008
Writing with Your Eye: A Dwell Time Free Writing System Adapted to the Nature of Human Eye Gaze.
Proceedings of the Perception in Multimodal Dialogue Systems, 2008
Proceedings of the 16th International Conference on Multimedia 2008, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Emotion-specific dichotomous classification and feature-level fusion of multichannel biosignals for automatic emotion recognition.
Proceedings of the IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, 2008
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008
Cross-Cultural Evaluations of Avatar Facial Expressions Designed by Western Designers.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008
Proceedings of the Interactive Storytelling, 2008
Proceedings of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), 2008
Using Affective Technologies to Increase Engagement and Motivation in Fitness and Sports.
Proceedings of the Computer Science in Sport - Mission and Methods, 07.09. - 10.09.2008, 2008
Four-Channel Biosignal Analysis and Feature Extraction for Automatic Emotion Recognition.
Proceedings of the Biomedical Engineering Systems and Technologies, 2008
Multi-Channel Biosignal Analysis for Automatic Emotion Recognition.
Proceedings of the First International Conference on Biomedical Electronics and Devices, 2008
Wave like an Egyptian: accelerometer based gesture recognition for culture specific interactions.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008
Proceedings of the working conference on Advanced Visual Interfaces, 2008
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008
Multimedia Information Extraction Roadmap: Integration of Affective Computing and Multimedia Information Extraction.
Proceedings of the Multimedia Information Extraction, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
The Virtual Human in the Loop-Engaging in Social Games Using Tangible Interaction Devices.
J. Game Dev., 2007
Proceedings of the Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 2007
Proceedings of the Sixth ISCA Workshop on Speech Synthesis, 2007
Proceedings of the International Workshop on Human-Centered Multimedia, 2007
Integrating a Virtual Agent into the Real World: The Virtual Anatomy Assistant Ritchie.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007
Role Assignment Via Physical Mobile Interaction Techniques in Mobile Multi-user Applications for Children.
Proceedings of the Ambient Intelligence, European Conference, 2007
A Systematic Comparison of Different HMM Designs for Emotion Recognition from Acted and Spontaneous Speech.
Proceedings of the Affective Computing and Intelligent Interaction, 2007
Proceedings of the Affective Computing and Intelligent Interaction, 2007
Proceedings of the Affective Computing and Intelligent Interaction, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Proceedings of the Modeling Communication with Robots and Virtual Humans, 2006
Integrating VR-Authoring and Context Sensing: Towards the Creation of Context-Aware Stories.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006
Proceedings of the Perception and Interactive Technologies, 2006
Proceedings of the Perception and Interactive Technologies, 2006
Proceedings of the Perception and Interactive Technologies, 2006
AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect.
Proceedings of the Perception and Interactive Technologies, 2006
Proceedings of the Fifth International Conference on Language Resources and Evaluation, 2006
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006
Proceedings of the 2006 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2006
Proceedings of the 36. Jahrestagung der Gesellschaft für Informatik, 2006
2005
Int. J. Artif. Intell. Tools, 2005
From Chatterbots to Natural Interaction - Face to Face Communication with Embodied Conversational Agents.
IEICE Trans. Inf. Syst., 2005
Proceedings of the Smart Graphics, 5th International Symposium, 2005
Where Do They Look? Gaze Behaviors of Multiple Users Interacting with an Embodied Conversational Agent.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005
The Synthetic Character Ritchie: First Steps Towards a Virtual Companion for Mixed Reality.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005
Integrating information from speech and physiological signals to achieve emotional sensitivity.
Proceedings of the 9th European Conference on Speech Communication and Technology, 2005
From Physiological Signals to Emotions: Implementing and Comparing Selected Methods for Feature Extraction and Classification.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005
Comparing Feature Sets for Acted and Spontaneous Speech in View of Automatic Emotion Recognition.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005
Proceedings of the Artificial Intelligence in Education, 2005
2004
A Review of the Development of Embodied Presentation Agents and Their Application Fields.
Proceedings of the Life-like characters - tools, affective functions, and applications., 2004
Embodied Conversational Characters: Wandering between the Digital and the Physical World (Digitale Weltenwanderer: Synthetische Charaktere zwischen Realität und Virtualität).
it Inf. Technol., 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004
Proceedings of the 34. Jahrestagung der Gesellschaft für Informatik, 2004
Proceedings of the Seventeenth International Florida Artificial Intelligence Research Society Conference, 2004
Proceedings of the Evaluating Embodied Conversational Agents, 14.03. - 19.03.2004, 2004
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004
2003
Künstliche Intell., 2003
Proceedings of the Smart Graphics, Third International Symposium, 2003
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003
Learning Affective Behavior.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
2002
IEEE Intell. Syst., 2002
Proceedings of the KI 2002: Advances in Artificial Intelligence, 2002
2001
Presenting through performing: on the use of multiple lifelike characters in knowledge-based presentation systems.
Knowl. Based Syst., 2001
Controlling the Behavior of Animated Presentation Agents in the Interface: Scripting versus Instructing.
AI Mag., 2001
Proceedings of the Multi-Agent-Systems and Applications II, 2001
Web-based characters for universal access: experience with different player technologies.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001
2000
Puppet - Ein virtuelles Puppentheater.
