Dylan Ebert

According to our database1, Dylan Ebert authored at least 15 papers between 2015 and 2023.

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Bibliography

2023
Comparing Trajectory and Vision Modalities for Verb Representation.
CoRR, 2023

2022
Pretraining on Interactions for Learning Grounded Affordance Representations.
Proceedings of the 11th Joint Conference on Lexical and Computational Semantics, 2022

Do Trajectories Encode Verb Meaning?
Proceedings of the 2022 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, 2022

2020
A Visuospatial Dataset for Naturalistic Verb Learning.
Proceedings of the Ninth Joint Conference on Lexical and Computational Semantics, 2020

2017
Rewind/Remind: A cognitive tool for people with associative memory deficits.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

Enhanced Facial Recognition Framework based on Skin Tone and False Alarm Rejection.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

Improving the Accuracy of the CogniLearn System for Cognitive Behavior Assessment.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

MyoLearn: Using a multimodal armband sensor for vocational safety problem identification.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

CogniLearn: A Deep Learning-based Interface for Cognitive Behavior Assessment.
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017


2016
An Interactive Learning and Adaptation Framework for Adaptive Robot Assisted Therapy.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

HTKS Game for executive functions disorder using NAO Robot.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

Ogma: A Virtual Reality Language Acquisition System.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

Multimodal Analysis of Serious Games for Cognitive and Physiological Assessment.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

2015
Development and evaluation of a unity-based, kinect-controlled avatar for physical rehabilitation.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015


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