Elias Houstis

According to our database1, Elias Houstis authored at least 8 papers between 2013 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Teaching Design Thinking through Gamified Learning.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

Active Problem-based Learning for Engineering Higher Education.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

2017
Decentralized service discovery and selection in Internet of Things applications based on artificial potential fields.
Serv. Oriented Comput. Appl., 2017

2016
A Serious Game for Digital Skill Building Among Individuals at Risk, Promoting Employability and Social Inclusion.
Proceedings of the Serious Games, Interaction and Simulation, 2016

A Bio-Inspired Service Discovery and Selection Approach for IoT Applications.
Proceedings of the IEEE International Conference on Services Computing, 2016

2015
A Gamified Community for Fostering Learning Engagement Towards Preventing Early School Leaving.
Proceedings of the Serious Games, Interaction, and Simulation, 2015

A Virtual City Environment for Engineering Problem Based Learning.
Proceedings of the Serious Games, Interaction, and Simulation, 2015

2013
Serious Game Design for Vehicular Language Learning Addressing Work Needs.
Proceedings of the Games and Learning Alliance - Second International Conference, 2013


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