Eleonora Mencarini

Orcid: 0000-0002-9622-2438

Affiliations:
  • Fondazione Bruno Kessler, Povo, TN, Italy


According to our database1, Eleonora Mencarini authored at least 24 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Imagining Sustainable Futures: Expanding the Discussion on Sustainable HCI.
Interactions, 2024

2023
Becoming a Speleologist: Design Implications for Coordination in Wild Outdoor Environments.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

HCI for Climate Change: Imagining Sustainable Futures.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
New Trends in HCI and Sports.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022

2021
Underground astronauts: Understanding the sporting science of speleology and its implications for HCI.
Int. J. Hum. Comput. Stud., 2021

'I would have Preferred an Ankle Tag': The Lived Experience of a Nationwide Quarantine App.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Designing for/with/around Nature: Exploring new Frontiers of Outdoor-related HCI.
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021

From Sustainable Mobility to Good Deeds: Supporting School Participation during COVID-19 Emergency through a Playful Education Platform.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2019
Designing Wearable Systems for Sports: A Review of Trends and Opportunities in Human-Computer Interaction.
IEEE Trans. Hum. Mach. Syst., 2019

Co-designing wearable devices for sports: The case study of sport climbing.
Int. J. Hum. Comput. Stud., 2019

Paper Pocket Pets - Making Wearable Interactive Toys.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

2018
Designing Wearables for Climbing: Integrating the Practice and the Experience Perspectives of Outdoor Adventure Sports.
PhD thesis, 2018

2017
Soil, Rock, and Snow: On Designing for Information Sharing in Outdoor Sports.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Influencing Participation in Group Brainstorming Through Ambient Intelligence.
Int. J. Hum. Comput. Interact., 2016

Design Opportunities for Wearable Devices in Learning to Climb.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Emotions in climbing: a design opportunity for haptic communication.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Towards understanding digital sharing practices in outdoor sports.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

2015
Assessing a Collaborative Application for Comic Strips Composition.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Formative evaluation of a constrained composition approach for storytelling.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Overt or subtlefi: supporting group conversations with automatically targeted directives.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Ambient Influence for Promoting Balanced Participation in Group Brainstorming.
Proceedings of the Ambient Intelligence, European Conference, 2014

2013
Sensing and reacting to users' interest: an adaptive public display.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
An investigation on acceptance and rejection of public displays in a knowledge company.
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012

2010
"Luckily, I don't need it": elderly and the use of artifacts for time management.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010


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