Eli Tucker-Raymond
Orcid: 0000-0002-7196-8655
According to our database1,
Eli Tucker-Raymond
authored at least 12 papers
between 2010 and 2023.
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Bibliography
2023
Youth Pedagogical Development in Youth Teaching Rehearsals: How young people navigate multiple roles and identities while rehearsing to teach younger students to program robot Finches.
Proceedings of FabLearn / Constructionism 2023: Full and Short Research Papers, 2023
2021
Comput. Educ., 2021
2020
Centering Relationships in STEM Disciplines: A Sociopolitical Lens on Teacher Learning.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
All Good Things Come in Threes: Assessing Student-Designed Games via Triadic Game Design.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Ice Paddles, CO2 Invaders, and Exploding Planets: How Young Students Transform Climate Science Into Serious Games.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Is My Game OK Dr. Scratch?: Exploring Programming and Computational Thinking Development via Metrics in Student-Designed Serious Games for STEM.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2017
The Role of Computational Thinking Practices in Making: How Beginning Youth Makers Encounter & Appropriate CT Practices in Making.
Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education, 2017
2016
Negotiating tensions between aesthetics, meaning and technics as opportunities for disciplinary engagement.
Proceedings of the 6th Annual Conference on Creativity and Fabrication in Education, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
2010
Paper 2: history in schools, teachers, and students: identities and meaning making in middle school social studies.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010