Künstliche Intell., 2000
Simulierte Konversationen zwischen animierten Agenten als eine neue Variante zur rechnergestützten Informationspräsentation.
Proceedings of the Simulation und Visualisierung 2000 (SimVis 2000), 2000
Proceedings of the Cooperative Information Agents IV, 2000
Getting the Mobile Users in: Three Systems that Support Collaboration in an Environment with Heterogeneous Communication Devices.
Proceedings of the working conference on Advanced visual interfaces, 2000
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2000
1999
Appl. Artif. Intell., 1999
Proceedings of the Affective Interactions, 1999
An empirical study on the trustworthiness of life-like interface agents.
Proceedings of the Human-Computer Interaction: Communication, 1999
Towards personalized multimedia presentation systems for all.
Proceedings of the Human-Computer Interaction: Communication, 1999
1998
Knowl. Based Syst., 1998
Zur multimedialen Präsentation von Handlungsalternativen in Verkehrsmanagement- und Verkehrssimulationssystemen.
Proceedings of the Simulation und Visualisierung 1998 (SimVis 1998), 1998
Proceedings of the RoboCup-98: Robot Soccer World Cup II, 1998
Guiding the User Through Dynamically Generated Hypermedia Presentations with a Life-like Character.
Proceedings of the 3rd International Conference on Intelligent User Interfaces, 1998
Combining Alternatives in the Multimedia presentation of Decision Support Information for Real-Time Control.
Proceedings of the Designing Effective and Usable Multimedia Systems: Proceedings of the IFIP Working Group 13.2 Conference on Designing Effective and Usable Multimedia Systems, 1998
Proceedings of the People and Computers XIII, Proceedings of HCI '98, 1998
Proceedings of the Second International Conference on Autonomous Agents, 1998
1997
WIP and PPP: a comparison of two multimedia presentation systems in terms of the standard reference model.
Comput. Stand. Interfaces, 1997
Proceedings of the RoboCup-97: Robot Soccer World Cup I, 1997
Proceedings of the 2nd International Conference on Intelligent User Interfaces, 1997
Computer-Generated Presentation Scripts for Life-Like Interface Agents.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
1996
WIP/PPP: Knowledge-Based Methods for Automated Multimedia Authoring.
Proceedings of the EUROMEDIA 1996 featuring WEBTEC-MEDIATEC-COMTEC-APTEC, 1996
Proceedings of the workshop on Advanced visual interfaces 1996, 1996
Proceedings of the Thirteenth National Conference on Artificial Intelligence and Eighth Innovative Applications of Artificial Intelligence Conference, 1996
1995
ACM Comput. Surv., 1995
Artif. Intell. Rev., 1995
Proceedings of the Fourteenth International Joint Conference on Artificial Intelligence, 1995
PhD thesis, 1995
1994
5th International Conference on Human-Computer Interaction jointly with 9th Symposium on Human Interface.
Künstliche Intell., 1994
Proceedings of the 15th International Conference on Computational Linguistics, 1994
1993
Von Textgeneratoren zu Intermedia-Präsentationssystemen.
Künstliche Intell., 1993
Artif. Intell., 1993
Designing Coherent Multimedia Presentations.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993
1992
From Presentation Tasks to Pictures: Towards a Computational Approach to Graphics Design.
Proceedings of the 10th European Conference on Artificial Intelligence, 1992
Incorporating Graphics Design and Realization into the Multimodal Presentation System WIP.
Proceedings of the Advanced Visual Interfaces - Proceedings of the International Workshop, 1992
1991
AAAI'91 Workshop Inteligent Multimedia Interfaces.
Künstliche Intell., 1991
Proceedings of the Proc. 7th Austrian Conference on Artificial Intelligence, 1991
Designing Illustrated Texts: How Language Production Is Influenced By Graphics Generation.
Proceedings of the EACL 1991, 1991
Proceedings of the Trends in Artificial Intelligence, 1991
The Design of Illustrated Documents as a Planning Task.
Proceedings of the Intelligent Multimedia Interfaces, 1991
WIP: The Automatic Synthesis of Multimodal Presentations.
Proceedings of the Intelligent Multimedia Interfaces, 1991
1990
Proceedings of the Repräsentation und Verarbeitung räumlichen Wissens, 1990
Wissensbasierte Perspektivenwahl für die automatische Erzeugung von 3D-Objektdarstellungen.
Proceedings of the Graphik und KI, 1990
Proceedings of the Graphik und KI, 1990
Towards a Plan-Based Synthesis of Illustrated Documents.
Proceedings of the 9th European Conference on Artificial Intelligence, 1990
1989
Proceedings of the Wissensbasierte Systeme, 1989
1988
On the Simultaneous Interpretation of Real World Image Sequences and their Natural Language Description: The System Soccer.
Proceedings of the 8th European Conference on Artificial Intelligence, 1988
1987
Proceedings of the 3. Österreichische Artificial Intelligence-Tagung, 1987
Generierung natürlichsprachlicher Äußerungen zur simultanen Beschreibung von zeitveränderlichen Szenen.
Proceedings of the GWAI-87, 11th German Workshop on Artificial Intelligence, Geseke, Germany, September 28, 1987
1986
Coping with the Intrinsic and Deictic Uses of Spatial Prepositions.
Proceedings of the Artificial Intelligence II: Methodology, Systems, Applications, 1986