Elisa Rubegni
Orcid: 0000-0002-6375-7604
According to our database1,
Elisa Rubegni
authored at least 78 papers
between 2001 and 2024.
Collaborative distances:
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Bibliography
2024
Proceedings of the 19th WiPSCE Conference on Primary and Secondary Computing Education Research, 2024
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024
Designing for Complementarity: A Conceptual Framework to Go Beyond the Current Paradigm of Using XAI in Healthcare.
Proceedings of the Artificial Intelligence in HCI, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
"It's kind of weird talking to a sphere": Exploring Children's Hopes and Fears on Social Robot Morphology Using Speculative Research Methods.
Proceedings of the Designing Interactive Systems Conference, 2024
Responding to Generative AI Technologies with Research-through-Design: The Ryelands AI Lab as an Exploratory Study.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
"When I'm writing a story, I am really good" Exploring the use of digital storytelling technology at home.
Int. J. Child Comput. Interact., December, 2023
The Aesthetics of Disharmony: Harnessing Sounds and Images for Dynamic Soundscapes Generation.
Proc. ACM Hum. Comput. Interact., 2023
"Periodic Fable Discovery" Using Tangible Interactions and Augmented Reality to Promote STEM Subjects.
Proceedings of the Seventeenth International Conference on Tangible, 2023
Developing Participatory Methods to Consider the Ethics of Emerging Technologies for Children.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Introducing Classroom Cloudlet: a mobile, tangible, and transparent approach to Internet of Things education.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
"The Toy Shop", a mobile application for detecting and mitigating gender stereotypical thinking in children.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Sixty Percent: A Proactive Approach to Developing a Security-Conscious Mindset in Children.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Supporting fieldwork for primary education with computing - micro: bit, clip: bit and game controllers.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Child-display interaction: Lessons learned on touchless avatar-based large display interfaces.
Pers. Ubiquitous Comput., 2022
Raising Awareness of Stereotyping Through Collaborative Digital Storytelling: Design for Change with and for Children.
Int. J. Hum. Comput. Stud., 2022
A systematic survey on embodied cognition: 11 years of research in child-computer interaction.
Int. J. Child Comput. Interact., 2022
Energy in Schools: Empowering Children to Deliver Behavioural Change for Sustainability.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Exploring Failures in Child-Computer Interaction.: Shifting the paradigm from "failures need to be hidden" to "failure is a learning opportunity".
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
"Don't let the robots walk our dogs, but it's ok for them to do our homework": children's perceptions, fears, and hopes in social robots.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Where we Succeed and Fail: Reflecting on the Challenge of doing Research with Children.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
A Meta-interactive Compositional Approach that Fosters Musical Emergence through Ludic Expressivity.
Proc. ACM Hum. Comput. Interact., 2021
"The girl who wants to fly": Exploring the role of digital technology in enhancing dialogic reading.
Int. J. Child Comput. Interact., 2021
2020
Int. J. Child Comput. Interact., 2020
Empowering Children's Critical Reflections on AI, Robotics and Other Intelligent Technologies.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Creating opportunities for children's critical reflections on AI, robotics and other intelligent technologies.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Design for Change With and for Children: How to Design Digital StoryTelling Tool to Raise Stereotypes Awareness.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Editorial special issue on assumptions about the concept of childhood and the roles of children in design.
Int. J. Child Comput. Interact., 2019
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
Interactions, 2018
A comparative study into how pupils can play different roles in co-design activities.
Int. J. Child Comput. Interact., 2018
How to Design a Digital Storytelling Authoring Tool for Developing Pre-Reading and Pre-Writing Skills.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the IDC Workshop: Sustaining Girls' Participation in STEM, 2018
2016
The TRiTS model: teacher roles in introducing digital technology into a school curriculum.
Cogn. Technol. Work., 2016
A good balance of costs and benefits: convincing a university administration to support the installation of an interactive multi-application display system on campus.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
"Fun place within a serious space": stimulating community interaction and engagement through situated snapshots in a university setting.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
2014
Int. J. Arts Technol., 2014
Proceedings of the IDC '14, 2014
Design guidelines for more engaging electronic books: insights from a cooperative inquiry study.
Proceedings of the IDC '14, 2014
2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Modelling the role of teachers in introducing portable technology to the school curriculum.
Proceedings of the European Conference on Cognitive Ergonomics 2013, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Design recommendations for the development of a digital storytelling mobile application.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013
Proceedings of the Interaction Design and Children 2013, 2013
2012
Designing "interacting places" for a student community using a communicative ecology approach.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012
Using public displays to stimulate passive engagement, active engagement, and discovery in public spaces.
Proceedings of the Media Architecture Biennale Conference: Participation, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
2011
CATS: using scenario dramatization to rapidly design public displays for stimulating community interaction.
Proceedings of the 29th ACM international conference on Design of communication, 2011
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011
2010
A format to design narrative multimedia applications for cultural heritage communication.
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010
Comparing canonical and digital-based narrative activities in a formal educational setting.
Proceedings of the Interaction Design and Children, 2010
2009
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009
Proceedings of the Interaction Design and Children, 2009
2008
Proceedings of the Computers Helping People with Special Needs, 2008
Proceedings of the ECCE 2008, 2008
Proceedings of the ECCE 2008, 2008
2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Wi-roni: a gesture tangible interface for experiencing internet content in public spaces.
Proceedings of the 2007 workshop on Tagging, 2007
Tangible Interaction Based on Personal Objects for Collecting and Sharing Travel Experience.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007
Proceedings of the 14th European Conference on Cognitive Ergonomics: invent! explore!, 2007
2006
3is Learning objects: organization of knowledge through the capture of narrative structures.
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics, 2006
2003
Conceptual Architecture for Mobility Context.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003
2001
Proceedings of the Nineteenth Annual International Conference of Computer Documentation: Communicating in the New Millennium, 2001