Edvar Vilar Neto

According to our database1, Edvar Vilar Neto authored at least 14 papers between 2007 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2017
Mixed Reality TVs: Applying Motion Parallax for Enhanced Viewing and Control Experiences on Consumer TVs.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017

ARkanoidAR: An Augmented Reality System to Guide Biomechanical Movements at Sagittal Plane.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017

2015
Sci-Fi Gestures Catalog - Understanding the Future of Gestural Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Improving Song Guessing Games Through Music Track Composition.
Proceedings of the Design, User Experience, and Usability: Interactive Experience Design, 2015

Combining Principles of Experience, Traditional Heuristics and Industry Guidelines to Evaluate Multimodal Digital Artifacts.
Proceedings of the Design, User Experience, and Usability: Design Discourse, 2015

An Open Catalog of Hand Gestures from Sci-Fi Movies.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Glassist: Using Augmented Reality on Google Glass as an Aid to Classroom Management.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014

Animar: Augmenting the Reality of Storyboards and Animations.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014

Evaluating the Usability on Multimodal Interfaces: A Case Study on Tablets Applications.
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014

In-Place Natural and Effortless Navigation for Large Industrial Scenarios.
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014

Fishtank Everywhere: Improving Viewing Experience over 3D Content.
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014

The Paradigm of Meta-interface as a Facilitator of Websites Usability and Accessibility.
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014

2013
Bare hand natural interaction with augmented objects.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

2007
Dealing with Subjective Uncertainty in Knowledge Based Systems.
Proceedings of the 12th IEEE Symposium on Computers and Communications (ISCC 2007), 2007


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