Edyta Paulina Bogucka

Orcid: 0000-0002-8774-2386

Affiliations:
  • Nokia Bell Labs, UK
  • Technical University Munich, Germany (former)


According to our database1, Edyta Paulina Bogucka authored at least 16 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

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Bibliography

2024
RAI Guidelines: Method for Generating Responsible AI Guidelines Grounded in Regulations and Usable by (Non-)Technical Roles.
Proc. ACM Hum. Comput. Interact., 2024

Good Intentions, Risky Inventions: A Method for Assessing the Risks and Benefits of AI in Mobile and Wearable Uses.
Proc. ACM Hum. Comput. Interact., 2024

Co-designing an AI Impact Assessment Report Template with AI Practitioners and AI Compliance Experts.
CoRR, 2024

ExploreGen: Large Language Models for Envisioning the Uses and Risks of AI Technologies.
CoRR, 2024

The Atlas of AI Incidents in Mobile Computing: Visualizing the Risks and Benefits of AI Gone Mobile.
Proceedings of the Adjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction, 2024

Implications of Regulations on the Use of AI and Generative AI for Human-Centered Responsible Artificial Intelligence.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
A Method for Generating Dynamic Responsible AI Guidelines for Collaborative Action.
CoRR, 2023

Responsible AI for Earth Observation: Attitides Among Experts.
Proceedings of the IEEE International Geoscience and Remote Sensing Symposium, 2023

2022
Data-driven design and analysis of map-based storytelling.
PhD thesis, 2022

Visualizing Internal Sustainability Efforts in Big Companies.
IEEE Computer Graphics and Applications, 2022

2021
Humane Visual AI: Telling the Stories Behind a Medical Condition.
IEEE Trans. Vis. Comput. Graph., 2021

Cartographic Design of Cultural Maps.
CoRR, 2021

Streetonomics: Quantifying Culture Using Street Names.
CoRR, 2021

The Dreamcatcher: Interactive Storytelling of Dreams.
IEEE Computer Graphics and Applications, 2021

2020
Cartographic Design of Cultural Maps.
IEEE Computer Graphics and Applications, 2020

2018
Feasibility of the Space-Time Cube in Temporal Cultural Landscape Visualization.
ISPRS Int. J. Geo Inf., 2018


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