Elin A. Björling

Orcid: 0000-0002-0385-2562

According to our database1, Elin A. Björling authored at least 28 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Designing for Teen Mental Health: An exploration of the co-design of virtual reality in the public library setting.
Int. J. Child Comput. Interact., 2024

2023
Low-Effort, Unqualified, and Malicious User Behaviors in Online Human-Robot Interaction Studies.
Proceedings of the 41st ACM International Conference on Design of Communication, 2023

Tell Me About It: Adolescent Self-Disclosure with an Online Robot for Mental Health.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

2022
Exploring the Effect of a Nature-based Virtual Reality Environment on Stress in Adolescents.
Frontiers Virtual Real., 2022

Designing for culturally responsive social robots: An application of a participatory framework.
Frontiers Robotics AI, 2022

Connecting the Dots of Social Robot Design From Interviews With Robot Creators.
Frontiers Robotics AI, 2022

Participatory Design for Mental Health Data Visualization on a Social Robot.
CoRR, 2022

FLEX-SDK: An Open-Source Software Development Kit for Creating Social Robots.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Share with Me: A Study on a Social Robot Collecting Mental Health Data.
Proceedings of the Social Robotics - 14th International Conference, 2022

Robots for Connection: A Co-Design Study with Adolescents.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

Public Versus Private: How Teens Perceived Teen-robot Interactions in a School Setting.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

Community-Based Data Visualization for Mental Well-being with a Social Robot.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

FLEXI: A Robust and Flexible Social Robot Embodiment Kit.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Engaging English Language Learners as Cultural Informants in the Design of a Social Robot for Education.
Multimodal Technol. Interact., 2021

Sharing stressors with a social robot prototype: What embodiment do adolescents prefer?
Int. J. Child Comput. Interact., 2021

I Am the Robot: Teen Collaboration in an Asymmetric, Virtual Reality Game.
Frontiers Virtual Real., 2021

Exploring Web-Based VR for Participatory Robot Design.
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021

2020
Can We Keep Him Forever? Teens' Engagement and Desire for Emotional Connection with a Social Robot.
Int. J. Soc. Robotics, 2020

Exploring Teens as Robot Operators, Users and Witnesses in the Wild.
Frontiers Robotics AI, 2020

The Experience and Effect of Adolescent to Robot Stress Disclosure: A Mixed-Methods Exploration.
Proceedings of the Social Robotics - 12th International Conference, 2020

2019
Participatory Research Principles in Human-Centered Design: Engaging Teens in the Co-Design of a Social Robot.
Multimodal Technol. Interact., 2019

The Effect of Interaction and Design Participation on Teenagers' Attitudes towards Social Robots.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

Participatory design with teens: A social robot design challenge.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

Designing a Collaborative Virtual Reality Game for Teen-Robot Interactions.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

Thought Disposal: Co-Designing a virtual interaction to reduce stress in teens.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
Usability testing with teens: Adapting human-centered design and UX methods.
Proceedings of the 36th ACM International Conference on the Design of Communication, 2018

Teen-Robot Interaction: A Pilot Study of Engagement with a Low-fidelity Prototype.
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

2017
Designing for engagement: using participatory design to develop a social robot to measure teen stress.
Proceedings of the 35th ACM International Conference on the Design of Communication, 2017


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