Eddy Boxerman

According to our database1, Eddy Boxerman authored at least 5 papers between 2003 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
PCG-Based Game Design Patterns.
CoRR, 2016

2011
Towards minimalist game design.
Proceedings of the Foundations of Digital Games, 2011

2006
Physically Based Deformable Models in Computer Graphics.
Comput. Graph. Forum, 2006

2004
Decomposing cloth.
Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004

2003
On the modified conjugate gradient method in cloth simulation.
Vis. Comput., 2003


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