Eduardo Herranz

According to our database1, Eduardo Herranz authored at least 9 papers between 2014 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Gamification for software process improvement: a practical approach.
IET Softw., 2019

2018
Is Gamification a Way to a Softer Software Process Improvement? A Preliminary Study of Success Factors.
Proceedings of the Systems, Software and Services Process Improvement, 2018

2017
Deploying a Gamification Framework for Software Process Improvement: Preliminary Results.
Proceedings of the Systems, Software and Services Process Improvement, 2017

2016
Towards a Gamification Framework for Software Process Improvement Initiatives: Construction and Validation.
J. Univers. Comput. Sci., 2016

Virtual reality and its uses: a systematic literature review.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

Gamification and Human Factors in Quality Management Systems: Mapping from Octalysis Framework to ISO 10018.
Proceedings of the Systems, Software and Services Process Improvement, 2016

Bridging the Gap Between SPI and SMEs in Educational Settings: A Learning Tool Supporting ISO/IEC 29110.
Proceedings of the Systems, Software and Services Process Improvement, 2016

2015
Gamiware: A Gamification Platform for Software Process Improvement.
Proceedings of the Systems, Software and Services Process Improvement, 2015

2014
Gamification as a Disruptive Factor in Software Process Improvement Initiatives.
J. Univers. Comput. Sci., 2014


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