Eelke Folmer
Orcid: 0000-0002-8937-955XAffiliations:
- University of Nevada, Reno, NV, USA
According to our database1,
Eelke Folmer
authored at least 71 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on unr.edu
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on orcid.org
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on eelke.com
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on dl.acm.org
On csauthors.net:
Bibliography
2024
Performance and Navigation Behavior of using Teleportation in VR First-Person Shooter Games.
Games Res. Pract., September, 2024
2023
Correction to: Eye tracking in virtual reality: a broad review of applications and challenges.
Virtual Real., June, 2023
Virtual Real., June, 2023
Comprehensive Feedback Module Comparison for Autonomous Vehicle-Pedestrian Communication in Virtual Reality.
Proceedings of the Social Robotics - 15th International Conference, 2023
2022
VR Sickness Adaptation With Ramped Optic Flow Transfers From Abstract To Realistic Environments.
Frontiers Virtual Real., 2022
Proceedings of the Symposium on Spatial User Interaction, 2022
Proceedings of the 9th International Conference on Applied Computing & Information Technology, 2022
2021
Field-of-View Restriction to Reduce VR Sickness Does Not Impede Spatial Learning in Women.
ACM Trans. Appl. Percept., 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the 47th Graphics Interface Conference, 2021
2020
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
GazeMetrics: An Open-Source Tool for Measuring the Data Quality of HMD-based Eye Trackers.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020
2019
Displays, 2019
Underwater Virtual Reality System for Neutral Buoyancy Training: Development and Evaluation.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Out-of-body Locomotion: Vectionless Navigation with a Continuous Avatar Representation.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
The Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the 44th Graphics Interface Conference, Toronto, Canada, May 8-11, 2018., 2018
StereoTrack: 180-degree Low-cost Acoustic Positional Tracking for Mobile VR Platforms.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018
2017
ACM Trans. Access. Comput., 2017
Evaluating the Accessibility of the Job Search and Interview Process for People who are Blind and Visually Impaired.
Proceedings of the 14th Web for All Conference, 2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 13th Web for All Conference, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
VR-STEP: Walking-in-Place using Inertial Sensing for Hands Free Navigation in Mobile VR Environments.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
2015
ACM SIGACCESS Access. Comput., 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Integrated online localization and navigation for people with visual impairments using smart phones.
ACM Trans. Interact. Intell. Syst., 2014
Real-time sensory substitution to enable players who are blind to play video games using whole body gestures.
Entertain. Comput., 2014
Proceedings of the IEEE Haptics Symposium, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014
Headlock: a wearable navigation aid that helps blind cane users traverse large open spaces.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014
2013
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013
Proceedings of the Advances in Visual Computing - 9th International Symposium, 2013
Proceedings of the Graphics Interface 2013, 2013
2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
TWuiST: A discrete tactile-proprioceptive display for eye and ear free output on mobile devices.
Proceedings of the 2012 IEEE Haptics Symposium, 2012
The user as a sensor: navigating users with visual impairments in indoor spaces using tactile landmarks.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Syntherella: a feedback synthesizer for efficient exploration of virtual worlds using a screen reader.
Proceedings of the Graphics Interface 2011 Conference, 2011
Pet-N-Punch: upper body tactile/audio exergame to engage children with visual impairments into physical activity.
Proceedings of the Graphics Interface 2011 Conference, 2011
Proceedings of the Foundations of Digital Games, 2011
Proceedings of the Foundations of Digital Games, 2011
2010
Proceedings of the International Cross-Disciplinary Conference on Web Accessibility, 2010
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010
Proceedings of the International Conference on the Foundations of Digital Games, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010
2009
Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility, 2009
2008
Int. J. Inf. Technol. Web Eng., 2008
Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility, 2008
2007
Int. J. Softw. Eng. Knowl. Eng., 2007
Component Based Game Development - A Solution to Escalating Costs and Expanding Deadlines?
Proceedings of the Component-Based Software Engineering, 10th International Symposium, 2007
2006
Inf. Softw. Technol., 2006
2005
Proceedings of the 31st EUROMICRO Conference on Software Engineering and Advanced Applications (EUROMICRO-SEAA 2005), 30 August, 2005
2004
Proceedings of the Engineering Human Computer Interaction and Interactive Systems, 2004
2003
A framework for capturing the relationship between usability and software architecture.
Softw. Process. Improv. Pract., 2003
Proceedings of ICSE 2003 Workshop on Bridging the Gaps Between Software Engineering and Human-Computer Interaction, 2003