Eduardo Filgueiras Damasceno
Orcid: 0000-0002-6246-1246
According to our database1,
Eduardo Filgueiras Damasceno
authored at least 20 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Multim. Tools Appl., January, 2024
Evaluating Usability, User Experience, and Playability of a Puzzle Game in Mixed Reality.
Proceedings of the 26th Symposium on Virtual and Augmented Reality, 2024
Usability and User Experience Questionnaire Evaluation and Evolution for Touchable Holography.
Proceedings of the 26th International Conference on Enterprise Information Systems, 2024
2023
Rev. Iberoam. de Tecnol. del Aprendiz., February, 2023
Avaliando um SI Colaborativo para Apoiar Revisões e Mapeamentos Sistemáticos da Literatura.
Braz. J. Inf. Syst., 2023
Usability and User Experience Evaluation of Touchable Holographic Solutions: A Systematic Mapping Study.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023
2022
Proposal and Evaluation of a Collaborative IS to Support Systematic Reviews and Mapping Studies.
Proceedings of the SBSI: XVIII Brazilian Symposium on Information Systems, Curitiba, Brazil, May 16, 2022
Porifera: A Collaborative Tool to Support Systematic Literature Review and Systematic Mapping Study.
Proceedings of the SBES 2022: XXXVI Brazilian Symposium on Software Engineering, Virtual Event Brazil, October 5, 2022
2020
A Motor Rehabilitation's Motion Range Assessment with Low-Cost Virtual Reality Serious Game.
Proceedings of the 22nd IEEE International Conference on E-health Networking, 2020
2019
Analysis of Low-Cost Virtual and Augmented Reality Technology in Case of Motor Rehabilitation.
Proceedings of the 21st Symposium on Virtual and Augmented Reality, 2019
A Proposal of Interaction with 3D Object using Hologram by Reflection on Low-Cost Devices.
Proceedings of the 21st Symposium on Virtual and Augmented Reality, 2019
Evaluation of the usability and accessibility of a keyboard for people with motor paralysis and paresthesia.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019
2018
Sociability from the Perspective of Cultural Diversity in Virtual Communities of Practice.
Proceedings of the Cross-Cultural Design. Methods, Tools, and Users, 2018
Teaching Multidisciplinary Teams Requirements for Undergraduate Students: an Approach to Augmented Reality Software in Design Thinking Context.
Proceedings of the IEEE Frontiers in Education Conference, 2018
2017
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017
2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
2010
Proceedings of the Future Multimedia Networking, Third International Workshop, 2010
An X3D Framework for Developing Adaptive Virtual Environments.
Proceedings of the 2010 International Conference on Computer Graphics & Virtual Reality, 2010
2007
Uso Experimental de Voice-commerce, uma plataforma de atendimento virtual.
Rev. Avances en Sistemas Informática, 2007