Eduardo Velloso
Orcid: 0000-0003-4414-2249Affiliations:
- University of Sydney, Australia
- University of Melbourne, School of Computing and Information Systems, Australia
According to our database1,
Eduardo Velloso
authored at least 119 papers
between 2011 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Effect of Explanation Conceptualisations on Trust in AI-assisted Credibility Assessment.
Proc. ACM Hum. Comput. Interact., 2024
Addressing attentional issues in augmented reality with adaptive agents: Possibilities and challenges.
Int. J. Hum. Comput. Stud., 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
Trust Development and Repair in AI-Assisted Decision-Making during Complementary Expertise.
Proceedings of the 2024 ACM Conference on Fairness, Accountability, and Transparency, 2024
Practice-informed Patterns for Organising Large Groups in Distributed Mixed Reality Collaboration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Augmented Reality at Zoo Exhibits: A Design Framework for Enhancing the Zoo Experience.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality Collaboration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
The Jamais Vu Effect: Understanding the Fragile Illusion of Co-Presence in Mixed Reality.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Directive Explanations for Actionable Explainability in Machine Learning Applications.
ACM Trans. Interact. Intell. Syst., December, 2023
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., December, 2023
Hands-on or hands-off: Deciphering the impact of interactivity on embodied learning in VR.
Comput. Educ. X Real., December, 2023
Int. J. Hum. Comput. Stud., July, 2023
Methodological Standards in Accessibility Research-PLXBCCR- on Motor Impairments: A Survey.
ACM Comput. Surv., 2023
An Empirical Evaluation of Educational Data Mining Techniques in a Dynamic VR Application.
Proceedings of the 35th Australian Computer-Human Interaction Conference, 2023
Algorithmic Decisions, Desire for Control, and the Preference for Human Review over Algorithmic Review.
Proceedings of the 2023 ACM Conference on Fairness, Accountability, and Transparency, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Partially Blended Realities: Aligning Dissimilar Spaces for Distributed Mixed Reality Meetings.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
An Online Unsupervised Dynamic Window Method to Track Repeating Patterns From Sensor Data.
IEEE Trans. Cybern., 2022
Inf. Sci., 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
To type or to speak? The effect of input modality on text understanding during note-taking.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
ACM Trans. Comput. Hum. Interact., 2021
Proc. ACM Hum. Comput. Interact., 2021
ACM Comput. Surv., 2021
Directive Explanations for Actionable Explainability in Machine Learning Applications.
CoRR, 2021
Are you with me? Measurement of Learners' Video-Watching Attention with Eye Tracking.
Proceedings of the LAK'21: 11th International Learning Analytics and Knowledge Conference, 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
IEEE Trans. Vis. Comput. Graph., 2020
IEEE Trans. Hum. Mach. Syst., 2020
Int. J. Hum. Comput. Stud., 2020
Artif. Intell., 2020
Investigating Immersive Virtual Reality as an Educational Tool for Quantum Computing.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020
Exploring the usage of thermal imaging for understanding video lecture designs and students' experiences.
Proceedings of the LAK '20: 10th International Conference on Learning Analytics and Knowledge, 2020
Enhancing Visitor Experience or Hindering Docent Roles: Attentional Issues in Augmented Reality Supported Installations.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Pervasive Mob. Comput., 2019
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019
Int. J. Inf. Manag., 2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Ubiquitous smart eyewear interactions using implicit sensing and unobtrusive information output.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
AI-mediated gaze-based intention recognition for smart eyewear: opportunities & challenges.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
A Tale of Two Perspectives: A Conceptual Framework of User Expectations and Experiences of Instructional Fitness Apps.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Biometric Mirror: Exploring Ethical Opinions towards Facial Analysis and Automated Decision-Making.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Challenges of emerging technologies for human-centred design: bridging the gap between inquiry and invention.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Circular orbits detection for gaze interaction using 2D correlation and profile matching algorithms.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
Looks Can Be Deceiving: Using Gaze Visualisation to Predict and Mislead Opponents in Strategic Gameplay.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
2017
ACM Trans. Comput. Hum. Interact., 2017
Cognitive Heat: Exploring the Usage of Thermal Imaging to Unobtrusively Estimate Cognitive Load.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Only forward?: toward understanding human visual behaviour when examining search results.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Evaluating Real-Time Gaze Representations to Infer Intentions in Competitive Turn-Based Strategy Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Multimodal Segmentation on a Large Interactive Tabletop: Extending Interaction on Horizontal Surfaces with Gaze.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016
TraceMatch: a computer vision technique for user input by tracing of animated controls.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
ACM Comput. Surv., 2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Remote Gaze and Gesture Tracking on the Microsoft Kinect: Investigating the Role of Feedback.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Interactions Under the Desk: A Characterisation of Foot Movements for Input in a Seated Position.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
Dataset, November, 2013
Dataset, April, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013
2012
Proceedings of the 2012 Brazilian Symposium on Collaborative Systems, 2012
Wearable Computing: Accelerometers' Data Classification of Body Postures and Movements.
Proceedings of the Advances in Artificial Intelligence - SBIA 2012, 2012
2011
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011