Dongsik Jo

Orcid: 0000-0002-3488-1534

According to our database1, Dongsik Jo authored at least 29 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2024
Study of User Experience Benefits Amount Tangible User Interface for Spatial Computing.
Proceedings of the International Workshop on Intelligent Systems, 2024

Optimization of Sensor Deployment Using Virtual Simulation for Enhanced Data Collection Efficiency.
Proceedings of the International Workshop on Intelligent Systems, 2024

Effects on Verbal Interaction of Multiple Virtual Humans in the Augumented Reality Environment.
Proceedings of the International Workshop on Intelligent Systems, 2024

2023
Camera Scheduling Techniques for Optimal Camera Placement.
Proceedings of the International Workshop on Intelligent Systems, 2023

Mixed Reality Human(MRH) Teacher for Guide for Manufacturing Operation.
Proceedings of the International Workshop on Intelligent Systems, 2023

2020
Topological Structures via Interval-Valued Neutrosophic Crisp Sets.
Symmetry, 2020

Visualization and Interaction System for Hologram-Like.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2020

2019
AR Enabled IoT for a Smart and Interactive Environment: A Survey and Future Directions.
Sensors, 2019

IoT + AR: pervasive and augmented environments for "Digi-log" shopping experience.
Hum. centric Comput. Inf. Sci., 2019

2018
VR Planning Toolkit to Simulate Physical and Virtual Configurations: A Case Study of an Indoor VR Roller Coaster Augmenting Experience.
Proceedings of the 9th Augmented Human International Conference, 2018

2017
The impact of avatar-owner visual similarity on body ownership in immersive virtual reality.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

2016
ARIoT: scalable augmented reality framework for interacting with Internet of Things appliances everywhere.
IEEE Trans. Consumer Electron., 2016

Effects of avatar and background representation forms to co-presence in mixed reality (MR) tele-conference systems.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016

In-situ AR manuals for IoT appliances.
Proceedings of the IEEE International Conference on Consumer Electronics, 2016

2015
SpaceTime: adaptive control of the teleported avatar for improved AR tele-conference experience.
Comput. Animat. Virtual Worlds, 2015

Local context based recognition + internet of things: complementary infrastructures for future generic mixed reality space.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015

2014
Avatar motion adaptation for AR based 3D tele-conference.
Proceedings of the Second IEEE VR International Workshop on Collaborative Virtual Environments, 2014

2013
Character Visualization in Miniature Environments with an Optical See-through Head-Mounted Display.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
Interactive panoramic VR system to expand spatialness and depth of 3D zone using see-through HMD glasses.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

Real-time graphical presentation from empirical data for virtual welding tasks.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

2011
Welding representation for training under VR environments.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

2010
Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

2009
Freeze-Set-Go interaction method for handheld mobile augmented reality environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Visualization of virtual weld beads.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Efficient multi-pass welding training with haptic guide.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Uvmode: usability verification mixed reality system for mobile devices.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Design evaluation using virtual reality based prototypes: towards realistic visualization and operations.
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007

2006
Xphere: A PC Cluster based Hemispherical Display System.
Proceedings of the IEEE Virtual Reality Conference, 2006

2005
Multi-projection based hemispherical display.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005


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