Eirini Tenta

According to our database1, Eirini Tenta authored at least 2 papers between 2018 and 2021.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Escape Rooms as a Collaborative Problem-Solving Environment.
Int. J. Game Based Learn., 2021

2018
Using a Non-educational Mobile Game for Learning in Biology, Geography and Mathematics: Pokémon Go as a Case Study.
Proceedings of the Technology and Innovation in Learning, Teaching and Education, 2018


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