Elina Annanperä

Orcid: 0000-0002-2615-9576

According to our database1, Elina Annanperä authored at least 18 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Toward Collective Ambidexterity in Public Sector Digital Initiatives: A Case of the Finnish Water Sector.
Digit. Gov. Res. Pract., December, 2023

Information needs and presentation in agile software development.
Inf. Softw. Technol., 2023

Junior Software Engineers' International Communication and Collaboration Competences.
IEEE Access, 2023

Roadmapper: a Tool for Supporting Communication in Software Product Roadmapping.
Proceedings of the Annual Symposium of Computer Science 2023 co-located with The International Conference on Evaluation and Assessment in Software Engineering (EASE 2023), 2023

Collectively Ambidextrous Digital Service Ecosystems: A Case of Bureaucracy of Death.
Proceedings of the 31st European Conference on Information Systems, 2023

2022
Digital Twins About Humans - Design Objectives From Three Projects.
J. Comput. Inf. Sci. Eng., 2022

2021
Machine type communications: key drivers and enablers towards the 6G era.
EURASIP J. Wirel. Commun. Netw., 2021

Modes of Collaboration in Digital Transformation of Municipal Wastewater Management.
Proceedings of the 29th European Conference on Information Systems, 2021

2020
White Paper on Critical and Massive Machine Type Communication Towards 6G.
CoRR, 2020

Synchronizing Game and AI Design in PCG-Based Game Prototypes.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2018
Mobile gaming in gyms - Can fitness and games join together?
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

Testing methods for mobile game development a case study on user feedback in different development phases.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

2017
Designing and Implementing Common Market for Cross-Game Purchases between Mobile Games.
Proceedings of the 30th Bled eConference: Digital Transformation, 2017

2016
Exploring Processes in Small Software Companies: A Systematic Review.
Proceedings of the Software Process Improvement and Capability Determination, 2016

Service Innovation Research in the Context of Business Ecosystems-A multidisciplinary Mapping Study.
Proceedings of the 10th Mediterranean Conference on Information Systems, 2016

Managing Emerging Business Ecosystems - A Knowledge Management Viewpoint.
Proceedings of the 22nd Americas Conference on Information Systems, 2016

2014
Service Design and Coevolution of an Emerging SME Wellness Ecosystem.
Proceedings of the Nordic Contributions in IS Research, 2014

2010
Social Media as Means for Company Communication and Service Design.
Proceedings of the Networked Digital Technologies - Second International Conference, 2010


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