Ehtzaz Chaudhry

Orcid: 0000-0001-6797-3614

According to our database1, Ehtzaz Chaudhry authored at least 25 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Improving Realism of Facial Interpolation and Blendshapes with Analytical Partial Differential Equation-Represented Physics.
Axioms, March, 2024

2023
State-of-the-art improvements and applications of position based dynamics.
Comput. Animat. Virtual Worlds, 2023

2022
PDE patch-based surface reconstruction from point clouds.
J. Comput. Sci., 2022

2021
Voronoi diagram and Monte-Carlo simulation based finite element optimization for cost-effective 3D printing.
J. Comput. Sci., 2021

Efficient and Physics-based Facial Blendshapes based on ODE sweeping Surface and Newton's second law.
Proceedings of the 25th International Conference Information Visualisation, 2021

Shape Reconstruction from Point Clouds Using Closed Form Solution of a Fourth-Order Partial Differential Equation.
Proceedings of the Computational Science - ICCS 2021, 2021

Composite Generalized Elliptic Curve-Based Surface Reconstruction.
Proceedings of the Computational Science - ICCS 2021, 2021

State-of-the-Art in 3D Face Reconstruction from a Single RGB Image.
Proceedings of the Computational Science - ICCS 2021, 2021

2020
Minimizing Material Consumption of 3D Printing with Stress-Guided Optimization.
Proceedings of the Computational Science - ICCS 2020, 2020

2019
Efficient convolutional hierarchical autoencoder for human motion prediction.
Vis. Comput., 2019

Efficient and realistic character animation through analytical physics-based skin deformation.
Graph. Model., 2019

Modelling and Simulation of Lily flowers using PDE Surfaces.
Proceedings of the 13th International Conference on Software, 2019

2018
Automatic Generation of Dynamic Skin Deformation for Animated Characters.
Symmetry, 2018

Semantic modeling of indoor scenes with support inference from a single photograph.
Comput. Animat. Virtual Worlds, 2018

Realistic texture synthesis for point-based fruitage phenotype.
Comput. Biol. Medicine, 2018

2017
Characteristics of Pro-c Analogies and Blends between Research Publications.
Proceedings of the Eighth International Conference on Computational Creativity, 2017

2016
Skin deformation and animation of character models based on static and dynamic ordinary differential equations.
PhD thesis, 2016

2015
Dynamic skin deformation using finite difference solutions for character animation.
Comput. Graph., 2015

2013
Shape modeling for animated characters using ordinary differential equations.
Comput. Graph., 2013

Determination of Force Fields for Ode-based and Skeleton Driven Character Animation .
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

Character Modeling using Physically based Deformable Curves.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

Statistical Analysis of Joint Determination for Skeleton Driven Animation of Human Hands.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

2010
Manipulation of Parametric Surfaces through a Simple Deformation Algorithm.
Proceedings of the GRAPP 2010, 2010

2009
Surface modeling with boundary constraints and partial differential equations.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

Physics and example based skin deformations for character animation.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009


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