Eduardo Cuervo

According to our database1, Eduardo Cuervo authored at least 16 papers between 2009 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Creating the Perfect Illusion: What will it take to Create Life-Like Virtual Reality Headsets?
Proceedings of the 19th International Workshop on Mobile Computing Systems & Applications, 2018

Steel: Simplified Development and Deployment of Edge-Cloud Applications.
Proceedings of the 10th USENIX Workshop on Hot Topics in Cloud Computing, 2018

2016
Demo: FocusVR: Effective & Usable VR Display Power Management.
Proceedings of the 14th Annual International Conference on Mobile Systems, 2016

Poster: Mobile Virtual Reality for Head-mounted Displays With Interactive Streaming Video and Likelihood-based Foveation.
Proceedings of the 14th Annual International Conference on Mobile Systems, 2016

Demo: FlashBack: Immersive Virtual Reality on Mobile Devices via Rendering Memoization.
Proceedings of the 14th Annual International Conference on Mobile Systems, 2016

FlashBack: Immersive Virtual Reality on Mobile Devices via Rendering Memoization.
Proceedings of the 14th Annual International Conference on Mobile Systems, 2016

2015
Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming.
Proceedings of the 13th Annual International Conference on Mobile Systems, 2015

Demo: Irides: Attaining Quality, Responsiveness and Mobility for Virtual Reality Head-mounted Displays.
Proceedings of the 13th Annual International Conference on Mobile Systems, 2015

Kahawai: High-Quality Mobile Gaming Using GPU Offload.
Proceedings of the 13th Annual International Conference on Mobile Systems, 2015

2014
Demo: DeLorean: using speculation to enable low-latency continuous interaction for mobile cloud gaming.
Proceedings of the 12th Annual International Conference on Mobile Systems, 2014

Demo: Kahawai: high-quality mobile gaming using GPU offload.
Proceedings of the 12th Annual International Conference on Mobile Systems, 2014

2013
ScreenPass: secure password entry on touchscreen devices.
Proceedings of the 11th Annual International Conference on Mobile Systems, 2013

2012
Enhancing Mobile Devices through Code Offload.
PhD thesis, 2012

2011
CrowdLab: An architecture for volunteer mobile testbeds.
Proceedings of the Third International Conference on Communication Systems and Networks, 2011

2010
MAUI: making smartphones last longer with code offload.
Proceedings of the 8th International Conference on Mobile Systems, 2010

2009
Experimenting in mobile social contexts using JellyNets.
Proceedings of the 10th Workshop on Mobile Computing Systems and Applications, 2009


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