Duc V. Nguyen

Orcid: 0000-0003-1122-0650

Affiliations:
  • Tohoku Institute of Technology, Faculty of Engineering, Sendai, Japan


According to our database1, Duc V. Nguyen authored at least 39 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
An Evaluation of the Impact of Distance on Perceptual Quality of Textured 3D Meshes.
IEICE Trans. Inf. Syst., January, 2024

A Subjective Quality Evaluation of 3D Mesh with Dynamic Level of Detail in Virtual Reality.
CoRR, 2024

2023
Joint Preloading and Bitrate Adaptation for Short Video Streaming.
IEEE Access, 2023

Impacts of Transmission Methods on User Perception of 3D Model in Virtual Reality.
Proceedings of the International Conference on Computing and Communication Technologies, 2023

Design and Implementation of a Web-based Multi-user Virtual Reality System for Virtual Tour of Remote Places.
Proceedings of the 15th International Workshop on Immersive Mixed and Virtual Environment Systems, 2023

Toward Optimal Real-time Dynamic Point Cloud Streaming over Bandwidth-constrained Networks.
Proceedings of the ACM Multimedia Asia 2023, 2023

User-irrelevant Cross-domain Association Analysis for Cross-domain Recommendation with Transfer Learning.
Proceedings of the 4th ACM Workshop on Intelligent Cross-Data Analysis and Retrieval, 2023

Impacts of Update Frequency on User Experience in Collaborative Virtual Environments.
Proceedings of the IEEE International Symposium on Broadband Multimedia Systems and Broadcasting, 2023

2022
QoE Models for Adaptive Streaming: A Comprehensive Evaluation.
Future Internet, 2022

Scalable Multicast for Live 360-Degree Video Streaming Over Mobile Networks.
IEEE Access, 2022

Network-aware Prefetching Method for Short-Form Video Streaming.
Proceedings of the 24th IEEE International Workshop on Multimedia Signal Processing, 2022

LL-VAS: Adaptation Method for Low-Latency 360-degree Video Streaming over Mobile Networks.
Proceedings of the IEEE Symposium on Computers and Communications, 2022

A Telepresence-based Remote Learning System.
Proceedings of the IEEE International Conference on Consumer Electronics, 2022

A Cross-Layer Framework for Multi-user 360-degree Video Streaming over Cellular Networks.
Proceedings of the IEEE International Conference on Consumer Electronics, 2022

2021
Overall Quality Prediction for HTTP Adaptive Streaming Using LSTM Network.
IEEE Trans. Circuits Syst. Video Technol., 2021

An Ensemble Learning-Based No Reference Qoe Model For User Generated Contents.
Proceedings of the 2021 IEEE International Conference on Multimedia & Expo Workshops, 2021

2020
An Evaluation of Tile Selection Methods for Viewport-Adaptive Streaming of 360-Degree Video.
ACM Trans. Multim. Comput. Commun. Appl., 2020

On the Transferability of Deep Neural Networks for Recommender System.
Proceedings of the Workshop on Interactive Adaptive Learning co-located with European Conference on Machine Learning and Principles and Practice of Knowledge Discovery in Databases (ECML PKDD 2020), 2020

An open software for bitstream-based quality prediction in adaptive video streaming.
Proceedings of the 11th ACM Multimedia Systems Conference, 2020

A Delay-Aware Adaptation Framework for Cloud Gaming Under the Computation Constraint of User Devices.
Proceedings of the MultiMedia Modeling - 26th International Conference, 2020

2019
A client-based adaptation framework for 360-degree video streaming.
J. Vis. Commun. Image Represent., 2019

A Tile-Based Solution Using Cubemap for Viewport-Adaptive 360-degree Video Delivery.
IEICE Trans. Commun., 2019

Adaptive Tiling Selection for Viewport Adaptive Streaming of 360-degree Video.
IEICE Trans. Inf. Syst., 2019

An Optimal Tile-Based Approach for Viewport-Adaptive 360-Degree Video Streaming.
IEEE J. Emerg. Sel. Topics Circuits Syst., 2019

Impacts of Retina-Related Zones on Quality Perception of Omnidirectional Image.
IEEE Access, 2019

Scalable 360 Video Streaming using HTTP/2.
Proceedings of the 21st IEEE International Workshop on Multimedia Signal Processing, 2019

An LSTM-based Approach for Overall Quality Prediction in HTTP Adaptive Streaming.
Proceedings of the IEEE INFOCOM 2019, 2019

2018
Cross-Layer Management for Multiple Adaptive Streaming Clients in Wireless Home Networks.
IEICE Trans. Inf. Syst., 2018

2017
An Evaluation of Screen Content Casting over Mobile and Wireless Networks.
Wirel. Pers. Commun., 2017

A New Adaptation Approach for Viewport-adaptive 360-degree Video Streaming.
Proceedings of the 19th IEEE International Symposium on Multimedia, 2017

2016
A QoS-adaptive framework for screen sharing over Internet.
Proceedings of the Eighth International Conference on Ubiquitous and Future Networks, 2016

Request adaptation for adaptive streaming over HTTP/2.
Proceedings of the IEEE International Conference on Consumer Electronics, 2016

Quality-energy aware adaptation for mobile streaming clients.
Proceedings of the IEEE International Conference on Consumer Electronics, 2016

2015
A Metadata-enabled Approach for Scalable Video Streaming in Heterogeneous Networks.
J. Multim. Inf. Syst., 2015

Future buffer based adaptation for VBR video streaming over HTTP.
Proceedings of the 17th IEEE International Workshop on Multimedia Signal Processing, 2015

Design and implementation of an e-Health system for depression detection.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

Quality-delay tradeoff optimization in multi-bitrate adaptive streaming.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

2014
Bandwidth management for multiple HTTP streaming clients.
Proceedings of the 2014 IEEE Vehicular Networking Conference, 2014

2013
Adaptive home surveillance system using HTTP streaming.
Proceedings of the International Joint Conference on Awareness Science and Technology & Ubi-Media Computing, 2013


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